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1 /*-------------------------------------------------------------------------
2  * drawElements Quality Program OpenGL ES 2.0 Module
3  * -------------------------------------------------
4  *
5  * Copyright 2014 The Android Open Source Project
6  *
7  * Licensed under the Apache License, Version 2.0 (the "License");
8  * you may not use this file except in compliance with the License.
9  * You may obtain a copy of the License at
10  *
11  *      http://www.apache.org/licenses/LICENSE-2.0
12  *
13  * Unless required by applicable law or agreed to in writing, software
14  * distributed under the License is distributed on an "AS IS" BASIS,
15  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16  * See the License for the specific language governing permissions and
17  * limitations under the License.
18  *
19  *//*!
20  * \file
21  * \brief Texture filtering tests.
22  *//*--------------------------------------------------------------------*/
23 
24 #include "es2fTextureFilteringTests.hpp"
25 #include "glsTextureTestUtil.hpp"
26 #include "gluTexture.hpp"
27 #include "gluStrUtil.hpp"
28 #include "gluTextureUtil.hpp"
29 #include "gluPixelTransfer.hpp"
30 #include "tcuTestLog.hpp"
31 #include "tcuTextureUtil.hpp"
32 #include "tcuTexLookupVerifier.hpp"
33 #include "tcuVectorUtil.hpp"
34 #include "deStringUtil.hpp"
35 #include "glwFunctions.hpp"
36 #include "glwEnums.hpp"
37 
38 namespace deqp
39 {
40 namespace gles2
41 {
42 namespace Functional
43 {
44 
45 using tcu::TestLog;
46 using std::vector;
47 using std::string;
48 using tcu::Sampler;
49 using namespace glu;
50 using namespace gls::TextureTestUtil;
51 using namespace glu::TextureTestUtil;
52 
53 enum
54 {
55 	VIEWPORT_WIDTH		= 64,
56 	VIEWPORT_HEIGHT		= 64,
57 	MIN_VIEWPORT_WIDTH	= 64,
58 	MIN_VIEWPORT_HEIGHT	= 64
59 };
60 
61 class Texture2DFilteringCase : public tcu::TestCase
62 {
63 public:
64 									Texture2DFilteringCase		(tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const glu::ContextInfo& ctxInfo, const char* name, const char* desc, deUint32 minFilter, deUint32 magFilter, deUint32 wrapS, deUint32 wrapT, deUint32 format, deUint32 dataType, int width, int height);
65 									Texture2DFilteringCase		(tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const glu::ContextInfo& ctxInfo, const char* name, const char* desc, deUint32 minFilter, deUint32 magFilter, deUint32 wrapS, deUint32 wrapT, const std::vector<std::string>& filenames);
66 									~Texture2DFilteringCase		(void);
67 
68 	void							init						(void);
69 	void							deinit						(void);
70 	IterateResult					iterate						(void);
71 
72 private:
73 									Texture2DFilteringCase		(const Texture2DFilteringCase& other);
74 	Texture2DFilteringCase&			operator=					(const Texture2DFilteringCase& other);
75 
76 	glu::RenderContext&				m_renderCtx;
77 	const glu::ContextInfo&			m_renderCtxInfo;
78 
79 	const deUint32					m_minFilter;
80 	const deUint32					m_magFilter;
81 	const deUint32					m_wrapS;
82 	const deUint32					m_wrapT;
83 
84 	const deUint32					m_format;
85 	const deUint32					m_dataType;
86 	const int						m_width;
87 	const int						m_height;
88 
89 	const std::vector<std::string>	m_filenames;
90 
91 	struct FilterCase
92 	{
93 		const glu::Texture2D*	texture;
94 		tcu::Vec2				minCoord;
95 		tcu::Vec2				maxCoord;
96 
FilterCasedeqp::gles2::Functional::Texture2DFilteringCase::FilterCase97 		FilterCase (void)
98 			: texture(DE_NULL)
99 		{
100 		}
101 
FilterCasedeqp::gles2::Functional::Texture2DFilteringCase::FilterCase102 		FilterCase (const glu::Texture2D* tex_, const tcu::Vec2& minCoord_, const tcu::Vec2& maxCoord_)
103 			: texture	(tex_)
104 			, minCoord	(minCoord_)
105 			, maxCoord	(maxCoord_)
106 		{
107 		}
108 	};
109 
110 	std::vector<glu::Texture2D*>	m_textures;
111 	std::vector<FilterCase>			m_cases;
112 
113 	TextureRenderer					m_renderer;
114 
115 	int								m_caseNdx;
116 };
117 
