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1 /**
2  * \file blend.c
3  * Blending operations.
4  */
5 
6 /*
7  * Mesa 3-D graphics library
8  *
9  * Copyright (C) 1999-2006  Brian Paul   All Rights Reserved.
10  *
11  * Permission is hereby granted, free of charge, to any person obtaining a
12  * copy of this software and associated documentation files (the "Software"),
13  * to deal in the Software without restriction, including without limitation
14  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
15  * and/or sell copies of the Software, and to permit persons to whom the
16  * Software is furnished to do so, subject to the following conditions:
17  *
18  * The above copyright notice and this permission notice shall be included
19  * in all copies or substantial portions of the Software.
20  *
21  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
22  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
23  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
24  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
25  * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
26  * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
27  * OTHER DEALINGS IN THE SOFTWARE.
28  */
29 
30 
31 
32 #include "glheader.h"
33 #include "blend.h"
34 #include "context.h"
35 #include "enums.h"
36 #include "macros.h"
37 #include "mtypes.h"
38 #include "state.h"
39 
40 
41 
42 /**
43  * Check if given blend source factor is legal.
44  * \return GL_TRUE if legal, GL_FALSE otherwise.
45  */
46 static GLboolean
legal_src_factor(const struct gl_context * ctx,GLenum factor)47 legal_src_factor(const struct gl_context *ctx, GLenum factor)
48 {
49    switch (factor) {
50    case GL_SRC_COLOR:
51    case GL_ONE_MINUS_SRC_COLOR:
52    case GL_ZERO:
53    case GL_ONE:
54    case GL_DST_COLOR:
55    case GL_ONE_MINUS_DST_COLOR:
56    case GL_SRC_ALPHA:
57    case GL_ONE_MINUS_SRC_ALPHA:
58    case GL_DST_ALPHA:
59    case GL_ONE_MINUS_DST_ALPHA:
60    case GL_SRC_ALPHA_SATURATE:
61       return GL_TRUE;
62    case GL_CONSTANT_COLOR:
63    case GL_ONE_MINUS_CONSTANT_COLOR:
64    case GL_CONSTANT_ALPHA:
65    case GL_ONE_MINUS_CONSTANT_ALPHA:
66       return _mesa_is_desktop_gl(ctx) || ctx->API == API_OPENGLES2;
67    case GL_SRC1_COLOR:
68    case GL_SRC1_ALPHA:
69    case GL_ONE_MINUS_SRC1_COLOR:
70    case GL_ONE_MINUS_SRC1_ALPHA:
71       return ctx->API != API_OPENGLES
72          && ctx->Extensions.ARB_blend_func_extended;
73    default:
74       return GL_FALSE;
75    }
76 }
77 
78 
79 /**
80  * Check if given blend destination factor is legal.
81  * \return GL_TRUE if legal, GL_FALSE otherwise.
82  */
83 static GLboolean
legal_dst_factor(const struct gl_context * ctx,GLenum factor)84 legal_dst_factor(const struct gl_context *ctx, GLenum factor)
85 {
86    switch (factor) {
87    case GL_DST_COLOR:
88    case GL_ONE_MINUS_DST_COLOR:
89    case GL_ZERO:
90    case GL_ONE:
91    case GL_SRC_COLOR:
92    case GL_ONE_MINUS_SRC_COLOR:
93    case GL_SRC_ALPHA:
94    case GL_ONE_MINUS_SRC_ALPHA:
95    case GL_DST_ALPHA:
96    case GL_ONE_MINUS_DST_ALPHA:
97       return GL_TRUE;
98    case GL_CONSTANT_COLOR:
99    case GL_ONE_MINUS_CONSTANT_COLOR:
100    case GL_CONSTANT_ALPHA:
101    case GL_ONE_MINUS_CONSTANT_ALPHA:
102       return _mesa_is_desktop_gl(ctx) || ctx->API == API_OPENGLES2;
103    case GL_SRC_ALPHA_SATURATE:
104       return (ctx->API != API_OPENGLES
105               && ctx->Extensions.ARB_blend_func_extended)
106          || _mesa_is_gles3(ctx);
107    case GL_SRC1_COLOR:
108    case GL_SRC1_ALPHA:
109    case GL_ONE_MINUS_SRC1_COLOR:
110    case GL_ONE_MINUS_SRC1_ALPHA:
111       return ctx->API != API_OPENGLES
112          && ctx->Extensions.ARB_blend_func_extended;
113    default:
114       return GL_FALSE;
115    }
116 }
117 
118 
119 /**
120  * Check if src/dest RGB/A blend factors are legal.  If not generate
121  * a GL error.
122  * \return GL_TRUE if factors are legal, GL_FALSE otherwise.
123  */
124 static GLboolean
validate_blend_factors(struct gl_context * ctx,const char * func,GLenum sfactorRGB,GLenum dfactorRGB,GLenum sfactorA,GLenum dfactorA)125 validate_blend_factors(struct gl_context *ctx, const char *func,
126                        GLenum sfactorRGB, GLenum dfactorRGB,
127                        GLenum sfactorA, GLenum dfactorA)
128 {
129    if (!legal_src_factor(ctx, sfactorRGB)) {
130       _mesa_error(ctx, GL_INVALID_ENUM,
131                   "%s(sfactorRGB = %s)", func,
132                   _mesa_enum_to_string(sfactorRGB));
133       return GL_FALSE;
134    }
135 
136    if (!legal_dst_factor(ctx, dfactorRGB)) {
137       _mesa_error(ctx, GL_INVALID_ENUM,
138                   "%s(dfactorRGB = %s)", func,
139                   _mesa_enum_to_string(dfactorRGB));
140       return GL_FALSE;
141    }
142 
143    if (sfactorA != sfactorRGB && !legal_src_factor(ctx, sfactorA)) {
144       _mesa_error(ctx, GL_INVALID_ENUM,
145                   "%s(sfactorA = %s)", func,
146                   _mesa_enum_to_string(sfactorA));
147       return GL_FALSE;
148    }
149 
150    if (dfactorA != dfactorRGB && !legal_dst_factor(ctx, dfactorA)) {
151       _mesa_error(ctx, GL_INVALID_ENUM,
152                   "%s(dfactorA = %s)", func,
153                   _mesa_enum_to_string(dfactorA));
154       return GL_FALSE;
155    }
156 
157    return GL_TRUE;
158 }
159 
160 
161 static GLboolean
blend_factor_is_dual_src(GLenum factor)162 blend_factor_is_dual_src(GLenum factor)
163 {
164    return (factor == GL_SRC1_COLOR ||
165 	   factor == GL_SRC1_ALPHA ||
166 	   factor == GL_ONE_MINUS_SRC1_COLOR ||
167 	   factor == GL_ONE_MINUS_SRC1_ALPHA);
168 }
169 
170 static void
update_uses_dual_src(struct gl_context * ctx,int buf)171 update_uses_dual_src(struct gl_context *ctx, int buf)
172 {
173    ctx->Color.Blend[buf]._UsesDualSrc =
174       (blend_factor_is_dual_src(ctx->Color.Blend[buf].SrcRGB) ||
175        blend_factor_is_dual_src(ctx->Color.Blend[buf].DstRGB) ||
176        blend_factor_is_dual_src(ctx->Color.Blend[buf].SrcA) ||
177        blend_factor_is_dual_src(ctx->Color.Blend[buf].DstA));
178 }
179 
180 
181 /**
182  * Return the number of per-buffer blend states to update in
183  * glBlendFunc, glBlendFuncSeparate, glBlendEquation, etc.
