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1 
2 /*
3  * Copyright 2011 The Android Open Source Project
4  *
5  * Use of this source code is governed by a BSD-style license that can be
6  * found in the LICENSE file.
7  */
8 
9 
10 #ifndef SkDrawLooper_DEFINED
11 #define SkDrawLooper_DEFINED
12 
13 #include "include/core/SkBlurTypes.h"
14 #include "include/core/SkColor.h"
15 #include "include/core/SkFlattenable.h"
16 #include "include/core/SkPoint.h"
17 #include <functional>  // std::function
18 
19 #ifndef SK_SUPPORT_LEGACY_DRAWLOOPER
20 #error "SkDrawLooper is unsupported"
21 #endif
22 
23 class  SkArenaAlloc;
24 class  SkCanvas;
25 class  SkMatrix;
26 class  SkPaint;
27 struct SkRect;
28 
29 /** \class SkDrawLooper
30     DEPRECATED: No longer supported in Skia.
31 */
32 class SK_API SkDrawLooper : public SkFlattenable {
33 public:
34     /**
35      *  Holds state during a draw. Users call next() until it returns false.
36      *
37      *  Subclasses of SkDrawLooper should create a subclass of this object to
38      *  hold state specific to their subclass.
39      */
40     class SK_API Context {
41     public:
Context()42         Context() {}
~Context()43         virtual ~Context() {}
44 
45         struct Info {
46             SkVector fTranslate;
47             bool     fApplyPostCTM;
48 
49             void applyToCTM(SkMatrix* ctm) const;
50             void applyToCanvas(SkCanvas*) const;
51         };
52 
53         /**
54          *  Called in a loop on objects returned by SkDrawLooper::createContext().
55          *  Each time true is returned, the object is drawn (possibly with a modified
56          *  canvas and/or paint). When false is finally returned, drawing for the object
57          *  stops.
58          *
59          *  On each call, the paint will be in its original state, but the
60          *  canvas will be as it was following the previous call to next() or
61          *  createContext().
62          *
63          *  The implementation must ensure that, when next() finally returns
64          *  false, the canvas has been restored to the state it was
65          *  initially, before createContext() was first called.
66          */
67         virtual bool next(Info*, SkPaint*) = 0;
68 
69     private:
70         Context(const Context&) = delete;
71         Context& operator=(const Context&) = delete;
72     };
73 
74     /**
75      *  Called right before something is being drawn. Returns a Context
76      *  whose next() method should be called until it returns false.
77      */
78     virtual Context* makeContext(SkArenaAlloc*) const = 0;
79 
80     /**
81      * The fast bounds functions are used to enable the paint to be culled early
82      * in the drawing pipeline. If a subclass can support this feature it must
83      * return true for the canComputeFastBounds() function.  If that function
84      * returns false then computeFastBounds behavior is undefined otherwise it
85      * is expected to have the following behavior. Given the parent paint and
86      * the parent's bounding rect the subclass must fill in and return the
87      * storage rect, where the storage rect is with the union of the src rect
88      * and the looper's bounding rect.
89      */
90     bool canComputeFastBounds(const SkPaint& paint) const;
91     void computeFastBounds(const SkPaint& paint, const SkRect& src, SkRect* dst) const;
92 
93     struct BlurShadowRec {
94         SkScalar        fSigma;
95         SkVector        fOffset;
96         SkColor         fColor;
97         SkBlurStyle     fStyle;
98     };
99     /**
100      *  If this looper can be interpreted as having two layers, such that
101      *      1. The first layer (bottom most) just has a blur and translate
102      *      2. The second layer has no modifications to either paint or canvas
103      *      3. No other layers.
104      *  then return true, and if not null, fill out the BlurShadowRec).
105      *
106      *  If any of the above are not met, return false and ignore the BlurShadowRec parameter.
107      */
108     virtual bool asABlurShadow(BlurShadowRec*) const;
109 
GetFlattenableType()110     static SkFlattenable::Type GetFlattenableType() {
111         return kSkDrawLooper_Type;
112     }
113 
getFlattenableType()114     SkFlattenable::Type getFlattenableType() const override {
115         return kSkDrawLooper_Type;
116     }
117 
118     static sk_sp<SkDrawLooper> Deserialize(const void* data, size_t size,
119                                           const SkDeserialProcs* procs = nullptr) {
120         return sk_sp<SkDrawLooper>(static_cast<SkDrawLooper*>(
121                                   SkFlattenable::Deserialize(
122                                   kSkDrawLooper_Type, data, size, procs).release()));
123     }
124 
125     void apply(SkCanvas* canvas, const SkPaint& paint,
126                std::function<void(SkCanvas*, const SkPaint&)>);
127 
128 protected:
SkDrawLooper()129     SkDrawLooper() {}
130 
131 private:
132     using INHERITED = SkFlattenable;
133 };
134 
135 #endif
136