Texture2DFilteringCase(tcu::TestContext & testCtx,glu::RenderContext & renderCtx,const glu::ContextInfo & ctxInfo,const char * name,const char * desc,deUint32 minFilter,deUint32 magFilter,deUint32 wrapS,deUint32 wrapT,deUint32 format,deUint32 dataType,int width,int height)118 Texture2DFilteringCase::Texture2DFilteringCase (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const glu::ContextInfo& ctxInfo, const char* name, const char* desc, deUint32 minFilter, deUint32 magFilter, deUint32 wrapS, deUint32 wrapT, deUint32 format, deUint32 dataType, int width, int height)
119 	: TestCase			(testCtx, name, desc)
120 	, m_renderCtx		(renderCtx)
121 	, m_renderCtxInfo	(ctxInfo)
122 	, m_minFilter		(minFilter)
123 	, m_magFilter		(magFilter)
124 	, m_wrapS			(wrapS)
125 	, m_wrapT			(wrapT)
126 	, m_format			(format)
127 	, m_dataType		(dataType)
128 	, m_width			(width)
129 	, m_height			(height)
130 	, m_renderer		(renderCtx, testCtx.getLog(), glu::GLSL_VERSION_100_ES, glu::PRECISION_MEDIUMP)
131 	, m_caseNdx			(0)
132 {
133 }
134 
Texture2DFilteringCase(tcu::TestContext & testCtx,glu::RenderContext & renderCtx,const glu::ContextInfo & ctxInfo,const char * name,const char * desc,deUint32 minFilter,deUint32 magFilter,deUint32 wrapS,deUint32 wrapT,const std::vector<std::string> & filenames)135 Texture2DFilteringCase::Texture2DFilteringCase (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const glu::ContextInfo& ctxInfo, const char* name, const char* desc, deUint32 minFilter, deUint32 magFilter, deUint32 wrapS, deUint32 wrapT, const std::vector<std::string>& filenames)
136 	: TestCase			(testCtx, name, desc)
137 	, m_renderCtx		(renderCtx)
138 	, m_renderCtxInfo	(ctxInfo)
139 	, m_minFilter		(minFilter)
140 	, m_magFilter		(magFilter)
141 	, m_wrapS			(wrapS)
142 	, m_wrapT			(wrapT)
143 	, m_format			(GL_NONE)
144 	, m_dataType		(GL_NONE)
145 	, m_width			(0)
146 	, m_height			(0)
147 	, m_filenames		(filenames)
148 	, m_renderer		(renderCtx, testCtx.getLog(), glu::GLSL_VERSION_100_ES, glu::PRECISION_MEDIUMP)
149 	, m_caseNdx			(0)
150 {
151 }
152 
~Texture2DFilteringCase(void)153 Texture2DFilteringCase::~Texture2DFilteringCase (void)
154 {
155 	deinit();
156 }
157 
init(void)158 void Texture2DFilteringCase::init (void)
159 {
160 	try
161 	{
162 		if (!m_filenames.empty())
163 		{
164 			m_textures.reserve(1);
165 			m_textures.push_back(glu::Texture2D::create(m_renderCtx, m_renderCtxInfo, m_testCtx.getArchive(), (int)m_filenames.size(), m_filenames));
166 		}
167 		else
168 		{
169 			// Create 2 textures.
170 			m_textures.reserve(2);
171 			for (int ndx = 0; ndx < 2; ndx++)
172 				m_textures.push_back(new glu::Texture2D(m_renderCtx, m_format, m_dataType, m_width, m_height));
173 
174 			bool					mipmaps		= deIsPowerOfTwo32(m_width) && deIsPowerOfTwo32(m_height);
175 			int						numLevels	= mipmaps ? deLog2Floor32(de::max(m_width, m_height))+1 : 1;
176 			tcu::TextureFormatInfo	fmtInfo		= tcu::getTextureFormatInfo(m_textures[0]->getRefTexture().getFormat());
177 			tcu::Vec4				cBias		= fmtInfo.valueMin;
178 			tcu::Vec4				cScale		= fmtInfo.valueMax-fmtInfo.valueMin;
179 
180 			// Fill first gradient texture.
181 			for (int levelNdx = 0; levelNdx < numLevels; levelNdx++)
182 			{
183 				tcu::Vec4 gMin = tcu::Vec4(-0.5f, -0.5f, -0.5f, 2.0f)*cScale + cBias;
184 				tcu::Vec4 gMax = tcu::Vec4( 1.0f,  1.0f,  1.0f, 0.0f)*cScale + cBias;
185 
186 				m_textures[0]->getRefTexture().allocLevel(levelNdx);
187 				tcu::fillWithComponentGradients(m_textures[0]->getRefTexture().getLevel(levelNdx), gMin, gMax);
188 			}
189 
190 			// Fill second with grid texture.
191 			for (int levelNdx = 0; levelNdx < numLevels; levelNdx++)
192 			{
193 				deUint32	step	= 0x00ffffff / numLevels;
194 				deUint32	rgb		= step*levelNdx;
195 				deUint32	colorA	= 0xff000000 | rgb;
196 				deUint32	colorB	= 0xff000000 | ~rgb;
197 
198 				m_textures[1]->getRefTexture().allocLevel(levelNdx);
199 				tcu::fillWithGrid(m_textures[1]->getRefTexture().getLevel(levelNdx), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBias);
200 			}
201 
202 			// Upload.
203 			for (std::vector<glu::Texture2D*>::iterator i = m_textures.begin(); i != m_textures.end(); i++)
204 				(*i)->upload();
205 		}
206 
207 		// Compute cases.