184  */
185 static inline unsigned
num_buffers(const struct gl_context * ctx)186 num_buffers(const struct gl_context *ctx)
187 {
188    return ctx->Extensions.ARB_draw_buffers_blend
189       ? ctx->Const.MaxDrawBuffers : 1;
190 }
191 
192 
193 /* Returns true if there was no change */
194 static bool
skip_blend_state_update(const struct gl_context * ctx,GLenum sfactorRGB,GLenum dfactorRGB,GLenum sfactorA,GLenum dfactorA)195 skip_blend_state_update(const struct gl_context *ctx,
196                         GLenum sfactorRGB, GLenum dfactorRGB,
197                         GLenum sfactorA, GLenum dfactorA)
198 {
199    /* Check if we're really changing any state.  If not, return early. */
200    if (ctx->Color._BlendFuncPerBuffer) {
201       const unsigned numBuffers = num_buffers(ctx);
202 
203       /* Check all per-buffer states */
204       for (unsigned buf = 0; buf < numBuffers; buf++) {
205          if (ctx->Color.Blend[buf].SrcRGB != sfactorRGB ||
206              ctx->Color.Blend[buf].DstRGB != dfactorRGB ||
207              ctx->Color.Blend[buf].SrcA != sfactorA ||
208              ctx->Color.Blend[buf].DstA != dfactorA) {
209             return false;
210          }
211       }
212    }
213    else {
214       /* only need to check 0th per-buffer state */
215       if (ctx->Color.Blend[0].SrcRGB != sfactorRGB ||
216           ctx->Color.Blend[0].DstRGB != dfactorRGB ||
217           ctx->Color.Blend[0].SrcA != sfactorA ||
218           ctx->Color.Blend[0].DstA != dfactorA) {
219          return false;
220       }
221    }
222 
223    return true;
224 }
225 
226 
227 static void
blend_func_separate(struct gl_context * ctx,GLenum sfactorRGB,GLenum dfactorRGB,GLenum sfactorA,GLenum dfactorA)228 blend_func_separate(struct gl_context *ctx,
229                     GLenum sfactorRGB, GLenum dfactorRGB,
230                     GLenum sfactorA, GLenum dfactorA)
231 {
232    FLUSH_VERTICES(ctx, ctx->DriverFlags.NewBlend ? 0 : _NEW_COLOR);
233    ctx->NewDriverState |= ctx->DriverFlags.NewBlend;
234 
235    const unsigned numBuffers = num_buffers(ctx);
236    for (unsigned buf = 0; buf < numBuffers; buf++) {
237       ctx->Color.Blend[buf].SrcRGB = sfactorRGB;
238       ctx->Color.Blend[buf].DstRGB = dfactorRGB;
239       ctx->Color.Blend[buf].SrcA = sfactorA;
240       ctx->Color.Blend[buf].DstA = dfactorA;
241    }
242 
243    update_uses_dual_src(ctx, 0);
244    for (unsigned buf = 1; buf < numBuffers; buf++) {
245       ctx->Color.Blend[buf]._UsesDualSrc = ctx->Color.Blend[0]._UsesDualSrc;
246    }
247 
248    ctx->Color._BlendFuncPerBuffer = GL_FALSE;
249 
250    if (ctx->Driver.BlendFuncSeparate) {
251       ctx->Driver.BlendFuncSeparate(ctx, sfactorRGB, dfactorRGB,
252                                     sfactorA, dfactorA);
253    }
254 }
255 
256 
257 /**
258  * Specify the blending operation.
259  *
260  * \param sfactor source factor operator.
261  * \param dfactor destination factor operator.
262  *
263  * \sa glBlendFunc, glBlendFuncSeparateEXT
264  */
265 void GLAPIENTRY
_mesa_BlendFunc(GLenum sfactor,GLenum dfactor)266 _mesa_BlendFunc( GLenum sfactor, GLenum dfactor )
267 {
268    GET_CURRENT_CONTEXT(ctx);
269 
270    if (skip_blend_state_update(ctx, sfactor, dfactor, sfactor, dfactor))
271       return;
272 
273    if (!validate_blend_factors(ctx, "glBlendFunc",
274                                sfactor, dfactor, sfactor, dfactor)) {
275       return;
276    }
277 
278    blend_func_separate(ctx, sfactor, dfactor, sfactor, dfactor);
279 }
280 
281 
282 void GLAPIENTRY
_mesa_BlendFunc_no_error(GLenum sfactor,GLenum dfactor)283 _mesa_BlendFunc_no_error(GLenum sfactor, GLenum dfactor)
284 {
285    GET_CURRENT_CONTEXT(ctx);
286 
287    if (skip_blend_state_update(ctx, sfactor, dfactor, sfactor, dfactor))
288       return;
289 
290    blend_func_separate(ctx, sfactor, dfactor, sfactor, dfactor);
291 }
292 
293 
294 /**
295  * Set the separate blend source/dest factors for all draw buffers.
296  *
297  * \param sfactorRGB RGB source factor operator.
298  * \param dfactorRGB RGB destination factor operator.
299  * \param sfactorA alpha source factor operator.
300  * \param dfactorA alpha destination factor operator.
