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1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #ifndef QUICHE_QUIC_CORE_QUIC_PACKET_WRITER_H_
6 #define QUICHE_QUIC_CORE_QUIC_PACKET_WRITER_H_
7 
8 #include <cstddef>
9 #include <utility>
10 
11 #include "absl/types/optional.h"
12 #include "quiche/quic/core/quic_packets.h"
13 #include "quiche/quic/platform/api/quic_export.h"
14 #include "quiche/quic/platform/api/quic_ip_address.h"
15 #include "quiche/quic/platform/api/quic_socket_address.h"
16 
17 namespace quic {
18 
19 struct WriteResult;
20 
21 struct QUIC_EXPORT_PRIVATE PerPacketOptions {
~PerPacketOptionsPerPacketOptions22   virtual ~PerPacketOptions() {}
23 
24   // Returns a heap-allocated copy of |this|.
25   //
26   // The subclass implementation of this method should look like this:
27   //   return std::make_unique<MyAwesomePerPacketOptions>(*this);
28   //
29   // This method is declared pure virtual in order to ensure the subclasses
30   // would not forget to override it.
31   virtual std::unique_ptr<PerPacketOptions> Clone() const = 0;
32 
33   // Specifies ideal release time delay for this packet.
34   QuicTime::Delta release_time_delay = QuicTime::Delta::Zero();
35   // Whether it is allowed to send this packet without |release_time_delay|.
36   bool allow_burst = false;
37   // ECN codepoint to use when sending this packet.
38   QuicEcnCodepoint ecn_codepoint = ECN_NOT_ECT;
39 };
40 
41 // An interface between writers and the entity managing the
42 // socket (in our case the QuicDispatcher).  This allows the Dispatcher to
43 // control writes, and manage any writers who end up write blocked.
44 // A concrete writer works in one of the two modes:
45 // - PassThrough mode. This is the default mode. Caller calls WritePacket with
46 //   caller-allocated packet buffer. Unless the writer is blocked, each call to
47 //   WritePacket triggers a write using the underlying socket API.
48 //
49 // - Batch mode. In this mode, a call to WritePacket may not cause a packet to
50 //   be sent using the underlying socket API. Instead, multiple packets are
51 //   saved in the writer's internal buffer until they are flushed. The flush can
52 //   be explicit, by calling Flush, or implicit, e.g. by calling
53 //   WritePacket when the internal buffer is near full.
54 //
55 // Buffer management:
56 // In Batch mode, a writer manages an internal buffer, which is large enough to
57 // hold multiple packets' data. If the caller calls WritePacket with a
58 // caller-allocated packet buffer, the writer will memcpy the buffer into the
59 // internal buffer. Caller can also avoid this memcpy by:
60 // 1. Call GetNextWriteLocation to get a pointer P into the internal buffer.
61 // 2. Serialize the packet directly to P.
62 // 3. Call WritePacket with P as the |buffer|.
63 class QUIC_EXPORT_PRIVATE QuicPacketWriter {
64  public:
~QuicPacketWriter()65   virtual ~QuicPacketWriter() {}
66 
67   // PassThrough mode:
68   // Sends the packet out to the peer, with some optional per-packet options.
69   // If the write succeeded, the result's status is WRITE_STATUS_OK and
70   // bytes_written is populated. If the write failed, the result's status is
71   // WRITE_STATUS_BLOCKED or WRITE_STATUS_ERROR and error_code is populated.
72   //
73   // Batch mode:
74   // If the writer is blocked, return WRITE_STATUS_BLOCKED immediately.
75   // If the packet can be batched with other buffered packets, save the packet
76   // to the internal buffer.
77   // If the packet can not be batched, or the internal buffer is near full after
78   // it is buffered, the internal buffer is flushed to free up space.
79   // Return WriteResult(WRITE_STATUS_OK, <bytes_flushed>) on success. When
80   // <bytes_flushed> is zero, it means the packet is buffered and not flushed.
81   // Return WRITE_STATUS_BLOCKED if the packet is not buffered and the socket is
82   // blocked while flushing.
83   // Otherwise return an error status.
84   //
85   // Options must be either null, or created for the particular QuicPacketWriter
86   // implementation. Options may be ignored, depending on the implementation.
