1 /* 2 * Copyright 2021 Google LLC 3 * 4 * Use of this source code is governed by a BSD-style license that can be 5 * found in the LICENSE file. 6 */ 7 8 #ifndef skgpu_graphite_Texture_DEFINED 9 #define skgpu_graphite_Texture_DEFINED 10 11 #include "include/core/SkSize.h" 12 #include "include/gpu/graphite/TextureInfo.h" 13 #include "src/gpu/graphite/Resource.h" 14 #include "src/gpu/graphite/ResourceTypes.h" 15 16 namespace skgpu { 17 class MutableTextureStateRef; 18 class RefCntedCallback; 19 enum class Budgeted : bool; 20 }; 21 22 namespace skgpu::graphite { 23 24 class Texture : public Resource { 25 public: 26 ~Texture() override; 27 numSamples()28 int numSamples() const { return fInfo.numSamples(); } mipmapped()29 Mipmapped mipmapped() const { return fInfo.mipmapped(); } 30 dimensions()31 SkISize dimensions() const { return fDimensions; } textureInfo()32 const TextureInfo& textureInfo() const { return fInfo; } 33 34 void setReleaseCallback(sk_sp<RefCntedCallback>); 35 36 protected: 37 Texture(const SharedContext*, 38 SkISize dimensions, 39 const TextureInfo& info, 40 sk_sp<MutableTextureStateRef> mutableState, 41 Ownership, 42 skgpu::Budgeted); 43 44 MutableTextureStateRef* mutableState() const; 45 46 private: 47 SkISize fDimensions; 48 TextureInfo fInfo; 49 sk_sp<MutableTextureStateRef> fMutableState; 50 sk_sp<RefCntedCallback> fReleaseCallback; 51 }; 52 53 } // namepsace skgpu::graphite 54 55 #endif // skgpu_graphite_Texture_DEFINED 56