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1 //
2 // Copyright © 2017 Arm Ltd and Contributors. All rights reserved.
3 // SPDX-License-Identifier: MIT
4 //
5 #pragma once
6 
7 #include <Layer.hpp>
8 
9 namespace armnn
10 {
11 
12 /// This layer converts data type Float 32 to Float 16.
13 class ConvertFp32ToFp16Layer : public Layer
14 {
15 public:
16     /// Makes a workload for the ConvertFp32ToFp16 type.
17     /// @param [in] factory The workload factory which will create the workload.
18     /// @return A pointer to the created workload, or nullptr if not created.
19     virtual std::unique_ptr<IWorkload> CreateWorkload(const IWorkloadFactory& factory) const override;
20 
21     /// Creates a dynamically-allocated copy of this layer.
22     /// @param [in] graph The graph into which this layer is being cloned.
23     ConvertFp32ToFp16Layer* Clone(Graph& graph) const override;
24 
25     /// Check if the input tensor shape(s)
26     /// will lead to a valid configuration of @ref ConvertFp32ToFp16Layer.
27     /// @param [in] shapeInferenceMethod Indicates if output shape shall be overwritten or just validated.
28     void ValidateTensorShapesFromInputs() override;
29 
30     void ExecuteStrategy(IStrategy& strategy) const override;
31 
32 protected:
33     /// Constructor to create a ConvertFp32ToFp16Layer.
34     /// @param [in] name Optional name for the layer.
35     ConvertFp32ToFp16Layer(const char* name);
36 
37     /// Default destructor
38     ~ConvertFp32ToFp16Layer() = default;
39 };
40 
41 } // namespace
42