1 // 2 // Copyright © 2017 Arm Ltd and Contributors. All rights reserved. 3 // SPDX-License-Identifier: MIT 4 // 5 6 #pragma once 7 8 #include <Layer.hpp> 9 10 namespace armnn 11 { 12 13 /// This layer converts data type Float 16 to Float 32. 14 class ConvertFp16ToFp32Layer : public Layer 15 { 16 public: 17 /// Makes a workload for the ConvertFp16ToFp32 type. 18 /// @param [in] factory The workload factory which will create the workload. 19 /// @return A pointer to the created workload, or nullptr if not created. 20 virtual std::unique_ptr<IWorkload> CreateWorkload(const IWorkloadFactory& factory) const override; 21 22 /// Creates a dynamically-allocated copy of this layer. 23 /// @param [in] graph The graph into which this layer is being cloned. 24 ConvertFp16ToFp32Layer* Clone(Graph& graph) const override; 25 26 /// Check if the input tensor shape(s) 27 /// will lead to a valid configuration of @ref ConvertFp16ToFp32Layer. 28 /// @param [in] shapeInferenceMethod Indicates if output shape shall be overwritten or just validated. 29 void ValidateTensorShapesFromInputs() override; 30 31 void ExecuteStrategy(IStrategy& strategy) const override; 32 33 protected: 34 /// Constructor to create a ConvertFp16ToFp32Layer. 35 /// @param [in] name Optional name for the layer. 36 ConvertFp16ToFp32Layer(const char* name); 37 38 /// Default destructor 39 ~ConvertFp16ToFp32Layer() = default; 40 }; 41 42 } // namespace 43