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1 /*
2  * Copyright 2020 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #include <ui/GraphicTypes.h>
18 #include <ui/Transform.h>
19 
20 #include "DisplayDevice.h"
21 #include "FrontEnd/LayerCreationArgs.h"
22 #include "Layer.h"
23 #include "LayerRenderArea.h"
24 #include "SurfaceFlinger.h"
25 
26 namespace android {
27 namespace {
28 
reparentForDrawing(const sp<Layer> & oldParent,const sp<Layer> & newParent,const Rect & drawingBounds)29 void reparentForDrawing(const sp<Layer>& oldParent, const sp<Layer>& newParent,
30                    const Rect& drawingBounds) {
31         // Compute and cache the bounds for the new parent layer.
32         newParent->computeBounds(drawingBounds.toFloatRect(), ui::Transform(),
33             0.f /* shadowRadius */);
34         newParent->updateSnapshot(true /* updateGeometry */);
35         oldParent->setChildrenDrawingParent(newParent);
36 };
37 
38 } // namespace
39 
LayerRenderArea(SurfaceFlinger & flinger,sp<Layer> layer,const Rect & crop,ui::Size reqSize,ui::Dataspace reqDataSpace,bool childrenOnly,bool allowSecureLayers,const ui::Transform & layerTransform,const Rect & layerBufferSize,bool hintForSeamlessTransition)40 LayerRenderArea::LayerRenderArea(SurfaceFlinger& flinger, sp<Layer> layer, const Rect& crop,
41                                  ui::Size reqSize, ui::Dataspace reqDataSpace, bool childrenOnly,
42                                  bool allowSecureLayers, const ui::Transform& layerTransform,
43                                  const Rect& layerBufferSize, bool hintForSeamlessTransition)
44       : RenderArea(reqSize, CaptureFill::CLEAR, reqDataSpace, hintForSeamlessTransition,
45                    allowSecureLayers),
46         mLayer(std::move(layer)),
47         mLayerTransform(layerTransform),
48         mLayerBufferSize(layerBufferSize),
49         mCrop(crop),
50         mFlinger(flinger),
51         mChildrenOnly(childrenOnly) {}
52 
getTransform() const53 const ui::Transform& LayerRenderArea::getTransform() const {
54     return mTransform;
55 }
56 
isSecure() const57 bool LayerRenderArea::isSecure() const {
58     return mAllowSecureLayers;
59 }
60 
getDisplayDevice() const61 sp<const DisplayDevice> LayerRenderArea::getDisplayDevice() const {
62     return nullptr;
63 }
64 
getSourceCrop() const65 Rect LayerRenderArea::getSourceCrop() const {
66     if (mCrop.isEmpty()) {
67         // TODO this should probably be mBounds instead of just buffer bounds
68         return mLayerBufferSize;
69     } else {
70         return mCrop;
71     }
72 }
73 
render(std::function<void ()> drawLayers)74 void LayerRenderArea::render(std::function<void()> drawLayers) {
75     using namespace std::string_literals;
76 
77     if (!mChildrenOnly) {
78         mTransform = mLayerTransform.inverse();
79     }
80 
81     if (mFlinger.mLayerLifecycleManagerEnabled) {
82         drawLayers();
83         return;
84     }
85     // If layer is offscreen, update mirroring info if it exists
86     if (mLayer->isRemovedFromCurrentState()) {
87         mLayer->traverse(LayerVector::StateSet::Drawing,
88                          [&](Layer* layer) { layer->updateMirrorInfo({}); });
89         mLayer->traverse(LayerVector::StateSet::Drawing,
90                          [&](Layer* layer) { layer->updateCloneBufferInfo(); });
91     }
92 
93     if (!mChildrenOnly) {
94         // If the layer is offscreen, compute bounds since we don't compute bounds for offscreen
95         // layers in a regular cycles.
96         if (mLayer->isRemovedFromCurrentState()) {
97             FloatRect maxBounds = mFlinger.getMaxDisplayBounds();
98             mLayer->computeBounds(maxBounds, ui::Transform(), 0.f /* shadowRadius */);
99         }
100         drawLayers();
101     } else {
102         // In the "childrenOnly" case we reparent the children to a screenshot
103         // layer which has no properties set and which does not draw.
104         //  We hold the statelock as the reparent-for-drawing operation modifies the
105         //  hierarchy and there could be readers on Binder threads, like dump.
106         auto screenshotParentLayer = mFlinger.getFactory().createEffectLayer(
107                 {&mFlinger, nullptr, "Screenshot Parent"s, ISurfaceComposerClient::eNoColorFill,
108                  LayerMetadata()});
109         {
110             Mutex::Autolock _l(mFlinger.mStateLock);
111             reparentForDrawing(mLayer, screenshotParentLayer, getSourceCrop());
112         }
113         drawLayers();
114         {
115             Mutex::Autolock _l(mFlinger.mStateLock);
116             mLayer->setChildrenDrawingParent(mLayer);
117         }
118     }
119     mLayer->updateSnapshot(/*updateGeometry=*/true);
120     mLayer->updateChildrenSnapshots(/*updateGeometry=*/true);
121 }
122 
123 } // namespace android
124