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1  
2  /* @(#)k_cos.c 1.3 95/01/18 */
3  /*
4   * ====================================================
5   * Copyright (C) 1993 by Sun Microsystems, Inc. All rights reserved.
6   *
7   * Developed at SunSoft, a Sun Microsystems, Inc. business.
8   * Permission to use, copy, modify, and distribute this
9   * software is freely granted, provided that this notice
10   * is preserved.
11   * ====================================================
12   */
13  
14  #include <sys/cdefs.h>
15  __FBSDID("$FreeBSD$");
16  
17  /*
18   * __kernel_cos( x,  y )
19   * kernel cos function on [-pi/4, pi/4], pi/4 ~ 0.785398164
20   * Input x is assumed to be bounded by ~pi/4 in magnitude.
21   * Input y is the tail of x.
22   *
23   * Algorithm
24   *	1. Since cos(-x) = cos(x), we need only to consider positive x.
25   *	2. if x < 2^-27 (hx<0x3e400000 0), return 1 with inexact if x!=0.
26   *	3. cos(x) is approximated by a polynomial of degree 14 on
27   *	   [0,pi/4]
28   *		  	                 4            14
29   *	   	cos(x) ~ 1 - x*x/2 + C1*x + ... + C6*x
30   *	   where the remez error is
31   *
32   * 	|              2     4     6     8     10    12     14 |     -58
33   * 	|cos(x)-(1-.5*x +C1*x +C2*x +C3*x +C4*x +C5*x  +C6*x  )| <= 2
34   * 	|    					               |
35   *
36   * 	               4     6     8     10    12     14
37   *	4. let r = C1*x +C2*x +C3*x +C4*x +C5*x  +C6*x  , then
38   *	       cos(x) ~ 1 - x*x/2 + r
39   *	   since cos(x+y) ~ cos(x) - sin(x)*y
40   *			  ~ cos(x) - x*y,
41   *	   a correction term is necessary in cos(x) and hence
42   *		cos(x+y) = 1 - (x*x/2 - (r - x*y))
43   *	   For better accuracy, rearrange to
44   *		cos(x+y) ~ w + (tmp + (r-x*y))
45   *	   where w = 1 - x*x/2 and tmp is a tiny correction term
46   *	   (1 - x*x/2 == w + tmp exactly in infinite precision).
47   *	   The exactness of w + tmp in infinite precision depends on w
48   *	   and tmp having the same precision as x.  If they have extra
49   *	   precision due to compiler bugs, then the extra precision is
50   *	   only good provided it is retained in all terms of the final
51   *	   expression for cos().  Retention happens in all cases tested
52   *	   under FreeBSD, so don't pessimize things by forcibly clipping
53   *	   any extra precision in w.
54   */
55  
56  #include "math.h"
57  #include "math_private.h"
58  
59  static const double
60  one =  1.00000000000000000000e+00, /* 0x3FF00000, 0x00000000 */
61  C1  =  4.16666666666666019037e-02, /* 0x3FA55555, 0x5555554C */
62  C2  = -1.38888888888741095749e-03, /* 0xBF56C16C, 0x16C15177 */
63  C3  =  2.48015872894767294178e-05, /* 0x3EFA01A0, 0x19CB1590 */
64  C4  = -2.75573143513906633035e-07, /* 0xBE927E4F, 0x809C52AD */
65  C5  =  2.08757232129817482790e-09, /* 0x3E21EE9E, 0xBDB4B1C4 */
66  C6  = -1.13596475577881948265e-11; /* 0xBDA8FAE9, 0xBE8838D4 */
67  
68  double
__kernel_cos(double x,double y)69  __kernel_cos(double x, double y)
70  {
71  	double hz,z,r,w;
72  
73  	z  = x*x;
74  	w  = z*z;
75  	r  = z*(C1+z*(C2+z*C3)) + w*w*(C4+z*(C5+z*C6));
76  	hz = 0.5*z;
77  	w  = one-hz;
78  	return w + (((one-w)-hz) + (z*r-x*y));
79  }
80