1 /*
2 * Copyright 2020 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17 #pragma once
18
19 #include <chrono>
20 #include <deque>
21 #include <optional>
22 #include <string>
23 #include <unordered_map>
24
25 #include <ui/Transform.h>
26 #include <utils/Timers.h>
27
28 #include <scheduler/Seamlessness.h>
29
30 #include "LayerHistory.h"
31 #include "RefreshRateSelector.h"
32
33 namespace android {
34
35 class Layer;
36
37 namespace scheduler {
38
39 using namespace std::chrono_literals;
40 struct LayerProps;
41 // Maximum period between presents for a layer to be considered active.
42 constexpr std::chrono::nanoseconds MAX_ACTIVE_LAYER_PERIOD_NS = 1200ms;
43
44 // Earliest present time for a layer to be considered active.
getActiveLayerThreshold(nsecs_t now)45 constexpr nsecs_t getActiveLayerThreshold(nsecs_t now) {
46 return now - MAX_ACTIVE_LAYER_PERIOD_NS.count();
47 }
48
49 // Stores history of present times and refresh rates for a layer.
50 class LayerInfo {
51 using LayerUpdateType = LayerHistory::LayerUpdateType;
52
53 // Layer is considered frequent if the earliest value in the window of most recent present times
54 // is within a threshold. If a layer is infrequent, its average refresh rate is disregarded in
55 // favor of a low refresh rate.
56 static constexpr size_t kFrequentLayerWindowSize = 4;
57 static constexpr Fps kMinFpsForFrequentLayer = 10_Hz;
58 static constexpr auto kMaxPeriodForFrequentLayerNs =
59 std::chrono::nanoseconds(kMinFpsForFrequentLayer.getPeriodNsecs()) + 1ms;
60 static constexpr size_t kNumSmallDirtyThreshold = 2;
61
62 friend class LayerHistoryTest;
63 friend class LayerInfoTest;
64
65 public:
66 // Holds information about the layer vote
67 struct LayerVote {
68 LayerHistory::LayerVoteType type = LayerHistory::LayerVoteType::Heuristic;
69 Fps fps;
70 Seamlessness seamlessness = Seamlessness::Default;
71 };
72
73 // FrameRateCompatibility specifies how we should interpret the frame rate associated with
74 // the layer.
75 enum class FrameRateCompatibility {
76 Default, // Layer didn't specify any specific handling strategy
77
78 Min, // Layer needs the minimum frame rate.
79
80 Exact, // Layer needs the exact frame rate.
81
82 ExactOrMultiple, // Layer needs the exact frame rate (or a multiple of it) to present the
83 // content properly. Any other value will result in a pull down.
84
85 NoVote, // Layer doesn't have any requirements for the refresh rate and
86 // should not be considered when the display refresh rate is determined.
87
88 ftl_last = NoVote
89 };
90
91 // Encapsulates the frame rate and compatibility of the layer. This information will be used
92 // when the display refresh rate is determined.
93 struct FrameRate {
94 using Seamlessness = scheduler::Seamlessness;
95
96 Fps rate;
97 FrameRateCompatibility type = FrameRateCompatibility::Default;
98 Seamlessness seamlessness = Seamlessness::Default;
99
100 FrameRate() = default;
101
102 FrameRate(Fps rate, FrameRateCompatibility type,
103 Seamlessness seamlessness = Seamlessness::OnlySeamless)
rateFrameRate104 : rate(rate), type(type), seamlessness(getSeamlessness(rate, seamlessness)) {}
105
106 bool operator==(const FrameRate& other) const {
107 return isApproxEqual(rate, other.rate) && type == other.type &&
108 seamlessness == other.seamlessness;
109 }
110
111 bool operator!=(const FrameRate& other) const { return !(*this == other); }
112
113 // Convert an ANATIVEWINDOW_FRAME_RATE_COMPATIBILITY_* value to a
114 // Layer::FrameRateCompatibility. Logs fatal if the compatibility value is invalid.
115 static FrameRateCompatibility convertCompatibility(int8_t compatibility);
116 static scheduler::Seamlessness convertChangeFrameRateStrategy(int8_t strategy);
117
118 private:
getSeamlessnessFrameRate119 static Seamlessness getSeamlessness(Fps rate, Seamlessness seamlessness) {
120 if (!rate.isValid()) {
121 // Refresh rate of 0 is a special value which should reset the vote to
122 // its default value.
