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1 /*
2  * Copyright 2019 Google LLC
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #ifndef SkImageFilters_DEFINED
9 #define SkImageFilters_DEFINED
10 
11 #include "include/core/SkBlendMode.h"
12 #include "include/core/SkColor.h"
13 #include "include/core/SkImage.h"
14 #include "include/core/SkImageFilter.h"
15 #include "include/core/SkPicture.h"
16 #include "include/core/SkRect.h"
17 #include "include/core/SkTileMode.h"
18 #include "include/core/SkTypes.h"
19 #include "include/effects/SkRuntimeEffect.h"
20 
21 #include <cstddef>
22 
23 class SkBlender;
24 class SkColorFilter;
25 class SkPaint;
26 class SkRegion;
27 
28 namespace skif {
29   static constexpr SkRect kNoCropRect = {SK_ScalarNegativeInfinity, SK_ScalarNegativeInfinity,
30                                          SK_ScalarInfinity, SK_ScalarInfinity};
31 }
32 
33 // A set of factory functions providing useful SkImageFilter effects. For image filters that take an
34 // input filter, providing nullptr means it will automatically use the dynamic source image. This
35 // source depends on how the filter is applied, but is either the contents of a saved layer when
36 // drawing with SkCanvas, or an explicit SkImage if using SkImage::makeWithFilter.
37 class SK_API SkImageFilters {
38 public:
39     // This is just a convenience type to allow passing SkIRects, SkRects, and optional pointers
40     // to those types as a crop rect for the image filter factories. It's not intended to be used
41     // directly.
42     struct CropRect {
CropRectCropRect43         CropRect() : fCropRect(skif::kNoCropRect) {}
44         // Intentionally not explicit so callers don't have to use this type but can use SkIRect or
45         // SkRect as desired.
CropRectCropRect46         CropRect(std::nullptr_t) : fCropRect(skif::kNoCropRect) {}
CropRectCropRect47         CropRect(const SkIRect& crop) : fCropRect(SkRect::Make(crop)) {}
CropRectCropRect48         CropRect(const SkRect& crop) : fCropRect(crop) {}
CropRectCropRect49         CropRect(const SkIRect* optionalCrop) : fCropRect(optionalCrop ? SkRect::Make(*optionalCrop)
50                                                                        : skif::kNoCropRect) {}
CropRectCropRect51         CropRect(const SkRect* optionalCrop) : fCropRect(optionalCrop ? *optionalCrop
52                                                                       : skif::kNoCropRect) {}
53 
54         operator const SkRect*() const { return fCropRect == skif::kNoCropRect ? nullptr : &fCropRect; }
55 
56         SkRect fCropRect;
57     };
58 
59     /**
60      *  Create a filter that updates the alpha of the image based on 'region'. Pixels inside the
61      *  region are made more opaque and pixels outside are made more transparent.
62      *
63      *  Specifically, if a pixel is inside the region, its alpha will be set to
64      *  max(innerMin, pixel's alpha). If a pixel is outside the region, its alpha will be updated to
65      *  min(outerMax, pixel's alpha).
66      *  @param region   The geometric region controlling the inner and outer alpha thresholds.
67      *  @param innerMin The minimum alpha value for pixels inside 'region'.
68      *  @param outerMax The maximum alpha value for pixels outside of 'region'.
69      *  @param input    The input filter, or uses the source bitmap if this is null.
70      *  @param cropRect Optional rectangle that crops the input and output.
71      */
72     static sk_sp<SkImageFilter> AlphaThreshold(const SkRegion& region, SkScalar innerMin,
73                                                SkScalar outerMax, sk_sp<SkImageFilter> input,
74                                                const CropRect& cropRect = {});
75 
76     /**
77      *  Create a filter that implements a custom blend mode. Each output pixel is the result of
78      *  combining the corresponding background and foreground pixels using the 4 coefficients:
79      *     k1 * foreground * background + k2 * foreground + k3 * background + k4
80      *  @param k1, k2, k3, k4 The four coefficients used to combine the foreground and background.
81      *  @param enforcePMColor If true, the RGB channels will be clamped to the calculated alpha.
82      *  @param background     The background content, using the source bitmap when this is null.
83      *  @param foreground     The foreground content, using the source bitmap when this is null.
