1#version 100 2// Copyright 2021 The Android Open Source Project 3// 4// Licensed under the Apache License, Version 2.0 (the "License"); 5// you may not use this file except in compliance with the License. 6// You may obtain a copy of the License at 7// 8// http://www.apache.org/licenses/LICENSE-2.0 9// 10// Unless required by applicable law or agreed to in writing, software 11// distributed under the License is distributed on an "AS IS" BASIS, 12// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13// See the License for the specific language governing permissions and 14// limitations under the License. 15 16// ES 2 fragment shader that samples from an external texture with uTexSampler, 17// copying from this texture to the current output. 18 19#extension GL_OES_EGL_image_external : require 20precision mediump float; 21uniform samplerExternalOES uTexSampler; 22varying vec2 vTexSamplingCoord; 23void main() { 24 gl_FragColor = texture2D(uTexSampler, vTexSamplingCoord); 25} 26