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1 // Copyright (c) 2012 The LevelDB Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. See the AUTHORS file for names of contributors.
4 //
5 // A database can be configured with a custom FilterPolicy object.
6 // This object is responsible for creating a small filter from a set
7 // of keys.  These filters are stored in leveldb and are consulted
8 // automatically by leveldb to decide whether or not to read some
9 // information from disk. In many cases, a filter can cut down the
10 // number of disk seeks form a handful to a single disk seek per
11 // DB::Get() call.
12 //
13 // Most people will want to use the builtin bloom filter support (see
14 // NewBloomFilterPolicy() below).
15 
16 #ifndef STORAGE_LEVELDB_INCLUDE_FILTER_POLICY_H_
17 #define STORAGE_LEVELDB_INCLUDE_FILTER_POLICY_H_
18 
19 #include <string>
20 
21 #include "leveldb/export.h"
22 
23 namespace leveldb {
24 
25 class Slice;
26 
27 class LEVELDB_EXPORT FilterPolicy {
28  public:
29   virtual ~FilterPolicy();
30 
31   // Return the name of this policy.  Note that if the filter encoding
32   // changes in an incompatible way, the name returned by this method
33   // must be changed.  Otherwise, old incompatible filters may be
34   // passed to methods of this type.
35   virtual const char* Name() const = 0;
36 
37   // keys[0,n-1] contains a list of keys (potentially with duplicates)
38   // that are ordered according to the user supplied comparator.
39   // Append a filter that summarizes keys[0,n-1] to *dst.
40   //
41   // Warning: do not change the initial contents of *dst.  Instead,
42   // append the newly constructed filter to *dst.
43   virtual void CreateFilter(const Slice* keys, int n,
44                             std::string* dst) const = 0;
45 
46   // "filter" contains the data appended by a preceding call to
47   // CreateFilter() on this class.  This method must return true if
48   // the key was in the list of keys passed to CreateFilter().
49   // This method may return true or false if the key was not on the
50   // list, but it should aim to return false with a high probability.
51   virtual bool KeyMayMatch(const Slice& key, const Slice& filter) const = 0;
52 };
53 
54 // Return a new filter policy that uses a bloom filter with approximately
55 // the specified number of bits per key.  A good value for bits_per_key
56 // is 10, which yields a filter with ~ 1% false positive rate.
57 //
58 // Callers must delete the result after any database that is using the
59 // result has been closed.
60 //
61 // Note: if you are using a custom comparator that ignores some parts
62 // of the keys being compared, you must not use NewBloomFilterPolicy()
63 // and must provide your own FilterPolicy that also ignores the
64 // corresponding parts of the keys.  For example, if the comparator
65 // ignores trailing spaces, it would be incorrect to use a
66 // FilterPolicy (like NewBloomFilterPolicy) that does not ignore
67 // trailing spaces in keys.
68 LEVELDB_EXPORT const FilterPolicy* NewBloomFilterPolicy(int bits_per_key);
69 
70 }  // namespace leveldb
71 
72 #endif  // STORAGE_LEVELDB_INCLUDE_FILTER_POLICY_H_
73