84      *  @param cropRect       Optional rectangle that crops the inputs and output.
85      */
86     static sk_sp<SkImageFilter> Arithmetic(SkScalar k1, SkScalar k2, SkScalar k3, SkScalar k4,
87                                            bool enforcePMColor, sk_sp<SkImageFilter> background,
88                                            sk_sp<SkImageFilter> foreground,
89                                            const CropRect& cropRect = {});
90 
91     /**
92      *  This filter takes an SkBlendMode and uses it to composite the two filters together.
93      *  @param mode       The blend mode that defines the compositing operation
94      *  @param background The Dst pixels used in blending, if null the source bitmap is used.
95      *  @param foreground The Src pixels used in blending, if null the source bitmap is used.
96      *  @cropRect         Optional rectangle to crop input and output.
97      */
98     static sk_sp<SkImageFilter> Blend(SkBlendMode mode, sk_sp<SkImageFilter> background,
99                                       sk_sp<SkImageFilter> foreground = nullptr,
100                                       const CropRect& cropRect = {});
101 
102     /**
103      *  This filter takes an SkBlendMode and uses it to composite the two filters together.
104      *  @param blender       The blender that defines the compositing operation
105      *  @param background The Dst pixels used in blending, if null the source bitmap is used.
106      *  @param foreground The Src pixels used in blending, if null the source bitmap is used.
107      *  @cropRect         Optional rectangle to crop input and output.
108      */
109     static sk_sp<SkImageFilter> Blend(sk_sp<SkBlender> blender, sk_sp<SkImageFilter> background,
110                                       sk_sp<SkImageFilter> foreground = nullptr,
111                                       const CropRect& cropRect = {});
112 
113     /**
114      *  Create a filter that blurs its input by the separate X and Y sigmas. The provided tile mode
115      *  is used when the blur kernel goes outside the input image.
116      *  @param sigmaX   The Gaussian sigma value for blurring along the X axis.
117      *  @param sigmaY   The Gaussian sigma value for blurring along the Y axis.
118      *  @param tileMode The tile mode applied at edges .
119      *                  TODO (michaelludwig) - kMirror is not supported yet
120      *  @param input    The input filter that is blurred, uses source bitmap if this is null.
121      *  @param cropRect Optional rectangle that crops the input and output.
122      */
123     static sk_sp<SkImageFilter> Blur(SkScalar sigmaX, SkScalar sigmaY, SkTileMode tileMode,
124                                      sk_sp<SkImageFilter> input, const CropRect& cropRect = {});
125     // As above, but defaults to the decal tile mode.
126     static sk_sp<SkImageFilter> Blur(SkScalar sigmaX, SkScalar sigmaY, sk_sp<SkImageFilter> input,
127                                      const CropRect& cropRect = {}) {
128         return Blur(sigmaX, sigmaY, SkTileMode::kDecal, std::move(input), cropRect);
129     }
130 
131     /**
132      *  Create a filter that applies the color filter to the input filter results.
133      *  @param cf       The color filter that transforms the input image.
134      *  @param input    The input filter, or uses the source bitmap if this is null.
135      *  @param cropRect Optional rectangle that crops the input and output.
136      */
137     static sk_sp<SkImageFilter> ColorFilter(sk_sp<SkColorFilter> cf, sk_sp<SkImageFilter> input,
138                                             const CropRect& cropRect = {});
139 
140     /**
141      *  Create a filter that composes 'inner' with 'outer', such that the results of 'inner' are
142      *  treated as the source bitmap passed to 'outer', i.e. result = outer(inner(source)).
143      *  @param outer The outer filter that evaluates the results of inner.
144      *  @param inner The inner filter that produces the input to outer.
145      */
146     static sk_sp<SkImageFilter> Compose(sk_sp<SkImageFilter> outer, sk_sp<SkImageFilter> inner);
147 
148     /**
149      *  Create a filter that moves each pixel in its color input based on an (x,y) vector encoded
150      *  in its displacement input filter. Two color components of the displacement image are
151      *  mapped into a vector as scale * (color[xChannel], color[yChannel]), where the channel
152      *  selectors are one of R, G, B, or A.
153      *  @param xChannelSelector RGBA channel that encodes the x displacement per pixel.
