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1 #ifndef _GLUTEXTUREUTIL_HPP
2 #define _GLUTEXTUREUTIL_HPP
3 /*-------------------------------------------------------------------------
4  * drawElements Quality Program OpenGL ES Utilities
5  * ------------------------------------------------
6  *
7  * Copyright 2014 The Android Open Source Project
8  *
9  * Licensed under the Apache License, Version 2.0 (the "License");
10  * you may not use this file except in compliance with the License.
11  * You may obtain a copy of the License at
12  *
13  *      http://www.apache.org/licenses/LICENSE-2.0
14  *
15  * Unless required by applicable law or agreed to in writing, software
16  * distributed under the License is distributed on an "AS IS" BASIS,
17  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
18  * See the License for the specific language governing permissions and
19  * limitations under the License.
20  *
21  *//*!
22  * \file
23  * \brief Texture format utilities.
24  *//*--------------------------------------------------------------------*/
25 
26 #include "gluDefs.hpp"
27 #include "tcuTexture.hpp"
28 #include "tcuCompressedTexture.hpp"
29 #include "gluShaderUtil.hpp"
30 #include "deInt32.h"
31 
32 namespace glu
33 {
34 
35 class RenderContext;
36 class ContextInfo;
37 class TextureBuffer;
38 
39 /*--------------------------------------------------------------------*//*!
40  * \brief GL pixel transfer format.
41  *//*--------------------------------------------------------------------*/
42 struct TransferFormat
43 {
44 	deUint32	format;		//!< Pixel format.
45 	deUint32	dataType;	//!< Data type.
46 
TransferFormatglu::TransferFormat47 	TransferFormat (void)
48 		: format	(0)
49 		, dataType	(0)
50 	{
51 	}
52 
TransferFormatglu::TransferFormat53 	TransferFormat (deUint32 format_, deUint32 dataType_)
54 		: format	(format_)
55 		, dataType	(dataType_)
56 	{
57 	}
58 } DE_WARN_UNUSED_TYPE;
59 
60 tcu::TextureFormat				mapGLTransferFormat					(deUint32 format, deUint32 dataType);
61 tcu::TextureFormat				mapGLInternalFormat					(deUint32 internalFormat);
62 tcu::CompressedTexFormat		mapGLCompressedTexFormat			(deUint32 format);
63 bool							isGLInternalColorFormatFilterable	(deUint32 internalFormat);
64 tcu::Sampler					mapGLSampler						(deUint32 wrapS, deUint32 minFilter, deUint32 magFilter);
65 tcu::Sampler					mapGLSampler						(deUint32 wrapS, deUint32 wrapT, deUint32 minFilter, deUint32 magFilter);
66 tcu::Sampler					mapGLSampler						(deUint32 wrapS, deUint32 wrapT, deUint32 wrapR, deUint32 minFilter, deUint32 magFilter);
67 tcu::Sampler::CompareMode		mapGLCompareFunc					(deUint32 mode);
68 
69 TransferFormat					getTransferFormat					(tcu::TextureFormat format);
70 deUint32						getInternalFormat					(tcu::TextureFormat format);
71 deUint32						getGLFormat							(tcu::CompressedTexFormat format);
72 
73 deUint32						getGLWrapMode						(tcu::Sampler::WrapMode wrapMode);
74 deUint32						getGLFilterMode						(tcu::Sampler::FilterMode filterMode);
75 deUint32						getGLCompareFunc					(tcu::Sampler::CompareMode compareMode);
76 
77 deUint32						getGLCubeFace						(tcu::CubeFace face);
78 tcu::CubeFace					getCubeFaceFromGL					(deUint32 face);
79 
80 DataType						getSampler1DType					(tcu::TextureFormat format);
81 DataType						getSampler2DType					(tcu::TextureFormat format);
82 DataType						getSamplerCubeType					(tcu::TextureFormat format);
83 DataType						getSampler1DArrayType				(tcu::TextureFormat format);
84 DataType						getSampler2DArrayType				(tcu::TextureFormat format);
85 DataType						getSampler3DType					(tcu::TextureFormat format);
86 DataType						getSamplerCubeArrayType				(tcu::TextureFormat format);
87 
88 bool							isSizedFormatColorRenderable		(const RenderContext& renderCtx, const ContextInfo& contextInfo, deUint32 sizedFormat);
89 bool							isCompressedFormat					(deUint32 internalFormat);
90 
91 const tcu::IVec2				(&getDefaultGatherOffsets			(void))[4];
92 
93 tcu::PixelBufferAccess			getTextureBufferEffectiveRefTexture	(TextureBuffer& buffer, int maxTextureBufferSize);
94 tcu::ConstPixelBufferAccess		getTextureBufferEffectiveRefTexture	(const TextureBuffer& buffer, int maxTextureBufferSize);
95 
96 } // glu
97 
98 #endif // _GLUTEXTUREUTIL_HPP
99