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1 /*
2  * Copyright 2016 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #ifndef GrTextureProxy_DEFINED
9 #define GrTextureProxy_DEFINED
10 
11 #include "include/core/SkRefCnt.h"
12 #include "include/core/SkTypes.h"
13 #include "include/gpu/GpuTypes.h"
14 #include "include/private/base/SkDebug.h"
15 #include "include/private/gpu/ganesh/GrTypesPriv.h"
16 #include "src/gpu/ResourceKey.h"
17 #include "src/gpu/ganesh/GrSurface.h"
18 #include "src/gpu/ganesh/GrSurfaceProxy.h"
19 #include "src/gpu/ganesh/GrSurfaceProxyPriv.h"
20 
21 #include <cstddef>
22 #include <memory>
23 #include <string_view>
24 
25 class GrBackendFormat;
26 class GrDeferredProxyUploader;
27 enum class GrProtected : bool;
28 class GrProxyProvider;
29 class GrResourceProvider;
30 class GrTextureProxyPriv;
31 enum class SkBackingFit;
32 struct SkISize;
33 
34 // This class delays the acquisition of textures until they are actually required
35 class GrTextureProxy : virtual public GrSurfaceProxy {
36 public:
asTextureProxy()37     GrTextureProxy* asTextureProxy() override { return this; }
asTextureProxy()38     const GrTextureProxy* asTextureProxy() const override { return this; }
39 
40     // Actually instantiate the backing texture, if necessary
41     bool instantiate(GrResourceProvider*) override;
42 
43     // If we are instantiated and have a target, return the mip state of that target. Otherwise
44     // returns the proxy's mip state from creation time. This is useful for lazy proxies which may
45     // claim to not need mips at creation time, but the instantiation happens to give us a mipped
46     // target. In that case we should use that for our benefit to avoid possible copies/mip
47     // generation later.
48     skgpu::Mipmapped mipmapped() const;
49 
mipmapsAreDirty()50     bool mipmapsAreDirty() const {
51         SkASSERT((skgpu::Mipmapped::kNo == fMipmapped) ==
52                  (GrMipmapStatus::kNotAllocated == fMipmapStatus));
53         return skgpu::Mipmapped::kYes == fMipmapped && GrMipmapStatus::kValid != fMipmapStatus;
54     }
markMipmapsDirty()55     void markMipmapsDirty() {
56         SkASSERT(skgpu::Mipmapped::kYes == fMipmapped);
57         fMipmapStatus = GrMipmapStatus::kDirty;
58     }
markMipmapsClean()59     void markMipmapsClean() {
60         SkASSERT(skgpu::Mipmapped::kYes == fMipmapped);
61         fMipmapStatus = GrMipmapStatus::kValid;
62     }
63 
64     // Returns the skgpu::Mipmapped value of the proxy from creation time regardless of whether it has
65     // been instantiated or not.
proxyMipmapped()66     skgpu::Mipmapped proxyMipmapped() const { return fMipmapped; }
67 
68     GrTextureType textureType() const;
69 
70     /** If true then the texture does not support MIP maps and only supports clamp wrap mode. */
hasRestrictedSampling()71     bool hasRestrictedSampling() const {
72         return GrTextureTypeHasRestrictedSampling(this->textureType());
73     }
74 
75     // Returns true if the passed in proxies can be used as dynamic state together when flushing
76     // draws to the gpu. This accepts GrSurfaceProxy since the information needed is defined on
77     // that type, but this function exists in GrTextureProxy because it's only relevant when the
78     // proxies are being used as textures.
79     static bool ProxiesAreCompatibleAsDynamicState(const GrSurfaceProxy* first,
80                                                    const GrSurfaceProxy* second);
81 
82     /**
83      * Return the texture proxy's unique key. It will be invalid if the proxy doesn't have one.
84      */
getUniqueKey()85     const skgpu::UniqueKey& getUniqueKey() const override {
86 #ifdef SK_DEBUG
87         if (this->isInstantiated() && fUniqueKey.isValid() && fSyncTargetKey &&
88             fCreatingProvider == GrDDLProvider::kNo) {
89             GrSurface* surface = this->peekSurface();
90             SkASSERT(surface);
91 
92             SkASSERT(surface->getUniqueKey().isValid());
93             // It is possible for a non-keyed proxy to have a uniquely keyed resource assigned to
94             // it. This just means that a future user of the resource will be filling it with unique
95             // data. However, if the proxy has a unique key its attached resource should also
96             // have that key.
97             SkASSERT(fUniqueKey == surface->getUniqueKey());
98         }
99 #endif
100 
101         return fUniqueKey;
102     }
103 
104     /**
105      * Internal-only helper class used for manipulations of the resource by the cache.
106      */
107     class CacheAccess;
108     inline CacheAccess cacheAccess();
109     inline const CacheAccess cacheAccess() const;  // NOLINT(readability-const-return-type)
110 
111     // Provides access to special purpose functions.
112     GrTextureProxyPriv texPriv();
113     const GrTextureProxyPriv texPriv() const;  // NOLINT(readability-const-return-type)
114 
115     SkDEBUGCODE(GrDDLProvider creatingProvider() const { return fCreatingProvider; })
116 
117 protected:
118     // DDL TODO: rm the GrSurfaceProxy friending
119     friend class GrSurfaceProxy;   // for ctors
120     friend class GrProxyProvider;  // for ctors
121     friend class GrTextureProxyPriv;
122     friend class GrSurfaceProxyPriv;  // ability to change key sync state after lazy instantiation.
