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1 /*
2  * Copyright 2020 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #include "include/core/SkColorFilter.h"
9 #include "include/effects/SkImageFilters.h"
10 #include "modules/svg/include/SkSVGFe.h"
11 #include "modules/svg/include/SkSVGFilter.h"
12 #include "modules/svg/include/SkSVGFilterContext.h"
13 #include "modules/svg/include/SkSVGRenderContext.h"
14 #include "modules/svg/include/SkSVGValue.h"
15 
parseAndSetAttribute(const char * name,const char * value)16 bool SkSVGFilter::parseAndSetAttribute(const char* name, const char* value) {
17     return INHERITED::parseAndSetAttribute(name, value) ||
18            this->setX(SkSVGAttributeParser::parse<SkSVGLength>("x", name, value)) ||
19            this->setY(SkSVGAttributeParser::parse<SkSVGLength>("y", name, value)) ||
20            this->setWidth(SkSVGAttributeParser::parse<SkSVGLength>("width", name, value)) ||
21            this->setHeight(SkSVGAttributeParser::parse<SkSVGLength>("height", name, value)) ||
22            this->setFilterUnits(SkSVGAttributeParser::parse<SkSVGObjectBoundingBoxUnits>(
23                    "filterUnits", name, value)) ||
24            this->setPrimitiveUnits(SkSVGAttributeParser::parse<SkSVGObjectBoundingBoxUnits>(
25                    "primitiveUnits", name, value));
26 }
27 
buildFilterDAG(const SkSVGRenderContext & ctx) const28 sk_sp<SkImageFilter> SkSVGFilter::buildFilterDAG(const SkSVGRenderContext& ctx) const {
29     sk_sp<SkImageFilter> filter;
30     SkSVGFilterContext fctx(ctx.resolveOBBRect(fX, fY, fWidth, fHeight, fFilterUnits),
31                             fPrimitiveUnits);
32     SkSVGColorspace cs = SkSVGColorspace::kSRGB;
33     for (const auto& child : fChildren) {
34         if (!SkSVGFe::IsFilterEffect(child)) {
35             continue;
36         }
37 
38         const auto& feNode = static_cast<const SkSVGFe&>(*child);
39         const auto& feResultType = feNode.getResult();
40 
41         // Propagate any inherited properties that may impact filter effect behavior (e.g.
42         // color-interpolation-filters). We call this explicitly here because the SkSVGFe
43         // nodes do not participate in the normal onRender path, which is when property
44         // propagation currently occurs.
45         SkSVGRenderContext localCtx(ctx);
46         feNode.applyProperties(&localCtx);
47 
48         const SkRect filterSubregion = feNode.resolveFilterSubregion(localCtx, fctx);
49         cs = feNode.resolveColorspace(ctx, fctx);
50         filter = feNode.makeImageFilter(localCtx, fctx);
51 
52         if (!feResultType.isEmpty()) {
53             fctx.registerResult(feResultType, filter, filterSubregion, cs);
54         }
55 
56         // Unspecified 'in' and 'in2' inputs implicitly resolve to the previous filter's result.
57         fctx.setPreviousResult(filter, filterSubregion, cs);
58     }
59 
60     // Convert to final destination colorspace
61     if (cs != SkSVGColorspace::kSRGB) {
62         filter = SkImageFilters::ColorFilter(SkColorFilters::LinearToSRGBGamma(), filter);
63     }
64 
65     return filter;
66 }
67