123 return Seamlessness::Default;
124 }
125 return seamlessness;
126 }
127 };
128
setTraceEnabled(bool enabled)129 static void setTraceEnabled(bool enabled) { sTraceEnabled = enabled; }
130
131 LayerInfo(const std::string& name, uid_t ownerUid, LayerHistory::LayerVoteType defaultVote);
132
133 LayerInfo(const LayerInfo&) = delete;
134 LayerInfo& operator=(const LayerInfo&) = delete;
135
136 // Records the last requested present time. It also stores information about when
137 // the layer was last updated. If the present time is farther in the future than the
138 // updated time, the updated time is the present time.
139 void setLastPresentTime(nsecs_t lastPresentTime, nsecs_t now, LayerUpdateType updateType,
140 bool pendingModeChange, const LayerProps& props);
141
142 // Sets an explicit layer vote. This usually comes directly from the application via
143 // ANativeWindow_setFrameRate API
setLayerVote(LayerVote vote)144 void setLayerVote(LayerVote vote) { mLayerVote = vote; }
145
146 // Sets the default layer vote. This will be the layer vote after calling to resetLayerVote().
147 // This is used for layers that called to setLayerVote() and then removed the vote, so that the
148 // layer can go back to whatever vote it had before the app voted for it.
setDefaultLayerVote(LayerHistory::LayerVoteType type)149 void setDefaultLayerVote(LayerHistory::LayerVoteType type) { mDefaultVote = type; }
150
151 // Resets the layer vote to its default.
resetLayerVote()152 void resetLayerVote() { mLayerVote = {mDefaultVote, Fps(), Seamlessness::Default}; }
153
getName()154 std::string getName() const { return mName; }
155
getOwnerUid()156 uid_t getOwnerUid() const { return mOwnerUid; }
157
158 LayerVote getRefreshRateVote(const RefreshRateSelector&, nsecs_t now);
159
160 // Return the last updated time. If the present time is farther in the future than the
161 // updated time, the updated time is the present time.
getLastUpdatedTime()162 nsecs_t getLastUpdatedTime() const { return mLastUpdatedTime; }
163
164 FrameRate getSetFrameRateVote() const;
165 bool isVisible() const;
166 int32_t getFrameRateSelectionPriority() const;
167 FloatRect getBounds() const;
168 ui::Transform getTransform() const;
169
170 // Returns a C string for tracing a vote
171 const char* getTraceTag(LayerHistory::LayerVoteType type) const;
172
173 // Return the framerate of this layer.
174 Fps getFps(nsecs_t now) const;
175
onLayerInactive(nsecs_t now)176 void onLayerInactive(nsecs_t now) {
177 // Mark mFrameTimeValidSince to now to ignore all previous frame times.
178 // We are not deleting the old frame to keep track of whether we should treat the first
179 // buffer as Max as we don't know anything about this layer or Min as this layer is
180 // posting infrequent updates.
181 const auto timePoint = std::chrono::nanoseconds(now);
182 mFrameTimeValidSince = std::chrono::time_point<std::chrono::steady_clock>(timePoint);
183 mLastRefreshRate = {};
184 mRefreshRateHistory.clear();
185 mIsFrequencyConclusive = true;
186 }
187
clearHistory(nsecs_t now)188 void clearHistory(nsecs_t now) {
189 onLayerInactive(now);
190 mFrameTimes.clear();
191 }
192
193 private:
194 // Used to store the layer timestamps
195 struct FrameTimeData {
196 nsecs_t presentTime; // desiredPresentTime, if provided
197 nsecs_t queueTime; // buffer queue time
198 bool pendingModeChange;
199 bool isSmallDirty;
200 };
201
202 // Holds information about the calculated and reported refresh rate
203 struct RefreshRateHeuristicData {
204 // Rate calculated on the layer
205 Fps calculated;
206 // Last reported rate for LayerInfo::getRefreshRate()
207 Fps reported;
208 // Whether the last reported rate for LayerInfo::getRefreshRate()
209 // was due to animation or infrequent updates
210 bool animating = false;
211 // Whether the last reported rate for LayerInfo::getRefreshRate()
212 // was due to infrequent updates
213 bool infrequent = false;
214 };
215
216 // Class to store past calculated refresh rate and determine whether
217 // the refresh rate calculated is consistent with past values
218 class RefreshRateHistory {