123 
124     // Deferred version - no data.
125     GrTextureProxy(const GrBackendFormat&,
126                    SkISize,
127                    skgpu::Mipmapped,
128                    GrMipmapStatus,
129                    SkBackingFit,
130                    skgpu::Budgeted,
131                    GrProtected,
132                    GrInternalSurfaceFlags,
133                    UseAllocator,
134                    GrDDLProvider creatingProvider,
135                    std::string_view label);
136 
137     // Lazy-callback version
138     // There are two main use cases for lazily-instantiated proxies:
139     //   basic knowledge - width, height, config, origin are known
140     //   minimal knowledge - only config is known.
141     //
142     // The basic knowledge version is used for DDL where we know the type of proxy we are going to
143     // use, but we don't have access to the GPU yet to instantiate it.
144     //
145     // The minimal knowledge version is used for when we are generating an atlas but we do not know
146     // the final size until we have finished adding to it.
147     GrTextureProxy(LazyInstantiateCallback&&,
148                    const GrBackendFormat&,
149                    SkISize,
150                    skgpu::Mipmapped,
151                    GrMipmapStatus,
152                    SkBackingFit,
153                    skgpu::Budgeted,
154                    GrProtected,
155                    GrInternalSurfaceFlags,
156                    UseAllocator,
157                    GrDDLProvider creatingProvider,
158                    std::string_view label);
159 
160     // Wrapped version
161     GrTextureProxy(sk_sp<GrSurface>,
162                    UseAllocator,
163                    GrDDLProvider creatingProvider);
164 
165     ~GrTextureProxy() override;
166 
167     sk_sp<GrSurface> createSurface(GrResourceProvider*) const override;
168 
169     // By default uniqueKeys are propagated from a textureProxy to its backing GrTexture.
170     // Setting syncTargetKey to false disables this behavior and only keeps the unique key
171     // on the proxy.
setTargetKeySync(bool sync)172     void setTargetKeySync(bool sync) { fSyncTargetKey = sync; }
173 
174 private:
175     // WARNING: Be careful when adding or removing fields here. ASAN is likely to trigger warnings
176     // when instantiating GrTextureRenderTargetProxy. The std::function in GrSurfaceProxy makes
177     // each class in the diamond require 16 byte alignment. Clang appears to layout the fields for
178     // each class to achieve the necessary alignment. However, ASAN checks the alignment of 'this'
179     // in the constructors, and always looks for the full 16 byte alignment, even if the fields in
180     // that particular class don't require it. Changing the size of this object can move the start
181     // address of other types, leading to this problem.
182 
183     skgpu::Mipmapped fMipmapped;
184 
185     // This tracks the mipmap status at the proxy level and is thus somewhat distinct from the
186     // backing GrTexture's mipmap status. In particular, this status is used to determine when
187     // mipmap levels need to be explicitly regenerated during the execution of a DAG of opsTasks.
188     GrMipmapStatus   fMipmapStatus;
189     // TEMPORARY: We are in the process of moving GrMipmapStatus from the texture to the proxy.
190     // We track the fInitialMipmapStatus here so we can assert that the proxy did indeed expect
191     // the correct mipmap status immediately after instantiation.
192     //
193     // NOTE: fMipmapStatus may no longer be equal to fInitialMipmapStatus by the time the texture
194     // is instantiated, since it tracks mipmaps in the time frame in which the DAG is being built.
195     SkDEBUGCODE(const GrMipmapStatus fInitialMipmapStatus;)
196 
197     bool             fSyncTargetKey = true;  // Should target's unique key be sync'ed with ours.
198 
199     // For GrTextureProxies created in a DDL recording thread it is possible for the uniqueKey
200     // to be cleared on the backing GrTexture while the uniqueKey remains on the proxy.
201     // A fCreatingProvider of DDLProvider::kYes loosens up asserts that the key of an instantiated
202     // uniquely-keyed textureProxy is also always set on the backing GrTexture.
203     GrDDLProvider    fCreatingProvider = GrDDLProvider::kNo;
204 
205     skgpu::UniqueKey      fUniqueKey;
206     GrProxyProvider* fProxyProvider; // only set when fUniqueKey is valid
207 
208     LazySurfaceDesc callbackDesc() const override;
209 
210     // Only used for proxies whose contents are being prepared on a worker thread. This object
211     // stores the texture data, allowing the proxy to remain uninstantiated until flush. At that
212     // point, the proxy is instantiated, and this data is used to perform an ASAP upload.
213     std::unique_ptr<GrDeferredProxyUploader> fDeferredUploader;
214 
215     size_t onUninstantiatedGpuMemorySize() const override;
216 
217     // Methods made available via GrTextureProxy::CacheAccess
218     void setUniqueKey(GrProxyProvider*, const skgpu::UniqueKey&);
219     void clearUniqueKey();
220 
221     SkDEBUGCODE(void onValidateSurface(const GrSurface*) override;)
222 
223     using INHERITED = GrSurfaceProxy;
224 };
225 
226 #endif
227