301  */
302 void GLAPIENTRY
_mesa_BlendFuncSeparate(GLenum sfactorRGB,GLenum dfactorRGB,GLenum sfactorA,GLenum dfactorA)303 _mesa_BlendFuncSeparate( GLenum sfactorRGB, GLenum dfactorRGB,
304                             GLenum sfactorA, GLenum dfactorA )
305 {
306    GET_CURRENT_CONTEXT(ctx);
307 
308    if (MESA_VERBOSE & VERBOSE_API)
309       _mesa_debug(ctx, "glBlendFuncSeparate %s %s %s %s\n",
310                   _mesa_enum_to_string(sfactorRGB),
311                   _mesa_enum_to_string(dfactorRGB),
312                   _mesa_enum_to_string(sfactorA),
313                   _mesa_enum_to_string(dfactorA));
314 
315 
316 
317    if (skip_blend_state_update(ctx, sfactorRGB, dfactorRGB, sfactorA, dfactorA))
318       return;
319 
320    if (!validate_blend_factors(ctx, "glBlendFuncSeparate",
321                                sfactorRGB, dfactorRGB,
322                                sfactorA, dfactorA)) {
323       return;
324    }
325 
326    blend_func_separate(ctx, sfactorRGB, dfactorRGB, sfactorA, dfactorA);
327 }
328 
329 
330 void GLAPIENTRY
_mesa_BlendFuncSeparate_no_error(GLenum sfactorRGB,GLenum dfactorRGB,GLenum sfactorA,GLenum dfactorA)331 _mesa_BlendFuncSeparate_no_error(GLenum sfactorRGB, GLenum dfactorRGB,
332                                  GLenum sfactorA, GLenum dfactorA)
333 {
334    GET_CURRENT_CONTEXT(ctx);
335 
336    if (skip_blend_state_update(ctx, sfactorRGB, dfactorRGB, sfactorA, dfactorA))
337       return;
338 
339    blend_func_separate(ctx, sfactorRGB, dfactorRGB, sfactorA, dfactorA);
340 }
341 
342 
343 void GLAPIENTRY
_mesa_BlendFunciARB_no_error(GLuint buf,GLenum sfactor,GLenum dfactor)344 _mesa_BlendFunciARB_no_error(GLuint buf, GLenum sfactor, GLenum dfactor)
345 {
346    _mesa_BlendFuncSeparateiARB_no_error(buf, sfactor, dfactor, sfactor,
347                                         dfactor);
348 }
349 
350 
351 /**
352  * Set blend source/dest factors for one color buffer/target.
353  */
354 void GLAPIENTRY
_mesa_BlendFunciARB(GLuint buf,GLenum sfactor,GLenum dfactor)355 _mesa_BlendFunciARB(GLuint buf, GLenum sfactor, GLenum dfactor)
356 {
357    _mesa_BlendFuncSeparateiARB(buf, sfactor, dfactor, sfactor, dfactor);
358 }
359 
360 
361 static ALWAYS_INLINE void
blend_func_separatei(GLuint buf,GLenum sfactorRGB,GLenum dfactorRGB,GLenum sfactorA,GLenum dfactorA,bool no_error)362 blend_func_separatei(GLuint buf, GLenum sfactorRGB, GLenum dfactorRGB,
363                      GLenum sfactorA, GLenum dfactorA, bool no_error)
364 {
365    GET_CURRENT_CONTEXT(ctx);
366 
367    if (!no_error) {
368       if (!ctx->Extensions.ARB_draw_buffers_blend) {
369          _mesa_error(ctx, GL_INVALID_OPERATION, "glBlendFunc[Separate]i()");
370          return;
371       }
372 
373       if (buf >= ctx->Const.MaxDrawBuffers) {
374          _mesa_error(ctx, GL_INVALID_VALUE, "glBlendFuncSeparatei(buffer=%u)",
375                      buf);
376          return;
377       }
378    }
379 
380    if (ctx->Color.Blend[buf].SrcRGB == sfactorRGB &&
381        ctx->Color.Blend[buf].DstRGB == dfactorRGB &&
382        ctx->Color.Blend[buf].SrcA == sfactorA &&
383        ctx->Color.Blend[buf].DstA == dfactorA)
384       return; /* no change */
385 
386    if (!no_error && !validate_blend_factors(ctx, "glBlendFuncSeparatei",
387                                             sfactorRGB, dfactorRGB,
388                                             sfactorA, dfactorA)) {
389       return;
390    }
391 
392    FLUSH_VERTICES(ctx, ctx->DriverFlags.NewBlend ? 0 : _NEW_COLOR);
393    ctx->NewDriverState |= ctx->DriverFlags.NewBlend;
394 
395    ctx->Color.Blend[buf].SrcRGB = sfactorRGB;
396    ctx->Color.Blend[buf].DstRGB = dfactorRGB;
397    ctx->Color.Blend[buf].SrcA = sfactorA;
398    ctx->Color.Blend[buf].DstA = dfactorA;
399    update_uses_dual_src(ctx, buf);
400    ctx->Color._BlendFuncPerBuffer = GL_TRUE;
401 }
402 
403 
404 void GLAPIENTRY
_mesa_BlendFuncSeparateiARB_no_error(GLuint buf,GLenum sfactorRGB,GLenum dfactorRGB,GLenum sfactorA,GLenum dfactorA)405 _mesa_BlendFuncSeparateiARB_no_error(GLuint buf, GLenum sfactorRGB,
406                                      GLenum dfactorRGB, GLenum sfactorA,
407                                      GLenum dfactorA)
408 {
409    blend_func_separatei(buf, sfactorRGB, dfactorRGB, sfactorA, dfactorA,
410                         true);
411 }
412 
413 
414 /**
415  * Set separate blend source/dest factors for one color buffer/target.
416  */
417 void GLAPIENTRY
_mesa_BlendFuncSeparateiARB(GLuint buf,GLenum sfactorRGB,GLenum dfactorRGB,GLenum sfactorA,GLenum dfactorA)418 _mesa_BlendFuncSeparateiARB(GLuint buf, GLenum sfactorRGB, GLenum dfactorRGB,
419                             GLenum sfactorA, GLenum dfactorA)
420 {
421    blend_func_separatei(buf, sfactorRGB, dfactorRGB, sfactorA, dfactorA,
422                         false);
423 }
424 
425 
426 /**
427  * Return true if \p mode is a legal blending equation, excluding
428  * GL_KHR_blend_equation_advanced modes.
429  */
430 static bool
legal_simple_blend_equation(const struct gl_context * ctx,GLenum mode)431 legal_simple_blend_equation(const struct gl_context *ctx, GLenum mode)
432 {
433    switch (mode) {
434    case GL_FUNC_ADD:
435    case GL_FUNC_SUBTRACT:
436    case GL_FUNC_REVERSE_SUBTRACT:
437       return GL_TRUE;
438    case GL_MIN:
439    case GL_MAX:
440       return ctx->Extensions.EXT_blend_minmax;
441    default:
442       return GL_FALSE;
443    }
444 }
445 
446 static enum gl_advanced_blend_mode
advanced_blend_mode_from_gl_enum(GLenum mode)447 advanced_blend_mode_from_gl_enum(GLenum mode)
448 {
449    switch (mode) {
450    case GL_MULTIPLY_KHR:
451       return BLEND_MULTIPLY;
452    case GL_SCREEN_KHR:
453       return BLEND_SCREEN;
454    case GL_OVERLAY_KHR:
455       return BLEND_OVERLAY;
456    case GL_DARKEN_KHR:
457       return BLEND_DARKEN;
458    case GL_LIGHTEN_KHR:
459       return BLEND_LIGHTEN;
460    case GL_COLORDODGE_KHR:
461       return BLEND_COLORDODGE;
462    case GL_COLORBURN_KHR:
463       return BLEND_COLORBURN;
464    case GL_HARDLIGHT_KHR:
465       return BLEND_HARDLIGHT;
466    case GL_SOFTLIGHT_KHR:
467       return BLEND_SOFTLIGHT;
468    case GL_DIFFERENCE_KHR:
469       return BLEND_DIFFERENCE;
470    case GL_EXCLUSION_KHR:
471       return BLEND_EXCLUSION;
472    case GL_HSL_HUE_KHR:
473       return BLEND_HSL_HUE;
474    case GL_HSL_SATURATION_KHR:
475       return BLEND_HSL_SATURATION;
476    case GL_HSL_COLOR_KHR:
477       return BLEND_HSL_COLOR;
478    case GL_HSL_LUMINOSITY_KHR:
479       return BLEND_HSL_LUMINOSITY;
480    default:
481       return BLEND_NONE;
482    }
483 }
484 
485 /**
486  * If \p mode is one of the advanced blending equations defined by
487  * GL_KHR_blend_equation_advanced (and the extension is supported),
488  * return the corresponding BLEND_* enum.  Otherwise, return BLEND_NONE
489  * (which can also be treated as false).