208 		{
209 			const struct
210 			{
211 				int		texNdx;
212 				float	lodX;
213 				float	lodY;
214 				float	oX;
215 				float	oY;
216 			} cases[] =
217 			{
218 				{ 0,	1.6f,	2.9f,	-1.0f,	-2.7f	},
219 				{ 0,	-2.0f,	-1.35f,	-0.2f,	0.7f	},
220 				{ 1,	0.14f,	0.275f,	-1.5f,	-1.1f	},
221 				{ 1,	-0.92f,	-2.64f,	0.4f,	-0.1f	},
222 			};
223 
224 			const float	viewportW	= (float)de::min<int>(VIEWPORT_WIDTH, m_renderCtx.getRenderTarget().getWidth());
225 			const float	viewportH	= (float)de::min<int>(VIEWPORT_HEIGHT, m_renderCtx.getRenderTarget().getHeight());
226 
227 			for (int caseNdx = 0; caseNdx < DE_LENGTH_OF_ARRAY(cases); caseNdx++)
228 			{
229 				const int	texNdx	= de::clamp(cases[caseNdx].texNdx, 0, (int)m_textures.size()-1);
230 				const float	lodX	= cases[caseNdx].lodX;
231 				const float	lodY	= cases[caseNdx].lodY;
232 				const float	oX		= cases[caseNdx].oX;
233 				const float	oY		= cases[caseNdx].oY;
234 				const float	sX		= deFloatExp2(lodX)*viewportW / float(m_textures[texNdx]->getRefTexture().getWidth());
235 				const float	sY		= deFloatExp2(lodY)*viewportH / float(m_textures[texNdx]->getRefTexture().getHeight());
236 
237 				m_cases.push_back(FilterCase(m_textures[texNdx], tcu::Vec2(oX, oY), tcu::Vec2(oX+sX, oY+sY)));
238 			}
239 		}
240 
241 		m_caseNdx = 0;
242 		m_testCtx.setTestResult(QP_TEST_RESULT_PASS, "Pass");
243 	}
244 	catch (...)
245 	{
246 		// Clean up to save memory.
247 		Texture2DFilteringCase::deinit();
248 		throw;
249 	}
250 }
251 
deinit(void)252 void Texture2DFilteringCase::deinit (void)
253 {
254 	for (std::vector<glu::Texture2D*>::iterator i = m_textures.begin(); i != m_textures.end(); i++)
255 		delete *i;
256 	m_textures.clear();
257 
258 	m_renderer.clear();
259 	m_cases.clear();
260 }
261 
iterate(void)262 Texture2DFilteringCase::IterateResult Texture2DFilteringCase::iterate (void)
263 {
264 	const glw::Functions&			gl			= m_renderCtx.getFunctions();
265 	const RandomViewport			viewport	(m_renderCtx.getRenderTarget(), VIEWPORT_WIDTH, VIEWPORT_HEIGHT, deStringHash(getName()) ^ deInt32Hash(m_caseNdx));
266 	const tcu::TextureFormat		texFmt		= m_textures[0]->getRefTexture().getFormat();
267 	const tcu::TextureFormatInfo	fmtInfo		= tcu::getTextureFormatInfo(texFmt);
268 	const FilterCase&				curCase		= m_cases[m_caseNdx];
269 	const tcu::ScopedLogSection		section		(m_testCtx.getLog(), string("Test") + de::toString(m_caseNdx), string("Test ") + de::toString(m_caseNdx));
270 	ReferenceParams					refParams	(TEXTURETYPE_2D);
271 	tcu::Surface					rendered	(viewport.width, viewport.height);
272 	vector<float>					texCoord;
273 
274 	if (viewport.width < MIN_VIEWPORT_WIDTH || viewport.height < MIN_VIEWPORT_HEIGHT)
275 		throw tcu::NotSupportedError("Too small viewport", "", __FILE__, __LINE__);
276 
277 	// Setup params for reference.
278 	refParams.sampler		= mapGLSampler(m_wrapS, m_wrapT, m_minFilter, m_magFilter);
279 	refParams.samplerType	= getSamplerType(texFmt);
280 	refParams.lodMode		= LODMODE_EXACT;
281 	refParams.colorBias		= fmtInfo.lookupBias;
282 	refParams.colorScale	= fmtInfo.lookupScale;
283 
284 	// Compute texture coordinates.
285 	m_testCtx.getLog() << TestLog::Message << "Texture coordinates: " << curCase.minCoord << " -> " << curCase.maxCoord << TestLog::EndMessage;
286 	computeQuadTexCoord2D(texCoord, curCase.minCoord, curCase.maxCoord);
287 
288 	gl.bindTexture	(GL_TEXTURE_2D, curCase.texture->getGLTexture());
289 	gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER,	m_minFilter);
290 	gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER,	m_magFilter);
291 	gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S,		m_wrapS);
292 	gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T,		m_wrapT);
293 
294 	gl.viewport(viewport.x, viewport.y, viewport.width, viewport.height);
295 	m_renderer.renderQuad(0, &texCoord[0], refParams);
296 	glu::readPixels(m_renderCtx, viewport.x, viewport.y, rendered.getAccess());
297 
298 	{
299 		const bool				isNearestOnly	= m_minFilter == GL_NEAREST && m_magFilter == GL_NEAREST;
300 		const tcu::PixelFormat	pixelFormat		= m_renderCtx.getRenderTarget().getPixelFormat();
301 		const tcu::IVec4		colorBits		= max(getBitsVec(pixelFormat) - (isNearestOnly ? 1 : 2), tcu::IVec4(0)); // 1 inaccurate bit if nearest only, 2 otherwise
302 		tcu::LodPrecision		lodPrecision;
303 		tcu::LookupPrecision	lookupPrecision;
304 
305 		lodPrecision.derivateBits		= 7;
306 		lodPrecision.lodBits			= 4;