219 public:
220 static constexpr auto HISTORY_SIZE = 90;
221 static constexpr std::chrono::nanoseconds HISTORY_DURATION = 2s;
222
RefreshRateHistory(const std::string & name)223 RefreshRateHistory(const std::string& name) : mName(name) {}
224
225 // Clears History
226 void clear();
227
228 // Adds a new refresh rate and returns true if it is consistent
229 bool add(Fps refreshRate, nsecs_t now);
230
231 private:
232 friend class LayerHistoryTest;
233
234 // Holds the refresh rate when it was calculated
235 struct RefreshRateData {
236 Fps refreshRate;
237 nsecs_t timestamp = 0;
238 };
239
240 // Holds tracing strings
241 struct HeuristicTraceTagData {
242 std::string min;
243 std::string max;
244 std::string consistent;
245 std::string average;
246 };
247
248 bool isConsistent() const;
249 HeuristicTraceTagData makeHeuristicTraceTagData() const;
250
251 const std::string mName;
252 mutable std::optional<HeuristicTraceTagData> mHeuristicTraceTagData;
253 std::deque<RefreshRateData> mRefreshRates;
254 static constexpr float MARGIN_CONSISTENT_FPS = 1.0;
255 };
256
257 // Represents whether we were able to determine either layer is frequent or infrequent
258 bool mIsFrequencyConclusive = true;
259 struct Frequent {
260 bool isFrequent;
261 bool clearHistory;
262 // Represents whether we were able to determine isFrequent conclusively
263 bool isConclusive;
264 // Represents whether the latest frames are small dirty.
265 bool isSmallDirty = false;
266 };
267 Frequent isFrequent(nsecs_t now) const;
268 bool isAnimating(nsecs_t now) const;
269 bool hasEnoughDataForHeuristic() const;
270 std::optional<Fps> calculateRefreshRateIfPossible(const RefreshRateSelector&, nsecs_t now);
271 std::optional<nsecs_t> calculateAverageFrameTime() const;
272 bool isFrameTimeValid(const FrameTimeData&) const;
273
274 const std::string mName;
275 const uid_t mOwnerUid;
276
277 // Used for sanitizing the heuristic data. If two frames are less than
278 // this period apart from each other they'll be considered as duplicates.
279 static constexpr nsecs_t kMinPeriodBetweenFrames = (240_Hz).getPeriodNsecs();
280 // Used for sanitizing the heuristic data. If two frames are more than
281 // this period apart from each other, the interval between them won't be
282 // taken into account when calculating average frame rate.
283 static constexpr nsecs_t kMaxPeriodBetweenFrames = kMinFpsForFrequentLayer.getPeriodNsecs();
284 // Used for sanitizing the heuristic data. If frames are small dirty updating and are less
285 // than this period apart from each other, the interval between them won't be
286 // taken into account when calculating average frame rate.
287 static constexpr nsecs_t kMinPeriodBetweenSmallDirtyFrames = (60_Hz).getPeriodNsecs();
288
289 LayerHistory::LayerVoteType mDefaultVote;
290
291 LayerVote mLayerVote;
292
293 nsecs_t mLastUpdatedTime = 0;
294
295 nsecs_t mLastAnimationTime = 0;
296
297 RefreshRateHeuristicData mLastRefreshRate;
298
299 std::deque<FrameTimeData> mFrameTimes;
300 std::chrono::time_point<std::chrono::steady_clock> mFrameTimeValidSince =
301 std::chrono::steady_clock::now();
302 static constexpr size_t HISTORY_SIZE = RefreshRateHistory::HISTORY_SIZE;
303 static constexpr std::chrono::nanoseconds HISTORY_DURATION = LayerHistory::kMaxPeriodForHistory;
304
305 std::unique_ptr<LayerProps> mLayerProps;
306
307 RefreshRateHistory mRefreshRateHistory;
308
309 // This will be accessed from only one thread when counting a layer is frequent or infrequent,
310 // and to determine whether a layer is in small dirty updating.
311 mutable int32_t mLastSmallDirtyCount = 0;
312
313 mutable std::unordered_map<LayerHistory::LayerVoteType, std::string> mTraceTags;
314
315 // Shared for all LayerInfo instances
316 static bool sTraceEnabled;
317 };
318
319 struct LayerProps {
320 bool visible = false;
321 FloatRect bounds;
322 ui::Transform transform;
323 LayerInfo::FrameRate setFrameRateVote;
324 int32_t frameRateSelectionPriority = -1;
325 bool isSmallDirty = false;
326 };
327
328 } // namespace scheduler
329 } // namespace android
330