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1 /*
2  * Copyright (C) 2016 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #ifndef ANDROID_AAUDIO_AUDIO_STREAM_INTERNAL_H
18 #define ANDROID_AAUDIO_AUDIO_STREAM_INTERNAL_H
19 
20 #include <stdint.h>
21 #include <aaudio/AAudio.h>
22 
23 #include "binding/AudioEndpointParcelable.h"
24 #include "binding/AAudioServiceInterface.h"
25 #include "client/IsochronousClockModel.h"
26 #include "client/AudioEndpoint.h"
27 #include "core/AudioStream.h"
28 #include "utility/AudioClock.h"
29 
30 using android::sp;
31 
32 namespace aaudio {
33 
34     // These are intended to be outside the range of what is normally encountered.
35     // TODO MAXes should probably be much bigger.
36     constexpr int32_t MIN_FRAMES_PER_BURST = 16; // arbitrary
37     constexpr int32_t MAX_FRAMES_PER_BURST = 16 * 1024;  // arbitrary
38     constexpr int32_t MAX_BUFFER_CAPACITY_IN_FRAMES = 32 * 1024;  // arbitrary
39 
40 // A stream that talks to the AAudioService or directly to a HAL.
41 class AudioStreamInternal : public AudioStream {
42 
43 public:
44     AudioStreamInternal(AAudioServiceInterface  &serviceInterface, bool inService);
45     virtual ~AudioStreamInternal();
46 
47     aaudio_result_t getTimestamp(clockid_t clockId,
48                                        int64_t *framePosition,
49                                        int64_t *timeNanoseconds) override;
50 
51     virtual aaudio_result_t processCommands() override;
52 
53     aaudio_result_t open(const AudioStreamBuilder &builder) override;
54 
55     aaudio_result_t setBufferSize(int32_t requestedFrames) override;
56 
57     int32_t getBufferSize() const override;
58 
59     int32_t getBufferCapacity() const override;
60 
getXRunCount()61     int32_t getXRunCount() const override {
62         return mXRunCount;
63     }
64 
65     aaudio_result_t registerThread() override;
66 
67     aaudio_result_t unregisterThread() override;
68 
69     // Called internally from 'C'
70     virtual void *callbackLoop() = 0;
71 
isMMap()72     bool isMMap() override {
73         return true;
74     }
75 
76     // Calculate timeout based on framesPerBurst
77     int64_t calculateReasonableTimeout();
78 
79     aaudio_result_t startClient(const android::AudioClient& client,
80                                 const audio_attributes_t *attr,
81                                 audio_port_handle_t *clientHandle);
82 
83     aaudio_result_t stopClient(audio_port_handle_t clientHandle);
84 
getServiceHandle()85     aaudio_handle_t getServiceHandle() const {
86         return mServiceStreamHandleInfo.getHandle();
87     }
88 
getServiceLifetimeId()89     int32_t getServiceLifetimeId() const {
90         return mServiceStreamHandleInfo.getServiceLifetimeId();
91     }
92 
93 protected:
94     aaudio_result_t requestStart_l() REQUIRES(mStreamLock) override;
95     aaudio_result_t requestStop_l() REQUIRES(mStreamLock) override;
96 
97     aaudio_result_t release_l() REQUIRES(mStreamLock) override;
98 
99     aaudio_result_t processData(void *buffer,
100                          int32_t numFrames,
101                          int64_t timeoutNanoseconds);
102 
103 /**
104  * Low level data processing that will not block. It will just read or write as much as it can.
105  *
106  * It passed back a recommended time to wake up if wakeTimePtr is not NULL.
107  *
108  * @return the number of frames processed or a negative error code.