307 		lookupPrecision.colorThreshold	= tcu::computeFixedPointThreshold(colorBits) / refParams.colorScale;
308 		lookupPrecision.coordBits		= tcu::IVec3(9,9,0); // mediump interpolation
309 		lookupPrecision.uvwBits			= tcu::IVec3(5,5,0);
310 		lookupPrecision.colorMask		= getCompareMask(pixelFormat);
311 
312 		const bool isOk = verifyTextureResult(m_testCtx, rendered.getAccess(), curCase.texture->getRefTexture(),
313 											  &texCoord[0], refParams, lookupPrecision, lodPrecision, pixelFormat);
314 
315 		if (!isOk)
316 			m_testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Image verification failed");
317 	}
318 
319 	m_caseNdx += 1;
320 	return m_caseNdx < (int)m_cases.size() ? CONTINUE : STOP;
321 }
322 
323 
324 class TextureCubeFilteringCase : public tcu::TestCase
325 {
326 public:
327 									TextureCubeFilteringCase	(tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const glu::ContextInfo& ctxInfo, const char* name, const char* desc, deUint32 minFilter, deUint32 magFilter, deUint32 wrapS, deUint32 wrapT, deUint32 format, deUint32 dataType, int width, int height);
328 									TextureCubeFilteringCase	(tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const glu::ContextInfo& ctxInfo, const char* name, const char* desc, deUint32 minFilter, deUint32 magFilter, deUint32 wrapS, deUint32 wrapT, const std::vector<std::string>& filenames);
329 									~TextureCubeFilteringCase	(void);
330 
331 	void							init						(void);
332 	void							deinit						(void);
333 	IterateResult					iterate						(void);
334 
335 private:
336 									TextureCubeFilteringCase	(const TextureCubeFilteringCase& other);
337 	TextureCubeFilteringCase&		operator=					(const TextureCubeFilteringCase& other);
338 
339 	glu::RenderContext&				m_renderCtx;
340 	const glu::ContextInfo&			m_renderCtxInfo;
341 
342 	const deUint32					m_minFilter;
343 	const deUint32					m_magFilter;
344 	const deUint32					m_wrapS;
345 	const deUint32					m_wrapT;
346 
347 	const deUint32					m_format;
348 	const deUint32					m_dataType;
349 	const int						m_width;
350 	const int						m_height;
351 
352 	const std::vector<std::string>	m_filenames;
353 
354 	struct FilterCase
355 	{
356 		const glu::TextureCube*	texture;
357 		tcu::Vec2				bottomLeft;
358 		tcu::Vec2				topRight;
359 
FilterCasedeqp::gles2::Functional::TextureCubeFilteringCase::FilterCase360 		FilterCase (void)
361 			: texture(DE_NULL)
362 		{
363 		}
364 
FilterCasedeqp::gles2::Functional::TextureCubeFilteringCase::FilterCase365 		FilterCase (const glu::TextureCube* tex_, const tcu::Vec2& bottomLeft_, const tcu::Vec2& topRight_)
366 			: texture	(tex_)
367 			, bottomLeft(bottomLeft_)
368 			, topRight	(topRight_)
369 		{
370 		}
371 	};
372 
373 	std::vector<glu::TextureCube*>	m_textures;
374 	std::vector<FilterCase>			m_cases;
375 
376 	TextureRenderer					m_renderer;
377 
378 	int								m_caseNdx;
379 };
380 
TextureCubeFilteringCase(tcu::TestContext & testCtx,glu::RenderContext & renderCtx,const glu::ContextInfo & ctxInfo,const char * name,const char * desc,deUint32 minFilter,deUint32 magFilter,deUint32 wrapS,deUint32 wrapT,deUint32 format,deUint32 dataType,int width,int height)381 TextureCubeFilteringCase::TextureCubeFilteringCase (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const glu::ContextInfo& ctxInfo, const char* name, const char* desc, deUint32 minFilter, deUint32 magFilter, deUint32 wrapS, deUint32 wrapT, deUint32 format, deUint32 dataType, int width, int height)
382 	: TestCase					(testCtx, name, desc)
383 	, m_renderCtx				(renderCtx)
384 	, m_renderCtxInfo			(ctxInfo)
385 	, m_minFilter				(minFilter)
386 	, m_magFilter				(magFilter)
387 	, m_wrapS					(wrapS)
388 	, m_wrapT					(wrapT)
389 	, m_format					(format)
390 	, m_dataType				(dataType)
391 	, m_width					(width)
392 	, m_height					(height)
393 	, m_renderer				(renderCtx, testCtx.getLog(), glu::GLSL_VERSION_100_ES, glu::PRECISION_MEDIUMP)
394 	, m_caseNdx					(0)
395 {
396 }
397 
TextureCubeFilteringCase(tcu::TestContext & testCtx,glu::RenderContext & renderCtx,const glu::ContextInfo & ctxInfo,const char * name,const char * desc,deUint32 minFilter,deUint32 magFilter,deUint32 wrapS,deUint32 wrapT,const std::vector<std::string> & filenames)398 TextureCubeFilteringCase::TextureCubeFilteringCase (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const glu::ContextInfo& ctxInfo, const char* name, const char* desc, deUint32 minFilter, deUint32 magFilter, deUint32 wrapS, deUint32 wrapT, const std::vector<std::string>& filenames)