154      *  @param yChannelSelector RGBA channel that encodes the y displacement per pixel.
155      *  @param scale            Scale applied to displacement extracted from image.
156      *  @param displacement     The filter defining the displacement image, or null to use source.
157      *  @param color            The filter providing the color pixels to be displaced. If null,
158      *                          it will use the source.
159      *  @param cropRect         Optional rectangle that crops the color input and output.
160      */
161     static sk_sp<SkImageFilter> DisplacementMap(SkColorChannel xChannelSelector,
162                                                 SkColorChannel yChannelSelector,
163                                                 SkScalar scale, sk_sp<SkImageFilter> displacement,
164                                                 sk_sp<SkImageFilter> color,
165                                                 const CropRect& cropRect = {});
166 
167     /**
168      *  Create a filter that draws a drop shadow under the input content. This filter produces an
169      *  image that includes the inputs' content.
170      *  @param dx       The X offset of the shadow.
171      *  @param dy       The Y offset of the shadow.
172      *  @param sigmaX   The blur radius for the shadow, along the X axis.
173      *  @param sigmaY   The blur radius for the shadow, along the Y axis.
174      *  @param color    The color of the drop shadow.
175      *  @param input    The input filter, or will use the source bitmap if this is null.
176      *  @param cropRect Optional rectangle that crops the input and output.
177      */
178     static sk_sp<SkImageFilter> DropShadow(SkScalar dx, SkScalar dy,
179                                            SkScalar sigmaX, SkScalar sigmaY,
180                                            SkColor color, sk_sp<SkImageFilter> input,
181                                            const CropRect& cropRect = {});
182     /**
183      *  Create a filter that renders a drop shadow, in exactly the same manner as ::DropShadow,
184      *  except that the resulting image does not include the input content. This allows the shadow
185      *  and input to be composed by a filter DAG in a more flexible manner.
186      *  @param dx       The X offset of the shadow.
187      *  @param dy       The Y offset of the shadow.
188      *  @param sigmaX   The blur radius for the shadow, along the X axis.
189      *  @param sigmaY   The blur radius for the shadow, along the Y axis.
190      *  @param color    The color of the drop shadow.
191      *  @param input    The input filter, or will use the source bitmap if this is null.
192      *  @param cropRect Optional rectangle that crops the input and output.
193      */
194     static sk_sp<SkImageFilter> DropShadowOnly(SkScalar dx, SkScalar dy,
195                                                SkScalar sigmaX, SkScalar sigmaY,
196                                                SkColor color, sk_sp<SkImageFilter> input,
197                                                const CropRect& cropRect = {});
198 
199     /**
200      *  Create a filter that draws the 'srcRect' portion of image into 'dstRect' using the given
201      *  filter quality. Similar to SkCanvas::drawImageRect. Returns null if 'image' is null.
202      *  @param image    The image that is output by the filter, subset by 'srcRect'.
203      *  @param srcRect  The source pixels sampled into 'dstRect'
204      *  @param dstRect  The local rectangle to draw the image into.
205      *  @param sampling The sampling to use when drawing the image.
206      */
207     static sk_sp<SkImageFilter> Image(sk_sp<SkImage> image, const SkRect& srcRect,
208                                       const SkRect& dstRect, const SkSamplingOptions& sampling);
209 
210     /**
211      *  Create a filter that draws the image using the given sampling.
212      *  Similar to SkCanvas::drawImage. Returns null if 'image' is null.
213      *  @param image    The image that is output by the filter.
214      *  @param sampling The sampling to use when drawing the image.
215      */
Image(sk_sp<SkImage> image,const SkSamplingOptions & sampling)216     static sk_sp<SkImageFilter> Image(sk_sp<SkImage> image, const SkSamplingOptions& sampling) {
217         if (image) {
218             SkRect r = SkRect::Make(image->bounds());
219             return Image(std::move(image), r, r, sampling);
220         } else {
221             return nullptr;
222         }
223     }
224 
225     /**
226      *  Create a filter that draws the image using Mitchel cubic resampling.
227      *  @param image    The image that is output by the filter.
