1 /* 2 * Copyright 2022 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 #pragma once 18 19 #include <ftl/non_null.h> 20 #include <scheduler/Fps.h> 21 22 // TODO(b/241285191): Pull this to <ui/DisplayMode.h> 23 #include "DisplayHardware/DisplayMode.h" 24 25 namespace android::scheduler { 26 27 struct FrameRateMode { 28 Fps fps; // The render frame rate, which is a divisor of modePtr->getFps(). 29 ftl::NonNull<DisplayModePtr> modePtr; 30 31 bool operator==(const FrameRateMode& other) const { 32 return isApproxEqual(fps, other.fps) && modePtr == other.modePtr; 33 } 34 35 bool operator!=(const FrameRateMode& other) const { return !(*this == other); } 36 }; 37 to_string(const FrameRateMode & mode)38inline std::string to_string(const FrameRateMode& mode) { 39 return to_string(mode.fps) + " (" + to_string(mode.modePtr->getFps()) + ")"; 40 } 41 42 } // namespace android::scheduler 43