490  */
491 static enum gl_advanced_blend_mode
advanced_blend_mode(const struct gl_context * ctx,GLenum mode)492 advanced_blend_mode(const struct gl_context *ctx, GLenum mode)
493 {
494    return _mesa_has_KHR_blend_equation_advanced(ctx) ?
495           advanced_blend_mode_from_gl_enum(mode) : BLEND_NONE;
496 }
497 
498 /* This is really an extension function! */
499 void GLAPIENTRY
_mesa_BlendEquation(GLenum mode)500 _mesa_BlendEquation( GLenum mode )
501 {
502    GET_CURRENT_CONTEXT(ctx);
503    const unsigned numBuffers = num_buffers(ctx);
504    unsigned buf;
505    bool changed = false;
506    enum gl_advanced_blend_mode advanced_mode = advanced_blend_mode(ctx, mode);
507 
508    if (MESA_VERBOSE & VERBOSE_API)
509       _mesa_debug(ctx, "glBlendEquation(%s)\n",
510                   _mesa_enum_to_string(mode));
511 
512    if (ctx->Color._BlendEquationPerBuffer) {
513       /* Check all per-buffer states */
514       for (buf = 0; buf < numBuffers; buf++) {
515          if (ctx->Color.Blend[buf].EquationRGB != mode ||
516              ctx->Color.Blend[buf].EquationA != mode) {
517             changed = true;
518             break;
519          }
520       }
521    }
522    else {
523       /* only need to check 0th per-buffer state */
524       if (ctx->Color.Blend[0].EquationRGB != mode ||
525           ctx->Color.Blend[0].EquationA != mode) {
526          changed = true;
527       }
528    }
529 
530    if (!changed)
531       return;
532 
533 
534    if (!legal_simple_blend_equation(ctx, mode) && !advanced_mode) {
535       _mesa_error(ctx, GL_INVALID_ENUM, "glBlendEquation");
536       return;
537    }
538 
539    _mesa_flush_vertices_for_blend_adv(ctx, ctx->Color.BlendEnabled,
540                                       advanced_mode);
541 
542    for (buf = 0; buf < numBuffers; buf++) {
543       ctx->Color.Blend[buf].EquationRGB = mode;
544       ctx->Color.Blend[buf].EquationA = mode;
545    }
546    ctx->Color._BlendEquationPerBuffer = GL_FALSE;
547    ctx->Color._AdvancedBlendMode = advanced_mode;
548 
549    if (ctx->Driver.BlendEquationSeparate)
550       ctx->Driver.BlendEquationSeparate(ctx, mode, mode);
551 }
552 
553 
554 /**
555  * Set blend equation for one color buffer/target.
556  */
557 static void
blend_equationi(struct gl_context * ctx,GLuint buf,GLenum mode,enum gl_advanced_blend_mode advanced_mode)558 blend_equationi(struct gl_context *ctx, GLuint buf, GLenum mode,
559                 enum gl_advanced_blend_mode advanced_mode)
560 {
561    if (ctx->Color.Blend[buf].EquationRGB == mode &&
562        ctx->Color.Blend[buf].EquationA == mode)
563       return;  /* no change */
564 
565    _mesa_flush_vertices_for_blend_adv(ctx, ctx->Color.BlendEnabled,
566                                       advanced_mode);
567    ctx->Color.Blend[buf].EquationRGB = mode;
568    ctx->Color.Blend[buf].EquationA = mode;
569    ctx->Color._BlendEquationPerBuffer = GL_TRUE;
570 
571    if (buf == 0)
572       ctx->Color._AdvancedBlendMode = advanced_mode;
573 }
574 
575 
576 void GLAPIENTRY
_mesa_BlendEquationiARB_no_error(GLuint buf,GLenum mode)577 _mesa_BlendEquationiARB_no_error(GLuint buf, GLenum mode)
578 {
579    GET_CURRENT_CONTEXT(ctx);
580 
581    enum gl_advanced_blend_mode advanced_mode = advanced_blend_mode(ctx, mode);
582    blend_equationi(ctx, buf, mode, advanced_mode);
583 }
584 
585 
586 void GLAPIENTRY
_mesa_BlendEquationiARB(GLuint buf,GLenum mode)587 _mesa_BlendEquationiARB(GLuint buf, GLenum mode)
588 {
589    GET_CURRENT_CONTEXT(ctx);
590    enum gl_advanced_blend_mode advanced_mode = advanced_blend_mode(ctx, mode);
591 
592    if (MESA_VERBOSE & VERBOSE_API)
593       _mesa_debug(ctx, "glBlendEquationi(%u, %s)\n",
594                   buf, _mesa_enum_to_string(mode));
595 
596    if (buf >= ctx->Const.MaxDrawBuffers) {
597       _mesa_error(ctx, GL_INVALID_VALUE, "glBlendEquationi(buffer=%u)",
598                   buf);
599       return;
600    }
601 
602    if (!legal_simple_blend_equation(ctx, mode) && !advanced_mode) {
603       _mesa_error(ctx, GL_INVALID_ENUM, "glBlendEquationi");
604       return;
605    }
606 
607    blend_equationi(ctx, buf, mode, advanced_mode);
608 }
609 
610 
611 static void
blend_equation_separate(struct gl_context * ctx,GLenum modeRGB,GLenum modeA,bool no_error)612 blend_equation_separate(struct gl_context *ctx, GLenum modeRGB, GLenum modeA,
613                         bool no_error)
614 {
615    const unsigned numBuffers = num_buffers(ctx);
616    unsigned buf;
617    bool changed = false;
618 
619    if (ctx->Color._BlendEquationPerBuffer) {
620       /* Check all per-buffer states */
621       for (buf = 0; buf < numBuffers; buf++) {
622          if (ctx->Color.Blend[buf].EquationRGB != modeRGB ||
623              ctx->Color.Blend[buf].EquationA != modeA) {
624             changed = true;
625             break;
626          }
627       }
628    } else {
629       /* only need to check 0th per-buffer state */
630       if (ctx->Color.Blend[0].EquationRGB != modeRGB ||
631           ctx->Color.Blend[0].EquationA != modeA) {
632          changed = true;
633       }
634    }
635 
636    if (!changed)
637       return;
638 
639    if (!no_error) {
640       if ((modeRGB != modeA) && !ctx->Extensions.EXT_blend_equation_separate) {
641          _mesa_error(ctx, GL_INVALID_OPERATION,
642                      "glBlendEquationSeparateEXT not supported by driver");
643          return;
644       }
645 
646       /* Only allow simple blending equations.