228      */
Image(sk_sp<SkImage> image)229     static sk_sp<SkImageFilter> Image(sk_sp<SkImage> image) {
230         return Image(std::move(image), SkSamplingOptions({1/3.0f, 1/3.0f}));
231     }
232 
233     /**
234      *  Create a filter that mimics a zoom/magnifying lens effect.
235      *  @param srcRect
236      *  @param inset
237      *  @param input    The input filter that is magnified, if null the source bitmap is used.
238      *  @param cropRect Optional rectangle that crops the input and output.
239      */
240     static sk_sp<SkImageFilter> Magnifier(const SkRect& srcRect, SkScalar inset,
241                                           sk_sp<SkImageFilter> input,
242                                           const CropRect& cropRect = {});
243 
244     /**
245      *  Create a filter that applies an NxM image processing kernel to the input image. This can be
246      *  used to produce effects such as sharpening, blurring, edge detection, etc.
247      *  @param kernelSize    The kernel size in pixels, in each dimension (N by M).
248      *  @param kernel        The image processing kernel. Must contain N * M elements, in row order.
249      *  @param gain          A scale factor applied to each pixel after convolution. This can be
250      *                       used to normalize the kernel, if it does not already sum to 1.
251      *  @param bias          A bias factor added to each pixel after convolution.
252      *  @param kernelOffset  An offset applied to each pixel coordinate before convolution.
253      *                       This can be used to center the kernel over the image
254      *                       (e.g., a 3x3 kernel should have an offset of {1, 1}).
255      *  @param tileMode      How accesses outside the image are treated.
256      *                       TODO (michaelludwig) - kMirror is not supported yet
257      *  @param convolveAlpha If true, all channels are convolved. If false, only the RGB channels
258      *                       are convolved, and alpha is copied from the source image.
259      *  @param input         The input image filter, if null the source bitmap is used instead.
260      *  @param cropRect      Optional rectangle to which the output processing will be limited.
261      */
262     static sk_sp<SkImageFilter> MatrixConvolution(const SkISize& kernelSize,
263                                                   const SkScalar kernel[], SkScalar gain,
264                                                   SkScalar bias, const SkIPoint& kernelOffset,
265                                                   SkTileMode tileMode, bool convolveAlpha,
266                                                   sk_sp<SkImageFilter> input,
267                                                   const CropRect& cropRect = {});
268 
269     /**
270      *  Create a filter that transforms the input image by 'matrix'. This matrix transforms the
271      *  local space, which means it effectively happens prior to any transformation coming from the
272      *  SkCanvas initiating the filtering.
273      *  @param matrix   The matrix to apply to the original content.
274      *  @param sampling How the image will be sampled when it is transformed
275      *  @param input    The image filter to transform, or null to use the source image.
276      */
277     static sk_sp<SkImageFilter> MatrixTransform(const SkMatrix& matrix,
278                                                 const SkSamplingOptions& sampling,
279                                                 sk_sp<SkImageFilter> input);
280 
281     /**
282      *  Create a filter that merges the 'count' filters together by drawing their results in order
283      *  with src-over blending.
284      *  @param filters  The input filter array to merge, which must have 'count' elements. Any null
285      *                  filter pointers will use the source bitmap instead.
286      *  @param count    The number of input filters to be merged.
287      *  @param cropRect Optional rectangle that crops all input filters and the output.
288      */
289     static sk_sp<SkImageFilter> Merge(sk_sp<SkImageFilter>* const filters, int count,
290                                       const CropRect& cropRect = {});
291     /**
292      *  Create a filter that merges the results of the two filters together with src-over blending.
293      *  @param first    The first input filter, or the source bitmap if this is null.
294      *  @param second   The second input filter, or the source bitmap if this null.
295      *  @param cropRect Optional rectangle that crops the inputs and output.
296      */
297     static sk_sp<SkImageFilter> Merge(sk_sp<SkImageFilter> first, sk_sp<SkImageFilter> second,
298                                       const CropRect& cropRect = {}) {
299         sk_sp<SkImageFilter> array[] = { std::move(first), std::move(second) };
300         return Merge(array, 2, cropRect);
301     }
302 
303     /**
304      *  Create a filter that offsets the input filter by the given vector.
305      *  @param dx       The x offset in local space that the image is shifted.
306      *  @param dy       The y offset in local space that the image is shifted.