87   //
88   // Some comment about memory management if |buffer| was previously acquired
89   // by a call to "GetNextWriteLocation()":
90   //
91   // a) When WRITE_STATUS_OK is returned, the caller expects the writer owns the
92   // packet buffers and they will be released when the write finishes.
93   //
94   // b) When this function returns any status >= WRITE_STATUS_ERROR, the caller
95   // expects the writer releases the buffer (if needed) before the function
96   // returns.
97   //
98   // c) When WRITE_STATUS_BLOCKED is returned, the caller makes a copy of the
99   // buffer and will retry after unblock, so if |payload| is allocated from
100   // GetNextWriteLocation(), it
101   //    1) needs to be released before return, and
102   //    2) the content of |payload| should not change after return.
103   //
104   // d) When WRITE_STATUS_BLOCKED_DATA_BUFFERED is returned, the caller expects
105   // 1) the writer owns the packet buffers, and 2) the writer will re-send the
106   // packet when it unblocks.
107   virtual WriteResult WritePacket(const char* buffer, size_t buf_len,
108                                   const QuicIpAddress& self_address,
109                                   const QuicSocketAddress& peer_address,
110                                   PerPacketOptions* options) = 0;
111 
112   // Returns true if the network socket is not writable.
113   virtual bool IsWriteBlocked() const = 0;
114 
115   // Records that the socket has become writable, for example when an EPOLLOUT
116   // is received or an asynchronous write completes.
117   virtual void SetWritable() = 0;
118 
119   // The error code used by the writer to indicate that the write failed due to
120   // supplied packet being too big.  This is equivalent to returning
121   // WRITE_STATUS_MSG_TOO_BIG as a status.
122   virtual absl::optional<int> MessageTooBigErrorCode() const = 0;
123 
124   // Returns the maximum size of the packet which can be written using this
125   // writer for the supplied peer address.  This size may actually exceed the
126   // size of a valid QUIC packet.
127   virtual QuicByteCount GetMaxPacketSize(
128       const QuicSocketAddress& peer_address) const = 0;
129 
130   // Returns true if the socket supports release timestamp.
131   virtual bool SupportsReleaseTime() const = 0;
132 
133   // True=Batch mode. False=PassThrough mode.
134   virtual bool IsBatchMode() const = 0;
135 
136   // PassThrough mode: Return {nullptr, nullptr}
137   //
138   // Batch mode:
139   // Return the QuicPacketBuffer for the next packet. A minimum of
140   // kMaxOutgoingPacketSize is guaranteed to be available from the returned
141   // address. If the internal buffer does not have enough space,
142   // {nullptr, nullptr} is returned. All arguments should be identical to the
143   // follow-up call to |WritePacket|, they are here to allow advanced packet
144   // memory management in packet writers, e.g. one packet buffer pool per
145   // |peer_address|.
146   //
147   // If QuicPacketBuffer.release_buffer is !nullptr, it should be called iff
148   // the caller does not call WritePacket for the returned buffer.
149   virtual QuicPacketBuffer GetNextWriteLocation(
150       const QuicIpAddress& self_address,
151       const QuicSocketAddress& peer_address) = 0;
152 
153   // PassThrough mode: Return WriteResult(WRITE_STATUS_OK, 0).
154   //
155   // Batch mode:
156   // Try send all buffered packets.
157   // - Return WriteResult(WRITE_STATUS_OK, <bytes_flushed>) if all buffered
158   //   packets were sent successfully.
159   // - Return WRITE_STATUS_BLOCKED if the underlying socket is blocked while
160   //   sending. Some packets may have been sent, packets not sent will stay in
161   //   the internal buffer.
162   // - Return a status >= WRITE_STATUS_ERROR if an error was encuontered while
163   //   sending. As this is not a re-tryable error, any batched packets which
164   //   were on memory acquired via GetNextWriteLocation() should be released and
165   //   the batch should be dropped.
166   virtual WriteResult Flush() = 0;
167 };
168 
169 }  // namespace quic
170 
171 #endif  // QUICHE_QUIC_CORE_QUIC_PACKET_WRITER_H_
172