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1 /*
2  * Copyright 2021 Google LLC
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #include "src/core/SkBlendModeBlender.h"
9 #include "src/core/SkReadBuffer.h"
10 #include "src/core/SkWriteBuffer.h"
11 
12 #if defined(SK_GANESH)
13 #include "src/gpu/ganesh/GrFragmentProcessor.h"
14 #include "src/gpu/ganesh/effects/GrBlendFragmentProcessor.h"
15 #endif
16 
17 #if defined(SK_GRAPHITE)
18 #include "src/gpu/graphite/KeyHelpers.h"
19 #include "src/gpu/graphite/PaintParamsKey.h"
20 #endif
21 
Mode(SkBlendMode mode)22 sk_sp<SkBlender> SkBlender::Mode(SkBlendMode mode) {
23 #define RETURN_SINGLETON_BLENDER(m)                        \
24     case m: {                                              \
25         static auto* sBlender = new SkBlendModeBlender{m}; \
26         return sk_ref_sp(sBlender);                        \
27     }
28 
29     switch (mode) {
30         RETURN_SINGLETON_BLENDER(SkBlendMode::kClear)
31         RETURN_SINGLETON_BLENDER(SkBlendMode::kSrc)
32         RETURN_SINGLETON_BLENDER(SkBlendMode::kDst)
33         RETURN_SINGLETON_BLENDER(SkBlendMode::kSrcOver)
34         RETURN_SINGLETON_BLENDER(SkBlendMode::kDstOver)
35         RETURN_SINGLETON_BLENDER(SkBlendMode::kSrcIn)
36         RETURN_SINGLETON_BLENDER(SkBlendMode::kDstIn)
37         RETURN_SINGLETON_BLENDER(SkBlendMode::kSrcOut)
38         RETURN_SINGLETON_BLENDER(SkBlendMode::kDstOut)
39         RETURN_SINGLETON_BLENDER(SkBlendMode::kSrcATop)
40         RETURN_SINGLETON_BLENDER(SkBlendMode::kDstATop)
41         RETURN_SINGLETON_BLENDER(SkBlendMode::kXor)
42         RETURN_SINGLETON_BLENDER(SkBlendMode::kPlus)
43         RETURN_SINGLETON_BLENDER(SkBlendMode::kModulate)
44         RETURN_SINGLETON_BLENDER(SkBlendMode::kScreen)
45         RETURN_SINGLETON_BLENDER(SkBlendMode::kOverlay)
46         RETURN_SINGLETON_BLENDER(SkBlendMode::kDarken)
47         RETURN_SINGLETON_BLENDER(SkBlendMode::kLighten)
48         RETURN_SINGLETON_BLENDER(SkBlendMode::kColorDodge)
49         RETURN_SINGLETON_BLENDER(SkBlendMode::kColorBurn)
50         RETURN_SINGLETON_BLENDER(SkBlendMode::kHardLight)
51         RETURN_SINGLETON_BLENDER(SkBlendMode::kSoftLight)
52         RETURN_SINGLETON_BLENDER(SkBlendMode::kDifference)
53         RETURN_SINGLETON_BLENDER(SkBlendMode::kExclusion)
54         RETURN_SINGLETON_BLENDER(SkBlendMode::kMultiply)
55         RETURN_SINGLETON_BLENDER(SkBlendMode::kHue)
56         RETURN_SINGLETON_BLENDER(SkBlendMode::kSaturation)
57         RETURN_SINGLETON_BLENDER(SkBlendMode::kColor)
58         RETURN_SINGLETON_BLENDER(SkBlendMode::kLuminosity)
59     }
60 
61     SkDEBUGFAILF("invalid blend mode %d", (int)mode);
62     return nullptr;
63 
64 #undef RETURN_SINGLETON_BLENDER
65 }
66 
67 #if defined(SK_GRAPHITE)
addToKey(const skgpu::graphite::KeyContext & keyContext,skgpu::graphite::PaintParamsKeyBuilder * builder,skgpu::graphite::PipelineDataGatherer * gatherer,bool primitiveColorBlender) const68 void SkBlenderBase::addToKey(const skgpu::graphite::KeyContext& keyContext,
69                              skgpu::graphite::PaintParamsKeyBuilder* builder,
70                              skgpu::graphite::PipelineDataGatherer* gatherer,
71                              bool primitiveColorBlender) const {
72     using namespace skgpu::graphite;
73 
74     std::optional<SkBlendMode> bm = as_BB(this)->asBlendMode();
75     if (primitiveColorBlender && bm.has_value()) {
76         PrimitiveBlendModeBlock::BeginBlock(keyContext, builder, gatherer, bm.value());
77         builder->endBlock();
78     } else if (!primitiveColorBlender) {
79         BlendModeBlock::BeginBlock(keyContext, builder, gatherer,
80                                    bm.value_or(SkBlendMode::kSrcOver));
81         builder->endBlock();
82     }
83 }
84 #endif
85 
CreateProc(SkReadBuffer & buffer)86 sk_sp<SkFlattenable> SkBlendModeBlender::CreateProc(SkReadBuffer& buffer) {
87     SkBlendMode mode = buffer.read32LE(SkBlendMode::kLastMode);
88     return SkBlender::Mode(mode);
89 }
90 
flatten(SkWriteBuffer & buffer) const91 void SkBlendModeBlender::flatten(SkWriteBuffer& buffer) const {
92     buffer.writeInt((int)fMode);
93 }
94 
95 #if defined(SK_GANESH)
asFragmentProcessor(std::unique_ptr<GrFragmentProcessor> srcFP,std::unique_ptr<GrFragmentProcessor> dstFP,const GrFPArgs & fpArgs) const96 std::unique_ptr<GrFragmentProcessor> SkBlendModeBlender::asFragmentProcessor(
97         std::unique_ptr<GrFragmentProcessor> srcFP,
98         std::unique_ptr<GrFragmentProcessor> dstFP,
99         const GrFPArgs& fpArgs) const {
100     return GrBlendFragmentProcessor::Make(std::move(srcFP), std::move(dstFP), fMode);
101 }
102 #endif
103 
onProgram(skvm::Builder * p,skvm::Color src,skvm::Color dst,const SkColorInfo & colorInfo,skvm::Uniforms * uniforms,SkArenaAlloc * alloc) const104 skvm::Color SkBlendModeBlender::onProgram(skvm::Builder* p, skvm::Color src, skvm::Color dst,
105                                           const SkColorInfo& colorInfo, skvm::Uniforms* uniforms,
106                                           SkArenaAlloc* alloc) const {
107     return p->blend(fMode, src, dst);
108 }
109