307      *  @param input    The input that will be moved, if null the source bitmap is used instead.
308      *  @param cropRect Optional rectangle to crop the input and output.
309      */
310     static sk_sp<SkImageFilter> Offset(SkScalar dx, SkScalar dy, sk_sp<SkImageFilter> input,
311                                        const CropRect& cropRect = {});
312 
313     /**
314      *  Create a filter that produces the SkPicture as its output, drawn into targetRect. Note that
315      *  the targetRect is not the same as the SkIRect cropRect that many filters accept. Returns
316      *  null if 'pic' is null.
317      *  @param pic        The picture that is drawn for the filter output.
318      *  @param targetRect The drawing region for the picture.
319      */
320     static sk_sp<SkImageFilter> Picture(sk_sp<SkPicture> pic, const SkRect& targetRect);
321     // As above, but uses SkPicture::cullRect for the drawing region.
Picture(sk_sp<SkPicture> pic)322     static sk_sp<SkImageFilter> Picture(sk_sp<SkPicture> pic) {
323         SkRect target = pic ? pic->cullRect() : SkRect::MakeEmpty();
324         return Picture(std::move(pic), target);
325     }
326 
327 #ifdef SK_ENABLE_SKSL
328     /**
329      *  Create a filter that fills the output with the per-pixel evaluation of the SkShader produced
330      *  by the SkRuntimeShaderBuilder. The shader is defined in the image filter's local coordinate
331      *  system, so it will automatically be affected by SkCanvas' transform.
332      *
333      *  @param builder         The builder used to produce the runtime shader, that will in turn
334      *                         fill the result image
335      *  @param childShaderName The name of the child shader defined in the builder that will be
336      *                         bound to the input param (or the source image if the input param
337      *                         is null).  If empty, the builder can have exactly one child shader,
338      *                         which automatically binds the input param.
339      *  @param input           The image filter that will be provided as input to the runtime
340      *                         shader. If null the implicit source image is used instead
341      */
342     static sk_sp<SkImageFilter> RuntimeShader(const SkRuntimeShaderBuilder& builder,
343                                               std::string_view childShaderName,
344                                               sk_sp<SkImageFilter> input);
345 
346     /**
347      *  Create a filter that fills the output with the per-pixel evaluation of the SkShader produced
348      *  by the SkRuntimeShaderBuilder. The shader is defined in the image filter's local coordinate
349      *  system, so it will automatically be affected by SkCanvas' transform.
350      *
351      *  @param builder          The builder used to produce the runtime shader, that will in turn
352      *                          fill the result image
353      *  @param childShaderNames The names of the child shaders defined in the builder that will be
354      *                          bound to the input params (or the source image if the input param
355      *                          is null). If any name is null, or appears more than once, factory
356      *                          fails and returns nullptr.
357      *  @param inputs           The image filters that will be provided as input to the runtime
358      *                          shader. If any are null, the implicit source image is used instead.
359      *  @param inputCount       How many entries are present in 'childShaderNames' and 'inputs'.
360      */
361     static sk_sp<SkImageFilter> RuntimeShader(const SkRuntimeShaderBuilder& builder,
362                                               std::string_view childShaderNames[],
363                                               const sk_sp<SkImageFilter> inputs[],
364                                               int inputCount);
365 #endif  // SK_ENABLE_SKSL
366 
367     enum class Dither : bool {
368         kNo = false,
369         kYes = true
370     };
371 
372     /**
373      *  Create a filter that fills the output with the per-pixel evaluation of the SkShader. The
374      *  shader is defined in the image filter's local coordinate system, so will automatically
375      *  be affected by SkCanvas' transform.
376      *
377      *  Like Image() and Picture(), this is a leaf filter that can be used to introduce inputs to
378      *  a complex filter graph, but should generally be combined with a filter that as at least
379      *  one null input to use the implicit source image.
380      *  @param shader The shader that fills the result image
381      */
382     static sk_sp<SkImageFilter> Shader(sk_sp<SkShader> shader, const CropRect& cropRect = {}) {
383         return Shader(std::move(shader), Dither::kNo, cropRect);
384     }
385     static sk_sp<SkImageFilter> Shader(sk_sp<SkShader> shader, Dither dither,
386                                        const CropRect& cropRect = {});
387 
388     /**
389      *  Create a tile image filter.