647        * The GL_KHR_blend_equation_advanced spec says:
648        *
649        *    "NOTE: These enums are not accepted by the <modeRGB> or <modeAlpha>
650        *     parameters of BlendEquationSeparate or BlendEquationSeparatei."
651        */
652       if (!legal_simple_blend_equation(ctx, modeRGB)) {
653          _mesa_error(ctx, GL_INVALID_ENUM,
654                      "glBlendEquationSeparateEXT(modeRGB)");
655          return;
656       }
657 
658       if (!legal_simple_blend_equation(ctx, modeA)) {
659          _mesa_error(ctx, GL_INVALID_ENUM, "glBlendEquationSeparateEXT(modeA)");
660          return;
661       }
662    }
663 
664    _mesa_flush_vertices_for_blend_state(ctx);
665 
666    for (buf = 0; buf < numBuffers; buf++) {
667       ctx->Color.Blend[buf].EquationRGB = modeRGB;
668       ctx->Color.Blend[buf].EquationA = modeA;
669    }
670    ctx->Color._BlendEquationPerBuffer = GL_FALSE;
671    ctx->Color._AdvancedBlendMode = BLEND_NONE;
672 
673    if (ctx->Driver.BlendEquationSeparate)
674       ctx->Driver.BlendEquationSeparate(ctx, modeRGB, modeA);
675 }
676 
677 
678 void GLAPIENTRY
_mesa_BlendEquationSeparate_no_error(GLenum modeRGB,GLenum modeA)679 _mesa_BlendEquationSeparate_no_error(GLenum modeRGB, GLenum modeA)
680 {
681    GET_CURRENT_CONTEXT(ctx);
682    blend_equation_separate(ctx, modeRGB, modeA, true);
683 }
684 
685 
686 void GLAPIENTRY
_mesa_BlendEquationSeparate(GLenum modeRGB,GLenum modeA)687 _mesa_BlendEquationSeparate(GLenum modeRGB, GLenum modeA)
688 {
689    GET_CURRENT_CONTEXT(ctx);
690 
691    if (MESA_VERBOSE & VERBOSE_API)
692       _mesa_debug(ctx, "glBlendEquationSeparateEXT(%s %s)\n",
693                   _mesa_enum_to_string(modeRGB),
694                   _mesa_enum_to_string(modeA));
695 
696    blend_equation_separate(ctx, modeRGB, modeA, false);
697 }
698 
699 
700 static ALWAYS_INLINE void
blend_equation_separatei(struct gl_context * ctx,GLuint buf,GLenum modeRGB,GLenum modeA,bool no_error)701 blend_equation_separatei(struct gl_context *ctx, GLuint buf, GLenum modeRGB,
702                          GLenum modeA, bool no_error)
703 {
704    if (ctx->Color.Blend[buf].EquationRGB == modeRGB &&
705        ctx->Color.Blend[buf].EquationA == modeA)
706       return;  /* no change */
707 
708    if (!no_error) {
709       /* Only allow simple blending equations.
710        * The GL_KHR_blend_equation_advanced spec says:
711        *
712        *    "NOTE: These enums are not accepted by the <modeRGB> or <modeAlpha>
713        *     parameters of BlendEquationSeparate or BlendEquationSeparatei."
714        */
715       if (!legal_simple_blend_equation(ctx, modeRGB)) {
716          _mesa_error(ctx, GL_INVALID_ENUM, "glBlendEquationSeparatei(modeRGB)");
717          return;
718       }
719 
720       if (!legal_simple_blend_equation(ctx, modeA)) {
721          _mesa_error(ctx, GL_INVALID_ENUM, "glBlendEquationSeparatei(modeA)");
722          return;
723       }
724    }
725 
726    _mesa_flush_vertices_for_blend_state(ctx);
727    ctx->Color.Blend[buf].EquationRGB = modeRGB;
728    ctx->Color.Blend[buf].EquationA = modeA;
729    ctx->Color._BlendEquationPerBuffer = GL_TRUE;
730    ctx->Color._AdvancedBlendMode = BLEND_NONE;
731 }
732 
733 
734 void GLAPIENTRY
_mesa_BlendEquationSeparateiARB_no_error(GLuint buf,GLenum modeRGB,GLenum modeA)735 _mesa_BlendEquationSeparateiARB_no_error(GLuint buf, GLenum modeRGB,
736                                          GLenum modeA)
737 {
738    GET_CURRENT_CONTEXT(ctx);
739    blend_equation_separatei(ctx, buf, modeRGB, modeA, true);
740 }
741 
742 
743 /**
744  * Set separate blend equations for one color buffer/target.
745  */
746 void GLAPIENTRY
_mesa_BlendEquationSeparateiARB(GLuint buf,GLenum modeRGB,GLenum modeA)747 _mesa_BlendEquationSeparateiARB(GLuint buf, GLenum modeRGB, GLenum modeA)
748 {
749    GET_CURRENT_CONTEXT(ctx);
750 
751    if (MESA_VERBOSE & VERBOSE_API)
752       _mesa_debug(ctx, "glBlendEquationSeparatei(%u, %s %s)\n", buf,
753                   _mesa_enum_to_string(modeRGB),
754                   _mesa_enum_to_string(modeA));
755 
756    if (buf >= ctx->Const.MaxDrawBuffers) {
757       _mesa_error(ctx, GL_INVALID_VALUE, "glBlendEquationSeparatei(buffer=%u)",
758                   buf);
759       return;
760    }
761 
762    blend_equation_separatei(ctx, buf, modeRGB, modeA, false);
763 }
764 
765 
766 /**
767  * Set the blending color.
768  *
769  * \param red red color component.
770  * \param green green color component.
771  * \param blue blue color component.
772  * \param alpha alpha color component.
773  *
774  * \sa glBlendColor().
775  *
776  * Clamps the parameters and updates gl_colorbuffer_attrib::BlendColor.  On a
777  * change, flushes the vertices and notifies the driver via
778  * dd_function_table::BlendColor callback.
