• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 //
2 // Copyright © 2017 Arm Ltd and Contributors. All rights reserved.
3 // SPDX-License-Identifier: MIT
4 //
5 
6 #pragma once
7 
8 #include <Layer.hpp>
9 
10 namespace armnn
11 {
12 
13 /// This layer converts data type Float 16 to Float 32.
14 class ConvertFp16ToFp32Layer : public Layer
15 {
16 public:
17     /// Makes a workload for the ConvertFp16ToFp32 type.
18     /// @param [in] factory The workload factory which will create the workload.
19     /// @return A pointer to the created workload, or nullptr if not created.
20     virtual std::unique_ptr<IWorkload> CreateWorkload(const IWorkloadFactory& factory) const override;
21 
22     /// Creates a dynamically-allocated copy of this layer.
23     /// @param [in] graph The graph into which this layer is being cloned.
24     ConvertFp16ToFp32Layer* Clone(Graph& graph) const override;
25 
26     /// Check if the input tensor shape(s)
27     /// will lead to a valid configuration of @ref ConvertFp16ToFp32Layer.
28     /// @param [in] shapeInferenceMethod Indicates if output shape shall be overwritten or just validated.
29     void ValidateTensorShapesFromInputs() override;
30 
31     void ExecuteStrategy(IStrategy& strategy) const override;
32 
33 protected:
34     /// Constructor to create a ConvertFp16ToFp32Layer.
35     /// @param [in] name Optional name for the layer.
36     ConvertFp16ToFp32Layer(const char* name);
37 
38     /// Default destructor
39     ~ConvertFp16ToFp32Layer() = default;
40 };
41 
42 } // namespace
43