390      *  @param src   Defines the pixels to tile
391      *  @param dst   Defines the pixel region that the tiles will be drawn to
392      *  @param input The input that will be tiled, if null the source bitmap is used instead.
393      */
394     static sk_sp<SkImageFilter> Tile(const SkRect& src, const SkRect& dst,
395                                      sk_sp<SkImageFilter> input);
396 
397     // Morphology filter effects
398 
399     /**
400      *  Create a filter that dilates each input pixel's channel values to the max value within the
401      *  given radii along the x and y axes.
402      *  @param radiusX  The distance to dilate along the x axis to either side of each pixel.
403      *  @param radiusY  The distance to dilate along the y axis to either side of each pixel.
404      *  @param input    The image filter that is dilated, using source bitmap if this is null.
405      *  @param cropRect Optional rectangle that crops the input and output.
406      */
407     static sk_sp<SkImageFilter> Dilate(SkScalar radiusX, SkScalar radiusY,
408                                        sk_sp<SkImageFilter> input,
409                                        const CropRect& cropRect = {});
410 
411     /**
412      *  Create a filter that erodes each input pixel's channel values to the minimum channel value
413      *  within the given radii along the x and y axes.
414      *  @param radiusX  The distance to erode along the x axis to either side of each pixel.
415      *  @param radiusY  The distance to erode along the y axis to either side of each pixel.
416      *  @param input    The image filter that is eroded, using source bitmap if this is null.
417      *  @param cropRect Optional rectangle that crops the input and output.
418      */
419     static sk_sp<SkImageFilter> Erode(SkScalar radiusX, SkScalar radiusY,
420                                       sk_sp<SkImageFilter> input,
421                                       const CropRect& cropRect = {});
422 
423     // Lighting filter effects
424 
425     /**
426      *  Create a filter that calculates the diffuse illumination from a distant light source,
427      *  interpreting the alpha channel of the input as the height profile of the surface (to
428      *  approximate normal vectors).
429      *  @param direction    The direction to the distance light.
430      *  @param lightColor   The color of the diffuse light source.
431      *  @param surfaceScale Scale factor to transform from alpha values to physical height.
432      *  @param kd           Diffuse reflectance coefficient.
433      *  @param input        The input filter that defines surface normals (as alpha), or uses the
434      *                      source bitmap when null.
435      *  @param cropRect     Optional rectangle that crops the input and output.
436      */
437     static sk_sp<SkImageFilter> DistantLitDiffuse(const SkPoint3& direction, SkColor lightColor,
438                                                   SkScalar surfaceScale, SkScalar kd,
439                                                   sk_sp<SkImageFilter> input,
440                                                   const CropRect& cropRect = {});
441     /**
442      *  Create a filter that calculates the diffuse illumination from a point light source, using
443      *  alpha channel of the input as the height profile of the surface (to approximate normal
444      *  vectors).
445      *  @param location     The location of the point light.
446      *  @param lightColor   The color of the diffuse light source.
447      *  @param surfaceScale Scale factor to transform from alpha values to physical height.
448      *  @param kd           Diffuse reflectance coefficient.
449      *  @param input        The input filter that defines surface normals (as alpha), or uses the
450      *                      source bitmap when null.
451      *  @param cropRect     Optional rectangle that crops the input and output.
452      */
453     static sk_sp<SkImageFilter> PointLitDiffuse(const SkPoint3& location, SkColor lightColor,
454                                                 SkScalar surfaceScale, SkScalar kd,
455                                                 sk_sp<SkImageFilter> input,
456                                                 const CropRect& cropRect = {});
457     /**
458      *  Create a filter that calculates the diffuse illumination from a spot light source, using
459      *  alpha channel of the input as the height profile of the surface (to approximate normal
460      *  vectors). The spot light is restricted to be within 'cutoffAngle' of the vector between
461      *  the location and target.
462      *  @param location        The location of the spot light.
463      *  @param target          The location that the spot light is point towards
464      *  @param falloffExponent Exponential falloff parameter for illumination outside of cutoffAngle
465      *  @param cutoffAngle     Maximum angle from lighting direction that receives full light
466      *  @param lightColor      The color of the diffuse light source.