399 	: TestCase					(testCtx, name, desc)
400 	, m_renderCtx				(renderCtx)
401 	, m_renderCtxInfo			(ctxInfo)
402 	, m_minFilter				(minFilter)
403 	, m_magFilter				(magFilter)
404 	, m_wrapS					(wrapS)
405 	, m_wrapT					(wrapT)
406 	, m_format					(GL_NONE)
407 	, m_dataType				(GL_NONE)
408 	, m_width					(0)
409 	, m_height					(0)
410 	, m_filenames				(filenames)
411 	, m_renderer				(renderCtx, testCtx.getLog(), glu::GLSL_VERSION_100_ES, glu::PRECISION_MEDIUMP)
412 	, m_caseNdx					(0)
413 {
414 }
415 
~TextureCubeFilteringCase(void)416 TextureCubeFilteringCase::~TextureCubeFilteringCase (void)
417 {
418 	deinit();
419 }
420 
init(void)421 void TextureCubeFilteringCase::init (void)
422 {
423 	try
424 	{
425 		if (!m_filenames.empty())
426 		{
427 			m_textures.reserve(1);
428 			m_textures.push_back(glu::TextureCube::create(m_renderCtx, m_renderCtxInfo, m_testCtx.getArchive(), (int)m_filenames.size() / 6, m_filenames));
429 		}
430 		else
431 		{
432 			DE_ASSERT(m_width == m_height);
433 			m_textures.reserve(2);
434 			for (int ndx = 0; ndx < 2; ndx++)
435 				m_textures.push_back(new glu::TextureCube(m_renderCtx, m_format, m_dataType, m_width));
436 
437 			const bool				mipmaps		= deIsPowerOfTwo32(m_width) && deIsPowerOfTwo32(m_height);
438 			const int				numLevels	= mipmaps ? deLog2Floor32(de::max(m_width, m_height))+1 : 1;
439 			tcu::TextureFormatInfo	fmtInfo		= tcu::getTextureFormatInfo(m_textures[0]->getRefTexture().getFormat());
440 			tcu::Vec4				cBias		= fmtInfo.valueMin;
441 			tcu::Vec4				cScale		= fmtInfo.valueMax-fmtInfo.valueMin;
442 
443 			// Fill first with gradient texture.
444 			static const tcu::Vec4 gradients[tcu::CUBEFACE_LAST][2] =
445 			{
446 				{ tcu::Vec4(0.0f, 0.0f, 0.0f, 1.0f), tcu::Vec4(1.0f, 1.0f, 1.0f, 0.0f) }, // negative x
447 				{ tcu::Vec4(0.5f, 0.0f, 0.0f, 1.0f), tcu::Vec4(1.0f, 1.0f, 1.0f, 0.0f) }, // positive x
448 				{ tcu::Vec4(0.0f, 0.5f, 0.0f, 1.0f), tcu::Vec4(1.0f, 1.0f, 1.0f, 0.0f) }, // negative y
449 				{ tcu::Vec4(0.0f, 0.0f, 0.5f, 1.0f), tcu::Vec4(1.0f, 1.0f, 1.0f, 0.0f) }, // positive y
450 				{ tcu::Vec4(0.0f, 0.0f, 0.0f, 0.5f), tcu::Vec4(1.0f, 1.0f, 1.0f, 1.0f) }, // negative z
451 				{ tcu::Vec4(0.5f, 0.5f, 0.5f, 1.0f), tcu::Vec4(1.0f, 1.0f, 1.0f, 0.0f) }  // positive z
452 			};
453 			for (int face = 0; face < tcu::CUBEFACE_LAST; face++)
454 			{
455 				for (int levelNdx = 0; levelNdx < numLevels; levelNdx++)
456 				{
457 					m_textures[0]->getRefTexture().allocLevel((tcu::CubeFace)face, levelNdx);
458 					tcu::fillWithComponentGradients(m_textures[0]->getRefTexture().getLevelFace(levelNdx, (tcu::CubeFace)face), gradients[face][0]*cScale + cBias, gradients[face][1]*cScale + cBias);
459 				}
460 			}
461 
462 			// Fill second with grid texture.
463 			for (int face = 0; face < tcu::CUBEFACE_LAST; face++)
464 			{
465 				for (int levelNdx = 0; levelNdx < numLevels; levelNdx++)
466 				{
467 					deUint32	step	= 0x00ffffff / (numLevels*tcu::CUBEFACE_LAST);
468 					deUint32	rgb		= step*levelNdx*face;
469 					deUint32	colorA	= 0xff000000 | rgb;
470 					deUint32	colorB	= 0xff000000 | ~rgb;
471 
472 					m_textures[1]->getRefTexture().allocLevel((tcu::CubeFace)face, levelNdx);
473 					tcu::fillWithGrid(m_textures[1]->getRefTexture().getLevelFace(levelNdx, (tcu::CubeFace)face), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBias);
474 				}
475 			}
476 
477 			// Upload.
478 			for (std::vector<glu::TextureCube*>::iterator i = m_textures.begin(); i != m_textures.end(); i++)
479 				(*i)->upload();
480 		}
481 
482 		// Compute cases
483 		{
484 			const glu::TextureCube*	tex0	= m_textures[0];
485 			const glu::TextureCube* tex1	= m_textures.size() > 1 ? m_textures[1] : tex0;
486 
487 			// \note Coordinates are chosen so that they only sample face interior. ES3 has changed edge sampling behavior
488 			//		 and hw is not expected to implement both modes.
489 			m_cases.push_back(FilterCase(tex0, tcu::Vec2(-0.8f, -0.8f), tcu::Vec2(0.8f, 0.8f)));	// minification
490 			m_cases.push_back(FilterCase(tex0, tcu::Vec2(0.5f, 0.65f), tcu::Vec2(0.8f, 0.8f)));		// magnification
491 			m_cases.push_back(FilterCase(tex1, tcu::Vec2(-0.8f, -0.8f), tcu::Vec2(0.8f, 0.8f)));	// minification
492 			m_cases.push_back(FilterCase(tex1, tcu::Vec2(0.2f, 0.2f), tcu::Vec2(0.6f, 0.5f)));		// magnification
493 		}
494 
495 		m_caseNdx = 0;
496 		m_testCtx.setTestResult(QP_TEST_RESULT_PASS, "Pass");
497 	}
498 	catch (...)
