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1 /*
2  * Copyright (C) 2016 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #ifndef OBOE_STREAM_CALLBACK_H
18 #define OBOE_STREAM_CALLBACK_H
19 
20 #include "oboe/Definitions.h"
21 
22 namespace oboe {
23 
24 class AudioStream;
25 
26 /**
27  * AudioStreamDataCallback defines a callback interface for
28  * moving data to/from an audio stream using `onAudioReady`
29  * 2) being alerted when a stream has an error using `onError*` methods
30  *
31  * It is used with AudioStreamBuilder::setDataCallback().
32  */
33 
34 class AudioStreamDataCallback {
35 public:
36     virtual ~AudioStreamDataCallback() = default;
37 
38     /**
39      * A buffer is ready for processing.
40      *
41      * For an output stream, this function should render and write numFrames of data
42      * in the stream's current data format to the audioData buffer.
43      *
44      * For an input stream, this function should read and process numFrames of data
45      * from the audioData buffer.
46      *
47      * The audio data is passed through the buffer. So do NOT call read() or
48      * write() on the stream that is making the callback.
49      *
50      * Note that numFrames can vary unless AudioStreamBuilder::setFramesPerCallback()
51      * is called.
52      *
53      * Also note that this callback function should be considered a "real-time" function.
54      * It must not do anything that could cause an unbounded delay because that can cause the
55      * audio to glitch or pop.
56      *
57      * These are things the function should NOT do:
58      * <ul>
59      * <li>allocate memory using, for example, malloc() or new</li>
60      * <li>any file operations such as opening, closing, reading or writing</li>
61      * <li>any network operations such as streaming</li>
62      * <li>use any mutexes or other synchronization primitives</li>
63      * <li>sleep</li>
64      * <li>oboeStream->stop(), pause(), flush() or close()</li>
65      * <li>oboeStream->read()</li>
66      * <li>oboeStream->write()</li>
67      * </ul>
68      *
69      * The following are OK to call from the data callback:
70      * <ul>
71      * <li>oboeStream->get*()</li>
72      * <li>oboe::convertToText()</li>
73      * <li>oboeStream->setBufferSizeInFrames()</li>
74      * </ul>
75      *
76      * If you need to move data, eg. MIDI commands, in or out of the callback function then
77      * we recommend the use of non-blocking techniques such as an atomic FIFO.
78      *
79      * @param audioStream pointer to the associated stream
80      * @param audioData buffer containing input data or a place to put output data
81      * @param numFrames number of frames to be processed
82      * @return DataCallbackResult::Continue or DataCallbackResult::Stop
83      */
84     virtual DataCallbackResult onAudioReady(
85             AudioStream *audioStream,
86             void *audioData,
87             int32_t numFrames) = 0;
88 };
89 
90 /**
91  * AudioStreamErrorCallback defines a callback interface for
92  * being alerted when a stream has an error or is disconnected
93  * using `onError*` methods.
94  *
95  * Note: This callback is only fired when an AudioStreamCallback is set.
96  * If you use AudioStream::write() you have to evaluate the return codes of
97  * AudioStream::write() to notice errors in the stream.
98  *
99  * It is used with AudioStreamBuilder::setErrorCallback().
100  */
101 class AudioStreamErrorCallback {
102 public:
103     virtual ~AudioStreamErrorCallback() = default;
104 
105     /**
106      * This will be called before other `onError` methods when an error occurs on a stream,
107      * such as when the stream is disconnected.
108      *
109      * It can be used to override and customize the normal error processing.
110      * Use of this method is considered an advanced technique.
111      * It might, for example, be used if an app want to use a high level lock when
112      * closing and reopening a stream.
113      * Or it might be used when an app want to signal a management thread that handles
114      * all of the stream state.
115      *
116      * If this method returns false it indicates that the stream has *not been stopped and closed
117      * by the application. In this case it will be stopped by Oboe in the following way:
118      * onErrorBeforeClose() will be called, then the stream will be closed and onErrorAfterClose()
119      * will be closed.
120      *
121      * If this method returns true it indicates that the stream *has* been stopped and closed
122      * by the application and Oboe will not do this.
123      * In that case, the app MUST stop() and close() the stream.
124      *
125      * This method will be called on a thread created by Oboe.
126      *
127      * @param audioStream pointer to the associated stream
128      * @param error
129      * @return true if the stream has been stopped and closed, false if not
130      */
onError(AudioStream *,Result)131     virtual bool onError(AudioStream* /* audioStream */, Result /* error */) {
132         return false;
133     }
134 
135     /**
136      * This will be called when an error occurs on a stream,
137      * such as when the stream is disconnected,
138      * and if onError() returns false (indicating that the error has not already been handled).
139      *
140      * Note that this will be called on a thread created by Oboe.
141      *
142      * The underlying stream will already be stopped by Oboe but not yet closed.
143      * So the stream can be queried.
144      *
145      * Do not close or delete the stream in this method because it will be
146      * closed after this method returns.
147      *
148      * @param audioStream pointer to the associated stream
149      * @param error
150      */
onErrorBeforeClose(AudioStream *,Result)151     virtual void onErrorBeforeClose(AudioStream* /* audioStream */, Result /* error */) {}
152 
153     /**
154      * This will be called when an error occurs on a stream,
155      * such as when the stream is disconnected,
156      * and if onError() returns false (indicating that the error has not already been handled).
157      *
158      * The underlying AAudio or OpenSL ES stream will already be stopped AND closed by Oboe.
159      * So the underlying stream cannot be referenced.
160      * But you can still query most parameters.
161      *
162      * This callback could be used to reopen a new stream on another device.
163      *
164      * @param audioStream pointer to the associated stream
165      * @param error
166      */
onErrorAfterClose(AudioStream *,Result)167     virtual void onErrorAfterClose(AudioStream* /* audioStream */, Result /* error */) {}
168 
169 };
170 
171 /**
172  * AudioStreamCallback defines a callback interface for:
173  *
174  * 1) moving data to/from an audio stream using `onAudioReady`
175  * 2) being alerted when a stream has an error using `onError*` methods
176  *
177  * It is used with AudioStreamBuilder::setCallback().
178  *
179  * It combines the interfaces defined by AudioStreamDataCallback and AudioStreamErrorCallback.
180  * This was the original callback object. We now recommend using the individual interfaces
181  * and using setDataCallback() and setErrorCallback().
182  *
183  * @deprecated Use `AudioStreamDataCallback` and `AudioStreamErrorCallback` instead
184  */
185 class AudioStreamCallback : public AudioStreamDataCallback,
186                             public AudioStreamErrorCallback {
187 public:
188     virtual ~AudioStreamCallback() = default;
189 };
190 
191 } // namespace oboe
192 
193 #endif //OBOE_STREAM_CALLBACK_H
194