779  */
780 void GLAPIENTRY
_mesa_BlendColor(GLclampf red,GLclampf green,GLclampf blue,GLclampf alpha)781 _mesa_BlendColor( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha )
782 {
783    GLfloat tmp[4];
784    GET_CURRENT_CONTEXT(ctx);
785 
786    tmp[0] = red;
787    tmp[1] = green;
788    tmp[2] = blue;
789    tmp[3] = alpha;
790 
791    if (TEST_EQ_4V(tmp, ctx->Color.BlendColorUnclamped))
792       return;
793 
794    FLUSH_VERTICES(ctx, ctx->DriverFlags.NewBlendColor ? 0 : _NEW_COLOR);
795    ctx->NewDriverState |= ctx->DriverFlags.NewBlendColor;
796    COPY_4FV( ctx->Color.BlendColorUnclamped, tmp );
797 
798    ctx->Color.BlendColor[0] = CLAMP(tmp[0], 0.0F, 1.0F);
799    ctx->Color.BlendColor[1] = CLAMP(tmp[1], 0.0F, 1.0F);
800    ctx->Color.BlendColor[2] = CLAMP(tmp[2], 0.0F, 1.0F);
801    ctx->Color.BlendColor[3] = CLAMP(tmp[3], 0.0F, 1.0F);
802 
803    if (ctx->Driver.BlendColor)
804       ctx->Driver.BlendColor(ctx, ctx->Color.BlendColor);
805 }
806 
807 
808 /**
809  * Specify the alpha test function.
810  *
811  * \param func alpha comparison function.
812  * \param ref reference value.
813  *
814  * Verifies the parameters and updates gl_colorbuffer_attrib.
815  * On a change, flushes the vertices and notifies the driver via
816  * dd_function_table::AlphaFunc callback.
817  */
818 void GLAPIENTRY
_mesa_AlphaFunc(GLenum func,GLclampf ref)819 _mesa_AlphaFunc( GLenum func, GLclampf ref )
820 {
821    GET_CURRENT_CONTEXT(ctx);
822 
823    if (MESA_VERBOSE & VERBOSE_API)
824       _mesa_debug(ctx, "glAlphaFunc(%s, %f)\n",
825                   _mesa_enum_to_string(func), ref);
826 
827    if (ctx->Color.AlphaFunc == func && ctx->Color.AlphaRefUnclamped == ref)
828       return; /* no change */
829 
830    switch (func) {
831    case GL_NEVER:
832    case GL_LESS:
833    case GL_EQUAL:
834    case GL_LEQUAL:
835    case GL_GREATER:
836    case GL_NOTEQUAL:
837    case GL_GEQUAL:
838    case GL_ALWAYS:
839       FLUSH_VERTICES(ctx, ctx->DriverFlags.NewAlphaTest ? 0 : _NEW_COLOR);
840       ctx->NewDriverState |= ctx->DriverFlags.NewAlphaTest;
841       ctx->Color.AlphaFunc = func;
842       ctx->Color.AlphaRefUnclamped = ref;
843       ctx->Color.AlphaRef = CLAMP(ref, 0.0F, 1.0F);
844 
845       if (ctx->Driver.AlphaFunc)
846          ctx->Driver.AlphaFunc(ctx, func, ctx->Color.AlphaRef);
847       return;
848 
849    default:
850       _mesa_error( ctx, GL_INVALID_ENUM, "glAlphaFunc(func)" );
851       return;
852    }
853 }
854 
855 static const enum gl_logicop_mode color_logicop_mapping[16] = {
856    COLOR_LOGICOP_CLEAR,
857    COLOR_LOGICOP_AND,
858    COLOR_LOGICOP_AND_REVERSE,
859    COLOR_LOGICOP_COPY,
860    COLOR_LOGICOP_AND_INVERTED,
861    COLOR_LOGICOP_NOOP,
862    COLOR_LOGICOP_XOR,
863    COLOR_LOGICOP_OR,
864    COLOR_LOGICOP_NOR,
865    COLOR_LOGICOP_EQUIV,
866    COLOR_LOGICOP_INVERT,
867    COLOR_LOGICOP_OR_REVERSE,
868    COLOR_LOGICOP_COPY_INVERTED,
869    COLOR_LOGICOP_OR_INVERTED,
870    COLOR_LOGICOP_NAND,
871    COLOR_LOGICOP_SET
872 };
873 
874 static ALWAYS_INLINE void
logic_op(struct gl_context * ctx,GLenum opcode,bool no_error)875 logic_op(struct gl_context *ctx, GLenum opcode, bool no_error)
876 {
877    if (ctx->Color.LogicOp == opcode)
878       return;
879 
880    if (!no_error) {
881       switch (opcode) {
882          case GL_CLEAR:
883          case GL_SET:
884          case GL_COPY:
885          case GL_COPY_INVERTED:
886          case GL_NOOP:
887          case GL_INVERT:
888          case GL_AND:
889          case GL_NAND:
890          case GL_OR:
891          case GL_NOR:
892          case GL_XOR:
893          case GL_EQUIV:
894          case GL_AND_REVERSE:
895          case GL_AND_INVERTED:
896          case GL_OR_REVERSE:
897          case GL_OR_INVERTED:
898             break;
899          default:
900             _mesa_error( ctx, GL_INVALID_ENUM, "glLogicOp" );
901             return;
902       }
903    }
904 
905    FLUSH_VERTICES(ctx, ctx->DriverFlags.NewLogicOp ? 0 : _NEW_COLOR);
906    ctx->NewDriverState |= ctx->DriverFlags.NewLogicOp;
907    ctx->Color.LogicOp = opcode;
908    ctx->Color._LogicOp = color_logicop_mapping[opcode & 0x0f];
909    _mesa_update_allow_draw_out_of_order(ctx);
910 
911    if (ctx->Driver.LogicOpcode)
912       ctx->Driver.LogicOpcode(ctx, ctx->Color._LogicOp);
913 }
914 
915 
916 /**
917  * Specify a logic pixel operation for color index rendering.
918  *
919  * \param opcode operation.
920  *
921  * Verifies that \p opcode is a valid enum and updates
922  * gl_colorbuffer_attrib::LogicOp.
923  * On a change, flushes the vertices and notifies the driver via the
924  * dd_function_table::LogicOpcode callback.
925  */
926 void GLAPIENTRY
_mesa_LogicOp(GLenum opcode)927 _mesa_LogicOp( GLenum opcode )
928 {
929    GET_CURRENT_CONTEXT(ctx);
930 
931    if (MESA_VERBOSE & VERBOSE_API)
932       _mesa_debug(ctx, "glLogicOp(%s)\n", _mesa_enum_to_string(opcode));
933 
934    logic_op(ctx, opcode, false);
935 }
936 
937 
938 void GLAPIENTRY
_mesa_LogicOp_no_error(GLenum opcode)939 _mesa_LogicOp_no_error(GLenum opcode)
940 {
941    GET_CURRENT_CONTEXT(ctx);
942    logic_op(ctx, opcode, true);
943 }
944 
945 
946 void GLAPIENTRY
_mesa_IndexMask(GLuint mask)947 _mesa_IndexMask( GLuint mask )
948 {
949    GET_CURRENT_CONTEXT(ctx);
950 
951    if (ctx->Color.IndexMask == mask)
952       return;
953 
954    FLUSH_VERTICES(ctx, ctx->DriverFlags.NewColorMask ? 0 : _NEW_COLOR);
955    ctx->NewDriverState |= ctx->DriverFlags.NewColorMask;
956    ctx->Color.IndexMask = mask;
957 }
958 
959 
960 /**
961  * Enable or disable writing of frame buffer color components.