499 	{
500 		// Clean up to save memory.
501 		TextureCubeFilteringCase::deinit();
502 		throw;
503 	}
504 }
505 
deinit(void)506 void TextureCubeFilteringCase::deinit (void)
507 {
508 	for (std::vector<glu::TextureCube*>::iterator i = m_textures.begin(); i != m_textures.end(); i++)
509 		delete *i;
510 	m_textures.clear();
511 
512 	m_renderer.clear();
513 	m_cases.clear();
514 }
515 
getFaceDesc(const tcu::CubeFace face)516 static const char* getFaceDesc (const tcu::CubeFace face)
517 {
518 	switch (face)
519 	{
520 		case tcu::CUBEFACE_NEGATIVE_X:	return "-X";
521 		case tcu::CUBEFACE_POSITIVE_X:	return "+X";
522 		case tcu::CUBEFACE_NEGATIVE_Y:	return "-Y";
523 		case tcu::CUBEFACE_POSITIVE_Y:	return "+Y";
524 		case tcu::CUBEFACE_NEGATIVE_Z:	return "-Z";
525 		case tcu::CUBEFACE_POSITIVE_Z:	return "+Z";
526 		default:
527 			DE_ASSERT(false);
528 			return DE_NULL;
529 	}
530 }
531 
iterate(void)532 TextureCubeFilteringCase::IterateResult TextureCubeFilteringCase::iterate (void)
533 {
534 	const glw::Functions&			gl				= m_renderCtx.getFunctions();
535 	const int						viewportSize	= 28;
536 	const RandomViewport			viewport		(m_renderCtx.getRenderTarget(), viewportSize, viewportSize, deStringHash(getName()) ^ deInt32Hash(m_caseNdx));
537 	const tcu::ScopedLogSection		iterSection		(m_testCtx.getLog(), string("Test") + de::toString(m_caseNdx), string("Test ") + de::toString(m_caseNdx));
538 	const FilterCase&				curCase			= m_cases[m_caseNdx];
539 	const tcu::TextureFormat&		texFmt			= curCase.texture->getRefTexture().getFormat();
540 	const tcu::TextureFormatInfo	fmtInfo			= tcu::getTextureFormatInfo(texFmt);
541 	ReferenceParams					sampleParams	(TEXTURETYPE_CUBE);
542 
543 	if (viewport.width < viewportSize || viewport.height < viewportSize)
544 		throw tcu::NotSupportedError("Too small render target", DE_NULL, __FILE__, __LINE__);
545 
546 	// Setup texture
547 	gl.bindTexture	(GL_TEXTURE_CUBE_MAP, curCase.texture->getGLTexture());
548 	gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MIN_FILTER,	m_minFilter);
549 	gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MAG_FILTER,	m_magFilter);
550 	gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_WRAP_S,		m_wrapS);
551 	gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_WRAP_T,		m_wrapT);
552 
553 	// Other state
554 	gl.viewport(viewport.x, viewport.y, viewport.width, viewport.height);
555 
556 	// Params for reference computation.
557 	sampleParams.sampler					= glu::mapGLSampler(m_wrapS, m_wrapT, m_minFilter, m_magFilter);
558 	sampleParams.sampler.seamlessCubeMap	= true;
559 	sampleParams.samplerType				= getSamplerType(texFmt);
560 	sampleParams.colorBias					= fmtInfo.lookupBias;
561 	sampleParams.colorScale					= fmtInfo.lookupScale;
562 	sampleParams.lodMode					= LODMODE_EXACT;
563 
564 	m_testCtx.getLog() << TestLog::Message << "Coordinates: " << curCase.bottomLeft << " -> " << curCase.topRight << TestLog::EndMessage;
565 
566 	for (int faceNdx = 0; faceNdx < tcu::CUBEFACE_LAST; faceNdx++)
567 	{
568 		const tcu::CubeFace		face		= tcu::CubeFace(faceNdx);
569 		tcu::Surface			result		(viewport.width, viewport.height);
570 		vector<float>			texCoord;
571 
572 		computeQuadTexCoordCube(texCoord, face, curCase.bottomLeft, curCase.topRight);
573 
574 		m_testCtx.getLog() << TestLog::Message << "Face " << getFaceDesc(face) << TestLog::EndMessage;
575 
576 		// \todo Log texture coordinates.