467      *  @param surfaceScale    Scale factor to transform from alpha values to physical height.
468      *  @param kd              Diffuse reflectance coefficient.
469      *  @param input           The input filter that defines surface normals (as alpha), or uses the
470      *                         source bitmap when null.
471      *  @param cropRect        Optional rectangle that crops the input and output.
472      */
473     static sk_sp<SkImageFilter> SpotLitDiffuse(const SkPoint3& location, const SkPoint3& target,
474                                                SkScalar falloffExponent, SkScalar cutoffAngle,
475                                                SkColor lightColor, SkScalar surfaceScale,
476                                                SkScalar kd, sk_sp<SkImageFilter> input,
477                                                const CropRect& cropRect = {});
478 
479     /**
480      *  Create a filter that calculates the specular illumination from a distant light source,
481      *  interpreting the alpha channel of the input as the height profile of the surface (to
482      *  approximate normal vectors).
483      *  @param direction    The direction to the distance light.
484      *  @param lightColor   The color of the specular light source.
485      *  @param surfaceScale Scale factor to transform from alpha values to physical height.
486      *  @param ks           Specular reflectance coefficient.
487      *  @param shininess    The specular exponent determining how shiny the surface is.
488      *  @param input        The input filter that defines surface normals (as alpha), or uses the
489      *                      source bitmap when null.
490      *  @param cropRect     Optional rectangle that crops the input and output.
491      */
492     static sk_sp<SkImageFilter> DistantLitSpecular(const SkPoint3& direction, SkColor lightColor,
493                                                    SkScalar surfaceScale, SkScalar ks,
494                                                    SkScalar shininess, sk_sp<SkImageFilter> input,
495                                                    const CropRect& cropRect = {});
496     /**
497      *  Create a filter that calculates the specular illumination from a point light source, using
498      *  alpha channel of the input as the height profile of the surface (to approximate normal
499      *  vectors).
500      *  @param location     The location of the point light.
501      *  @param lightColor   The color of the specular light source.
502      *  @param surfaceScale Scale factor to transform from alpha values to physical height.
503      *  @param ks           Specular reflectance coefficient.
504      *  @param shininess    The specular exponent determining how shiny the surface is.
505      *  @param input        The input filter that defines surface normals (as alpha), or uses the
506      *                      source bitmap when null.
507      *  @param cropRect     Optional rectangle that crops the input and output.
508      */
509     static sk_sp<SkImageFilter> PointLitSpecular(const SkPoint3& location, SkColor lightColor,
510                                                  SkScalar surfaceScale, SkScalar ks,
511                                                  SkScalar shininess, sk_sp<SkImageFilter> input,
512                                                  const CropRect& cropRect = {});
513     /**
514      *  Create a filter that calculates the specular illumination from a spot light source, using
515      *  alpha channel of the input as the height profile of the surface (to approximate normal
516      *  vectors). The spot light is restricted to be within 'cutoffAngle' of the vector between
517      *  the location and target.
518      *  @param location        The location of the spot light.
519      *  @param target          The location that the spot light is point towards
520      *  @param falloffExponent Exponential falloff parameter for illumination outside of cutoffAngle
521      *  @param cutoffAngle     Maximum angle from lighting direction that receives full light
522      *  @param lightColor      The color of the specular light source.
523      *  @param surfaceScale    Scale factor to transform from alpha values to physical height.
524      *  @param ks              Specular reflectance coefficient.
525      *  @param shininess       The specular exponent determining how shiny the surface is.
526      *  @param input           The input filter that defines surface normals (as alpha), or uses the
527      *                         source bitmap when null.
528      *  @param cropRect        Optional rectangle that crops the input and output.
529      */
530     static sk_sp<SkImageFilter> SpotLitSpecular(const SkPoint3& location, const SkPoint3& target,
531                                                 SkScalar falloffExponent, SkScalar cutoffAngle,
532                                                 SkColor lightColor, SkScalar surfaceScale,
533                                                 SkScalar ks, SkScalar shininess,
534                                                 sk_sp<SkImageFilter> input,
535                                                 const CropRect& cropRect = {});
536 
537 private:
538     SkImageFilters() = delete;
539 };
540 
541 #endif // SkImageFilters_DEFINED
542