962  *
963  * \param red whether to mask writing of the red color component.
964  * \param green whether to mask writing of the green color component.
965  * \param blue whether to mask writing of the blue color component.
966  * \param alpha whether to mask writing of the alpha color component.
967  *
968  * \sa glColorMask().
969  *
970  * Sets the appropriate value of gl_colorbuffer_attrib::ColorMask.  On a
971  * change, flushes the vertices and notifies the driver via the
972  * dd_function_table::ColorMask callback.
973  */
974 void GLAPIENTRY
_mesa_ColorMask(GLboolean red,GLboolean green,GLboolean blue,GLboolean alpha)975 _mesa_ColorMask( GLboolean red, GLboolean green,
976                  GLboolean blue, GLboolean alpha )
977 {
978    GET_CURRENT_CONTEXT(ctx);
979 
980    if (MESA_VERBOSE & VERBOSE_API)
981       _mesa_debug(ctx, "glColorMask(%d, %d, %d, %d)\n",
982                   red, green, blue, alpha);
983 
984    GLbitfield mask = (!!red) |
985                      ((!!green) << 1) |
986                      ((!!blue) << 2) |
987                      ((!!alpha) << 3);
988    mask = _mesa_replicate_colormask(mask, ctx->Const.MaxDrawBuffers);
989 
990    if (ctx->Color.ColorMask == mask)
991       return;
992 
993    FLUSH_VERTICES(ctx, ctx->DriverFlags.NewColorMask ? 0 : _NEW_COLOR);
994    ctx->NewDriverState |= ctx->DriverFlags.NewColorMask;
995    ctx->Color.ColorMask = mask;
996    _mesa_update_allow_draw_out_of_order(ctx);
997 
998    if (ctx->Driver.ColorMask)
999       ctx->Driver.ColorMask( ctx, red, green, blue, alpha );
1000 }
1001 
1002 
1003 /**
1004  * For GL_EXT_draw_buffers2 and GL3
1005  */
1006 void GLAPIENTRY
_mesa_ColorMaski(GLuint buf,GLboolean red,GLboolean green,GLboolean blue,GLboolean alpha)1007 _mesa_ColorMaski(GLuint buf, GLboolean red, GLboolean green,
1008                  GLboolean blue, GLboolean alpha)
1009 {
1010    GET_CURRENT_CONTEXT(ctx);
1011 
1012    if (MESA_VERBOSE & VERBOSE_API)
1013       _mesa_debug(ctx, "glColorMaski %u %d %d %d %d\n",
1014                   buf, red, green, blue, alpha);
1015 
1016    if (buf >= ctx->Const.MaxDrawBuffers) {
1017       _mesa_error(ctx, GL_INVALID_VALUE, "glColorMaski(buf=%u)", buf);
1018       return;
1019    }
1020 
1021    GLbitfield mask = (!!red) |
1022                      ((!!green) << 1) |
1023                      ((!!blue) << 2) |
1024                      ((!!alpha) << 3);
1025 
1026    if (GET_COLORMASK(ctx->Color.ColorMask, buf) == mask)
1027       return;
1028 
1029    FLUSH_VERTICES(ctx, ctx->DriverFlags.NewColorMask ? 0 : _NEW_COLOR);
1030    ctx->NewDriverState |= ctx->DriverFlags.NewColorMask;
1031    ctx->Color.ColorMask &= ~(0xf << (4 * buf));
1032    ctx->Color.ColorMask |= mask << (4 * buf);
1033    _mesa_update_allow_draw_out_of_order(ctx);
1034 }
1035 
1036 
1037 void GLAPIENTRY
_mesa_ClampColor(GLenum target,GLenum clamp)1038 _mesa_ClampColor(GLenum target, GLenum clamp)
1039 {
1040    GET_CURRENT_CONTEXT(ctx);
1041 
1042    /* Check for both the extension and the GL version, since the Intel driver
1043     * does not advertise the extension in core profiles.
1044     */
1045    if (ctx->Version <= 30 && !ctx->Extensions.ARB_color_buffer_float) {
1046       _mesa_error(ctx, GL_INVALID_OPERATION, "glClampColor()");
1047       return;
1048    }
1049 
1050    if (clamp != GL_TRUE && clamp != GL_FALSE && clamp != GL_FIXED_ONLY_ARB) {
1051       _mesa_error(ctx, GL_INVALID_ENUM, "glClampColorARB(clamp)");
1052       return;
1053    }
1054 
1055    switch (target) {
1056    case GL_CLAMP_VERTEX_COLOR_ARB:
1057       if (ctx->API == API_OPENGL_CORE)
1058          goto invalid_enum;
1059       FLUSH_VERTICES(ctx, _NEW_LIGHT);
1060       ctx->Light.ClampVertexColor = clamp;
1061       _mesa_update_clamp_vertex_color(ctx, ctx->DrawBuffer);
1062       break;
1063    case GL_CLAMP_FRAGMENT_COLOR_ARB:
1064       if (ctx->API == API_OPENGL_CORE)
1065          goto invalid_enum;
1066       if (ctx->Color.ClampFragmentColor != clamp) {
1067          ctx->Color.ClampFragmentColor = clamp;
1068          _mesa_update_clamp_fragment_color(ctx, ctx->DrawBuffer);
1069       }
1070       break;
1071    case GL_CLAMP_READ_COLOR_ARB:
1072       ctx->Color.ClampReadColor = clamp;
1073       break;
1074    default:
1075       goto invalid_enum;
1076    }
1077    return;
1078 
1079 invalid_enum:
1080    _mesa_error(ctx, GL_INVALID_ENUM, "glClampColor(%s)",
1081                _mesa_enum_to_string(target));
1082 }
1083 
1084 static GLboolean
get_clamp_color(const struct gl_framebuffer * fb,GLenum clamp)1085 get_clamp_color(const struct gl_framebuffer *fb, GLenum clamp)
1086 {
1087    if (clamp == GL_TRUE || clamp == GL_FALSE)
1088       return clamp;
1089 
1090    assert(clamp == GL_FIXED_ONLY);
1091    if (!fb)
1092       return GL_TRUE;
1093 
1094    return fb->_AllColorBuffersFixedPoint;
1095 }
1096 
1097 GLboolean
_mesa_get_clamp_fragment_color(const struct gl_context * ctx,const struct gl_framebuffer * drawFb)1098 _mesa_get_clamp_fragment_color(const struct gl_context *ctx,
1099                                const struct gl_framebuffer *drawFb)
1100 {
1101    return get_clamp_color(drawFb, ctx->Color.ClampFragmentColor);
1102 }
1103 
1104 GLboolean