577 
578 		m_renderer.renderQuad(0, &texCoord[0], sampleParams);
579 		GLU_EXPECT_NO_ERROR(gl.getError(), "Draw");
580 
581 		glu::readPixels(m_renderCtx, viewport.x, viewport.y, result.getAccess());
582 		GLU_EXPECT_NO_ERROR(gl.getError(), "Read pixels");
583 
584 		{
585 			const bool				isNearestOnly	= m_minFilter == GL_NEAREST && m_magFilter == GL_NEAREST;
586 			const tcu::PixelFormat	pixelFormat		= m_renderCtx.getRenderTarget().getPixelFormat();
587 			const tcu::IVec4		colorBits		= max(getBitsVec(pixelFormat) - (isNearestOnly ? 1 : 2), tcu::IVec4(0)); // 1 inaccurate bit if nearest only, 2 otherwise
588 			tcu::LodPrecision		lodPrecision;
589 			tcu::LookupPrecision	lookupPrecision;
590 
591 			lodPrecision.derivateBits		= 5;
592 			lodPrecision.lodBits			= 3;
593 			lookupPrecision.colorThreshold	= tcu::computeFixedPointThreshold(colorBits) / sampleParams.colorScale;
594 			lookupPrecision.coordBits		= tcu::IVec3(9,9,9); // mediump interpolation
595 			lookupPrecision.uvwBits			= tcu::IVec3(3,3,0);
596 			lookupPrecision.colorMask		= getCompareMask(pixelFormat);
597 
598 			const bool isOk = verifyTextureResult(m_testCtx, result.getAccess(), curCase.texture->getRefTexture(),
599 												  &texCoord[0], sampleParams, lookupPrecision, lodPrecision, pixelFormat);
600 
601 			if (!isOk)
602 				m_testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Image verification failed");
603 		}
604 	}
605 
606 	m_caseNdx += 1;
607 	return m_caseNdx < (int)m_cases.size() ? CONTINUE : STOP;
608 }
609 
TextureFilteringTests(Context & context)610 TextureFilteringTests::TextureFilteringTests (Context& context)
611 	: TestCaseGroup(context, "filtering", "Texture Filtering Tests")
612 {
613 }
614 
~TextureFilteringTests(void)615 TextureFilteringTests::~TextureFilteringTests (void)
616 {
617 }
618 
init(void)619 void TextureFilteringTests::init (void)
620 {
621 	tcu::TestCaseGroup* group2D		= new tcu::TestCaseGroup(m_testCtx, "2d",	"2D Texture Filtering");
622 	tcu::TestCaseGroup*	groupCube	= new tcu::TestCaseGroup(m_testCtx, "cube",	"Cube Map Filtering");
623 	addChild(group2D);
624 	addChild(groupCube);
625 
626 	static const struct
627 	{
628 		const char*		name;
629 		deUint32		mode;
630 	} wrapModes[] =
631 	{
632 		{ "clamp",		GL_CLAMP_TO_EDGE },
633 		{ "repeat",		GL_REPEAT },
634 		{ "mirror",		GL_MIRRORED_REPEAT }
635 	};
636 
637 	static const struct
638 	{
639 		const char*		name;
640 		deUint32		mode;
641 	} minFilterModes[] =
642 	{
643 		{ "nearest",				GL_NEAREST					},
644 		{ "linear",					GL_LINEAR					},
645 		{ "nearest_mipmap_nearest",	GL_NEAREST_MIPMAP_NEAREST	},
646 		{ "linear_mipmap_nearest",	GL_LINEAR_MIPMAP_NEAREST	},
647 		{ "nearest_mipmap_linear",	GL_NEAREST_MIPMAP_LINEAR	},
648 		{ "linear_mipmap_linear",	GL_LINEAR_MIPMAP_LINEAR		}
649 	};
650 
651 	static const struct
652 	{
653 		const char*		name;
654 		deUint32		mode;
655 	} magFilterModes[] =
656 	{
657 		{ "nearest",	GL_NEAREST },
658 		{ "linear",		GL_LINEAR }
659 	};
660 
661 	static const struct
662 	{
663 		const char*		name;
664 		int				width;
665 		int				height;
666 	} sizes2D[] =
667 	{
668 		{ "pot",		32, 64 },
669 		{ "npot",		31, 55 }
670 	};
671 
672 	static const struct
673 	{
674 		const char*		name;
675 		int				width;
676 		int				height;
677 	} sizesCube[] =
678 	{
679 		{ "pot",		64, 64 },
680 		{ "npot",		63, 63 }
681 	};
682 
683 	static const struct
684 	{
685 		const char*		name;
686 		deUint32		format;
687 		deUint32		dataType;
688 	} formats[] =
689 	{
690 		{ "rgba8888",	GL_RGBA,			GL_UNSIGNED_BYTE			},
691 		{ "rgb888",		GL_RGB,				GL_UNSIGNED_BYTE			},
692 		{ "rgba4444",	GL_RGBA,			GL_UNSIGNED_SHORT_4_4_4_4	},
693 		{ "l8",			GL_LUMINANCE,		GL_UNSIGNED_BYTE			}
694 	};
695 
696 #define FOR_EACH(ITERATOR, ARRAY, BODY)	\
697 	for (int ITERATOR = 0; ITERATOR < DE_LENGTH_OF_ARRAY(ARRAY); ITERATOR++)	\
698 		BODY
699 
700 	// 2D cases.
701 	FOR_EACH(minFilter,		minFilterModes,
702 	FOR_EACH(magFilter,		magFilterModes,
703 	FOR_EACH(wrapMode,		wrapModes,
704 	FOR_EACH(format,		formats,
705 	FOR_EACH(size,			sizes2D,
706 		{
707 			bool isMipmap		= minFilterModes[minFilter].mode != GL_NEAREST && minFilterModes[minFilter].mode != GL_LINEAR;
708 			bool isClamp		= wrapModes[wrapMode].mode == GL_CLAMP_TO_EDGE;
709 			bool isRepeat		= wrapModes[wrapMode].mode == GL_REPEAT;
710 			bool isMagNearest	= magFilterModes[magFilter].mode == GL_NEAREST;
711 			bool isPotSize		= deIsPowerOfTwo32(sizes2D[size].width) && deIsPowerOfTwo32(sizes2D[size].height);
712 
713 			if ((isMipmap || !isClamp) && !isPotSize)
714 				continue; // Not supported.
