• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 // Copyright 2021 The Pigweed Authors
2 //
3 // Licensed under the Apache License, Version 2.0 (the "License"); you may not
4 // use this file except in compliance with the License. You may obtain a copy of
5 // the License at
6 //
7 //     https://www.apache.org/licenses/LICENSE-2.0
8 //
9 // Unless required by applicable law or agreed to in writing, software
10 // distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
11 // WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
12 // License for the specific language governing permissions and limitations under
13 // the License.
14 #pragma once
15 
16 #include "pw_rpc/client.h"
17 #include "pw_rpc/server.h"
18 
19 namespace pw::rpc {
20 
21 // Class that wraps both an RPC client and a server, simplifying RPC setup when
22 // a device needs to function as both.
23 class ClientServer {
24  public:
25   // If dynamic allocation is supported, it is not necessary to preallocate a
26   // channels list.
27 #if PW_RPC_DYNAMIC_ALLOCATION
28   _PW_RPC_CONSTEXPR ClientServer() = default;
29 #endif  // PW_RPC_DYNAMIC_ALLOCATION
30 
ClientServer(span<Channel> channels)31   _PW_RPC_CONSTEXPR ClientServer(span<Channel> channels)
32       : client_(channels), server_(channels) {}
33 
34   // Sends a packet to either the client or the server, depending on its type.
35   Status ProcessPacket(ConstByteSpan packet);
36 
client()37   constexpr Client& client() { return client_; }
server()38   constexpr Server& server() { return server_; }
39 
40  private:
41   Client client_;
42   Server server_;
43 };
44 
45 }  // namespace pw::rpc
46