_mesa_get_clamp_vertex_color(const struct gl_context * ctx,const struct gl_framebuffer * drawFb)1105 _mesa_get_clamp_vertex_color(const struct gl_context *ctx,
1106                              const struct gl_framebuffer *drawFb)
1107 {
1108    return get_clamp_color(drawFb, ctx->Light.ClampVertexColor);
1109 }
1110 
1111 GLboolean
_mesa_get_clamp_read_color(const struct gl_context * ctx,const struct gl_framebuffer * readFb)1112 _mesa_get_clamp_read_color(const struct gl_context *ctx,
1113                            const struct gl_framebuffer *readFb)
1114 {
1115    return get_clamp_color(readFb, ctx->Color.ClampReadColor);
1116 }
1117 
1118 /**
1119  * Update the ctx->Color._ClampFragmentColor field
1120  */
1121 void
_mesa_update_clamp_fragment_color(struct gl_context * ctx,const struct gl_framebuffer * drawFb)1122 _mesa_update_clamp_fragment_color(struct gl_context *ctx,
1123                                   const struct gl_framebuffer *drawFb)
1124 {
1125    GLboolean clamp;
1126 
1127    /* Don't clamp if:
1128     * - there is no colorbuffer
1129     * - all colorbuffers are unsigned normalized, so clamping has no effect
1130     * - there is an integer colorbuffer
1131     */
1132    if (!drawFb || !drawFb->_HasSNormOrFloatColorBuffer ||
1133        drawFb->_IntegerBuffers)
1134       clamp = GL_FALSE;
1135    else
1136       clamp = _mesa_get_clamp_fragment_color(ctx, drawFb);
1137 
1138    if (ctx->Color._ClampFragmentColor == clamp)
1139       return;
1140 
1141    ctx->NewState |= _NEW_FRAG_CLAMP; /* for state constants */
1142    ctx->NewDriverState |= ctx->DriverFlags.NewFragClamp;
1143    ctx->Color._ClampFragmentColor = clamp;
1144 }
1145 
1146 /**
1147  * Update the ctx->Color._ClampVertexColor field
1148  */
1149 void
_mesa_update_clamp_vertex_color(struct gl_context * ctx,const struct gl_framebuffer * drawFb)1150 _mesa_update_clamp_vertex_color(struct gl_context *ctx,
1151                                 const struct gl_framebuffer *drawFb)
1152 {
1153    ctx->Light._ClampVertexColor =
1154          _mesa_get_clamp_vertex_color(ctx, drawFb);
1155 }
1156 
1157 /**
1158  * Returns an appropriate mesa_format for color rendering based on the
1159  * GL_FRAMEBUFFER_SRGB state.
1160  *
1161  * Some drivers implement GL_FRAMEBUFFER_SRGB using a flag on the blend state
1162  * (which GL_FRAMEBUFFER_SRGB maps to reasonably), but some have to do so by
1163  * overriding the format of the surface.  This is a helper for doing the
1164  * surface format override variant.
1165  */
1166 mesa_format
_mesa_get_render_format(const struct gl_context * ctx,mesa_format format)1167 _mesa_get_render_format(const struct gl_context *ctx, mesa_format format)
1168 {
1169    if (ctx->Color.sRGBEnabled)
1170       return format;
1171    else
1172       return _mesa_get_srgb_format_linear(format);
1173 }
1174 
1175 /**********************************************************************/
1176 /** \name Initialization */
1177 /*@{*/
1178 
1179 /**
1180  * Initialization of the context's Color attribute group.
1181  *
1182  * \param ctx GL context.
1183  *
1184  * Initializes the related fields in the context color attribute group,
1185  * __struct gl_contextRec::Color.
1186  */
_mesa_init_color(struct gl_context * ctx)1187 void _mesa_init_color( struct gl_context * ctx )
1188 {
1189    GLuint i;
1190 
1191    /* Color buffer group */
1192    ctx->Color.IndexMask = ~0u;
1193    ctx->Color.ColorMask = 0xffffffff;
1194    ctx->Color.ClearIndex = 0;
1195    ASSIGN_4V( ctx->Color.ClearColor.f, 0, 0, 0, 0 );
1196    ctx->Color.AlphaEnabled = GL_FALSE;
1197    ctx->Color.AlphaFunc = GL_ALWAYS;
1198    ctx->Color.AlphaRef = 0;
1199    ctx->Color.BlendEnabled = 0x0;
1200    for (i = 0; i < ARRAY_SIZE(ctx->Color.Blend); i++) {
1201       ctx->Color.Blend[i].SrcRGB = GL_ONE;
1202       ctx->Color.Blend[i].DstRGB = GL_ZERO;
1203       ctx->Color.Blend[i].SrcA = GL_ONE;
1204       ctx->Color.Blend[i].DstA = GL_ZERO;
1205       ctx->Color.Blend[i].EquationRGB = GL_FUNC_ADD;
1206       ctx->Color.Blend[i].EquationA = GL_FUNC_ADD;
1207    }
1208    ASSIGN_4V( ctx->Color.BlendColor, 0.0, 0.0, 0.0, 0.0 );
1209    ASSIGN_4V( ctx->Color.BlendColorUnclamped, 0.0, 0.0, 0.0, 0.0 );
1210    ctx->Color.IndexLogicOpEnabled = GL_FALSE;
1211    ctx->Color.ColorLogicOpEnabled = GL_FALSE;
1212    ctx->Color.LogicOp = GL_COPY;
1213    ctx->Color._LogicOp = COLOR_LOGICOP_COPY;
1214    ctx->Color.DitherFlag = GL_TRUE;
1215 
1216    /* GL_FRONT is not possible on GLES. Instead GL_BACK will render to either
1217     * the front or the back buffer depending on the config */
1218    if (ctx->Visual.doubleBufferMode || _mesa_is_gles(ctx)) {
1219       ctx->Color.DrawBuffer[0] = GL_BACK;
1220    }
1221    else {
1222       ctx->Color.DrawBuffer[0] = GL_FRONT;
1223    }
1224 
1225    ctx->Color.ClampFragmentColor = ctx->API == API_OPENGL_COMPAT ?
1226                                    GL_FIXED_ONLY_ARB : GL_FALSE;
1227    ctx->Color._ClampFragmentColor = GL_FALSE;
1228    ctx->Color.ClampReadColor = GL_FIXED_ONLY_ARB;
1229 
1230    /* GLES 1/2/3 behaves as though GL_FRAMEBUFFER_SRGB is always enabled
1231     * if EGL_KHR_gl_colorspace has been used to request sRGB.
1232     */
1233    ctx->Color.sRGBEnabled = _mesa_is_gles(ctx);
1234 
1235    ctx->Color.BlendCoherent = true;
1236 }
1237 
1238 /*@}*/
1239