• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 /*
2  * Copyright 2022 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #pragma once
18 
19 #include <ftl/non_null.h>
20 #include <scheduler/Fps.h>
21 
22 // TODO(b/241285191): Pull this to <ui/DisplayMode.h>
23 #include "DisplayHardware/DisplayMode.h"
24 
25 namespace android::scheduler {
26 
27 struct FrameRateMode {
28     Fps fps; // The render frame rate, which is a divisor of modePtr->getFps().
29     ftl::NonNull<DisplayModePtr> modePtr;
30 
31     bool operator==(const FrameRateMode& other) const {
32         return isApproxEqual(fps, other.fps) && modePtr == other.modePtr;
33     }
34 
35     bool operator!=(const FrameRateMode& other) const { return !(*this == other); }
36 };
37 
to_string(const FrameRateMode & mode)38 inline std::string to_string(const FrameRateMode& mode) {
39     return to_string(mode.fps) + " (" + to_string(mode.modePtr->getFps()) + ")";
40 }
41 
42 } // namespace android::scheduler
43