715 
716 			if ((format != 0) && !(!isMipmap || (isRepeat && isMagNearest)))
717 				continue; // Skip.
718 
719 			string name = string("") + minFilterModes[minFilter].name + "_" + magFilterModes[magFilter].name + "_" + wrapModes[wrapMode].name + "_" + formats[format].name;
720 
721 			if (!isMipmap)
722 				name += string("_") + sizes2D[size].name;
723 
724 			group2D->addChild(new Texture2DFilteringCase(m_testCtx, m_context.getRenderContext(), m_context.getContextInfo(),
725 														 name.c_str(), "",
726 														 minFilterModes[minFilter].mode,
727 														 magFilterModes[magFilter].mode,
728 														 wrapModes[wrapMode].mode,
729 														 wrapModes[wrapMode].mode,
730 														 formats[format].format, formats[format].dataType,
731 														 sizes2D[size].width, sizes2D[size].height));
732 		})))))
733 
734 	// 2D ETC1 texture cases.
735 	{
736 		std::vector<std::string> filenames;
737 		for (int i = 0; i <= 7; i++)
738 			filenames.push_back(string("data/etc1/photo_helsinki_mip_") + de::toString(i) + ".pkm");
739 
740 		FOR_EACH(minFilter,		minFilterModes,
741 		FOR_EACH(magFilter,		magFilterModes,
742 		FOR_EACH(wrapMode,		wrapModes,
743 			{
744 				string name = string("") + minFilterModes[minFilter].name + "_" + magFilterModes[magFilter].name + "_" + wrapModes[wrapMode].name + "_etc1";
745 
746 				group2D->addChild(new Texture2DFilteringCase(m_testCtx, m_context.getRenderContext(), m_context.getContextInfo(),
747 															 name.c_str(), "",
748 															 minFilterModes[minFilter].mode,
749 															 magFilterModes[magFilter].mode,
750 															 wrapModes[wrapMode].mode,
751 															 wrapModes[wrapMode].mode,
752 															 filenames));
753 			})))
754 	}
755 
756 	// Cubemap cases.
757 	FOR_EACH(minFilter,		minFilterModes,
758 	FOR_EACH(magFilter,		magFilterModes,
759 	FOR_EACH(wrapMode,		wrapModes,
760 	FOR_EACH(format,		formats,
761 	FOR_EACH(size,			sizesCube,
762 		{
763 			bool isMipmap		= minFilterModes[minFilter].mode != GL_NEAREST && minFilterModes[minFilter].mode != GL_LINEAR;
764 			bool isClamp		= wrapModes[wrapMode].mode == GL_CLAMP_TO_EDGE;
765 			bool isRepeat		= wrapModes[wrapMode].mode == GL_REPEAT;
766 			bool isMagNearest	= magFilterModes[magFilter].mode == GL_NEAREST;
767 			bool isPotSize		= deIsPowerOfTwo32(sizesCube[size].width) && deIsPowerOfTwo32(sizesCube[size].height);
768 
769 			if ((isMipmap || !isClamp) && !isPotSize)
770 				continue; // Not supported.
771 
772 			if (format != 0 && !(!isMipmap || (isRepeat && isMagNearest)))
773 				continue; // Skip.
774 
775 			string name = string("") + minFilterModes[minFilter].name + "_" + magFilterModes[magFilter].name + "_" + wrapModes[wrapMode].name + "_" + formats[format].name;
776 
777 			if (!isMipmap)
778 				name += string("_") + sizesCube[size].name;
779 
780 			groupCube->addChild(new TextureCubeFilteringCase(m_testCtx, m_context.getRenderContext(), m_context.getContextInfo(),
781 															 name.c_str(), "",
782 															 minFilterModes[minFilter].mode,
783 															 magFilterModes[magFilter].mode,
784 															 wrapModes[wrapMode].mode,
785 															 wrapModes[wrapMode].mode,
786 															 formats[format].format, formats[format].dataType,
787 															 sizesCube[size].width, sizesCube[size].height));
788 		})))))
789 
790 	// Cubemap ETC1 cases
791 	{
792 		static const char* faceExt[] = { "neg_x", "pos_x", "neg_y", "pos_y", "neg_z", "pos_z" };
793 
794 		const int		numLevels	= 7;
795 		vector<string>	filenames;
796 		for (int level = 0; level < numLevels; level++)
797 			for (int face = 0; face < tcu::CUBEFACE_LAST; face++)
798 				filenames.push_back(string("data/etc1/skybox_") + faceExt[face] + "_mip_" + de::toString(level) + ".pkm");
799 
800 		FOR_EACH(minFilter,		minFilterModes,
801 		FOR_EACH(magFilter,		magFilterModes,
802 			{
803 				string name = string("") + minFilterModes[minFilter].name + "_" + magFilterModes[magFilter].name + "_clamp_etc1";
804 
805 				groupCube->addChild(new TextureCubeFilteringCase(m_testCtx, m_context.getRenderContext(), m_context.getContextInfo(),
806 																 name.c_str(), "",
807 																 minFilterModes[minFilter].mode,
808 																 magFilterModes[magFilter].mode,
809 																 GL_CLAMP_TO_EDGE,
810 																 GL_CLAMP_TO_EDGE,
811 																 filenames));
812 			}))
813 	}
814 }
815 
816 } // Functional
817 } // gles2
818 } // deqp
819