1 /* 2 * Copyright 2022 Google LLC 3 * 4 * Use of this source code is governed by a BSD-style license that can be 5 * found in the LICENSE file. 6 */ 7 8 #ifndef skgpu_graphite_render_CoverBoundsRenderStep_DEFINED 9 #define skgpu_graphite_render_CoverBoundsRenderStep_DEFINED 10 11 #include "src/gpu/graphite/Renderer.h" 12 13 namespace skgpu::graphite { 14 15 class CoverBoundsRenderStep final : public RenderStep { 16 public: 17 CoverBoundsRenderStep(bool inverseFill); 18 19 ~CoverBoundsRenderStep() override; 20 21 std::string vertexSkSL() const override; 22 void writeVertices(DrawWriter*, const DrawParams&, int ssboIndex) const override; 23 void writeUniformsAndTextures(const DrawParams&, PipelineDataGatherer*) const override; 24 25 private: 26 const bool fInverseFill; 27 }; 28 29 } // namespace skgpu::graphite 30 31 #endif // skgpu_render_CoverBoundsRenderStep_DEFINED 32