109  */
110     virtual aaudio_result_t processDataNow(void *buffer,
111                             int32_t numFrames,
112                             int64_t currentTimeNanos,
113                             int64_t *wakeTimePtr) = 0;
114 
115     aaudio_result_t drainTimestampsFromService();
116 
117     aaudio_result_t stopCallback_l();
118 
prepareBuffersForStart()119     virtual void prepareBuffersForStart() {}
120 
121     virtual void advanceClientToMatchServerPosition(int32_t serverMargin) = 0;
122 
onFlushFromServer()123     virtual void onFlushFromServer() {}
124 
125     aaudio_result_t onEventFromServer(AAudioServiceMessage *message);
126 
127     aaudio_result_t onTimestampService(AAudioServiceMessage *message);
128 
129     aaudio_result_t onTimestampHardware(AAudioServiceMessage *message);
130 
131     void logTimestamp(AAudioServiceMessage &message);
132 
133     // Calculate timeout for an operation involving framesPerOperation.
134     int64_t calculateReasonableTimeout(int32_t framesPerOperation);
135 
getDeviceChannelCount()136     int32_t getDeviceChannelCount() const { return mDeviceChannelCount; }
137 
138     /**
139      * @return true if running in audio service, versus in app process
140      */
isInService()141     bool isInService() const { return mInService; }
142 
143     /**
144      * Is the service FIFO position currently controlled by the AAudio service or HAL,
145      * or set based on the Clock Model.
146      *
147      * @return true if the ClockModel is currently determining the FIFO position
148      */
149     bool isClockModelInControl() const;
150 
151     IsochronousClockModel    mClockModel;      // timing model for chasing the HAL
152 
153     std::unique_ptr<AudioEndpoint> mAudioEndpoint;   // source for reads or sink for writes
154 
155     // opaque handle returned from service
156     AAudioHandleInfo         mServiceStreamHandleInfo;
157 
158     int32_t                  mXRunCount = 0;      // how many underrun events?
159 
160     // Offset from underlying frame position.
161     int64_t                  mFramesOffsetFromService = 0; // offset for timestamps
162 
163     std::unique_ptr<uint8_t[]> mCallbackBuffer;
164     int32_t                  mCallbackFrames = 0;
165 
166     // The service uses this for SHARED mode.
167     bool                     mInService = false;  // Is this running in the client or the service?
168 
169     AAudioServiceInterface  &mServiceInterface;   // abstract interface to the service
170 
171     SimpleDoubleBuffer<Timestamp>  mAtomicInternalTimestamp;
172 
173     AtomicRequestor          mNeedCatchUp;   // Ask read() or write() to sync on first timestamp.
174 
175     float                    mStreamVolume = 1.0f;
176 
177     int64_t                  mLastFramesWritten = 0;
178     int64_t                  mLastFramesRead = 0;
179 
180 private:
181     /*
182      * Asynchronous write with data conversion.
183      * @param buffer
184      * @param numFrames
185      * @return fdrames written or negative error
186      */
187     aaudio_result_t writeNowWithConversion(const void *buffer,
188                                      int32_t numFrames);
189 
190     // Exit the stream from standby, will reconstruct data path.
191     aaudio_result_t exitStandby_l() REQUIRES(mStreamLock);
192 
193     // Adjust timing model based on timestamp from service.
194     void processTimestamp(uint64_t position, int64_t time);
195 
196     aaudio_result_t configureDataInformation(int32_t callbackFrames);
197 
198     // Thread on other side of FIFO will have wakeup jitter.
199     // By delaying slightly we can avoid waking up before other side is ready.
200     const int32_t            mWakeupDelayNanos; // delay past typical wakeup jitter
201     const int32_t            mMinimumSleepNanos; // minimum sleep while polling
202     int32_t                  mTimeOffsetNanos = 0; // add to time part of an MMAP timestamp
203 
204     AudioEndpointParcelable  mEndPointParcelable; // description of the buffers filled by service
205     EndpointDescriptor       mEndpointDescriptor; // buffer description with resolved addresses
206 
207     int64_t                  mServiceLatencyNanos = 0;
208 
209     // Sometimes the hardware is operating with a different channel count from the app.
210     // Then we require conversion in AAudio.
211     int32_t                  mDeviceChannelCount = 0;
212 
213     int32_t                  mBufferSizeInFrames = 0; // local threshold to control latency
214     int32_t                  mBufferCapacityInFrames = 0;
215 
216 
217 };
218 
219 } /* namespace aaudio */
220 
221 #endif //ANDROID_AAUDIO_AUDIO_STREAM_INTERNAL_H
222