1 // GENERATED FILE - DO NOT EDIT. 2 // Generated by generate_entry_points.py using data from gl.xml and gl_angle_ext.xml. 3 // 4 // Copyright 2020 The ANGLE Project Authors. All rights reserved. 5 // Use of this source code is governed by a BSD-style license that can be 6 // found in the LICENSE file. 7 // 8 // validationESEXT_autogen.h: 9 // Validation functions for the OpenGL ES extension entry points. 10 11 #ifndef LIBANGLE_VALIDATION_ESEXT_AUTOGEN_H_ 12 #define LIBANGLE_VALIDATION_ESEXT_AUTOGEN_H_ 13 14 #include "common/PackedEnums.h" 15 #include "common/entry_points_enum_autogen.h" 16 17 namespace gl 18 { 19 class Context; 20 class PrivateState; 21 class ErrorSet; 22 23 // GL_AMD_performance_monitor 24 bool ValidateBeginPerfMonitorAMD(const Context *context, 25 angle::EntryPoint entryPoint, 26 GLuint monitor); 27 bool ValidateDeletePerfMonitorsAMD(const Context *context, 28 angle::EntryPoint entryPoint, 29 GLsizei n, 30 const GLuint *monitors); 31 bool ValidateEndPerfMonitorAMD(const Context *context, 32 angle::EntryPoint entryPoint, 33 GLuint monitor); 34 bool ValidateGenPerfMonitorsAMD(const Context *context, 35 angle::EntryPoint entryPoint, 36 GLsizei n, 37 const GLuint *monitors); 38 bool ValidateGetPerfMonitorCounterDataAMD(const Context *context, 39 angle::EntryPoint entryPoint, 40 GLuint monitor, 41 GLenum pname, 42 GLsizei dataSize, 43 const GLuint *data, 44 const GLint *bytesWritten); 45 bool ValidateGetPerfMonitorCounterInfoAMD(const Context *context, 46 angle::EntryPoint entryPoint, 47 GLuint group, 48 GLuint counter, 49 GLenum pname, 50 const void *data); 51 bool ValidateGetPerfMonitorCounterStringAMD(const Context *context, 52 angle::EntryPoint entryPoint, 53 GLuint group, 54 GLuint counter, 55 GLsizei bufSize, 56 const GLsizei *length, 57 const GLchar *counterString); 58 bool ValidateGetPerfMonitorCountersAMD(const Context *context, 59 angle::EntryPoint entryPoint, 60 GLuint group, 61 const GLint *numCounters, 62 const GLint *maxActiveCounters, 63 GLsizei counterSize, 64 const GLuint *counters); 65 bool ValidateGetPerfMonitorGroupStringAMD(const Context *context, 66 angle::EntryPoint entryPoint, 67 GLuint group, 68 GLsizei bufSize, 69 const GLsizei *length, 70 const GLchar *groupString); 71 bool ValidateGetPerfMonitorGroupsAMD(const Context *context, 72 angle::EntryPoint entryPoint, 73 const GLint *numGroups, 74 GLsizei groupsSize, 75 const GLuint *groups); 76 bool ValidateSelectPerfMonitorCountersAMD(const Context *context, 77 angle::EntryPoint entryPoint, 78 GLuint monitor, 79 GLboolean enable, 80 GLuint group, 81 GLint numCounters, 82 const GLuint *counterList); 83 84 // GL_ANDROID_extension_pack_es31a 85 86 // GL_ANGLE_base_vertex_base_instance 87 bool ValidateDrawArraysInstancedBaseInstanceANGLE(const Context *context, 88 angle::EntryPoint entryPoint, 89 PrimitiveMode modePacked, 90 GLint first, 91 GLsizei count, 92 GLsizei instanceCount, 93 GLuint baseInstance); 94 bool ValidateDrawElementsInstancedBaseVertexBaseInstanceANGLE(const Context *context, 95 angle::EntryPoint entryPoint, 96 PrimitiveMode modePacked, 97 GLsizei count, 98 DrawElementsType typePacked, 99 const void *indices, 100 GLsizei instanceCount, 101 GLint baseVertex, 102 GLuint baseInstance); 103 bool ValidateMultiDrawArraysInstancedBaseInstanceANGLE(const Context *context, 104 angle::EntryPoint entryPoint, 105 PrimitiveMode modePacked, 106 const GLint *firsts, 107 const GLsizei *counts, 108 const GLsizei *instanceCounts, 109 const GLuint *baseInstances, 110 GLsizei drawcount); 111 bool ValidateMultiDrawElementsInstancedBaseVertexBaseInstanceANGLE(const Context *context, 112 angle::EntryPoint entryPoint, 113 PrimitiveMode modePacked, 114 const GLsizei *counts, 115 DrawElementsType typePacked, 116 const void *const *indices, 117 const GLsizei *instanceCounts, 118 const GLint *baseVertices, 119 const GLuint *baseInstances, 120 GLsizei drawcount); 121 122 // GL_ANGLE_clip_cull_distance 123 124 // GL_ANGLE_copy_texture_3d 125 bool ValidateCopyTexture3DANGLE(const Context *context, 126 angle::EntryPoint entryPoint, 127 TextureID sourceIdPacked, 128 GLint sourceLevel, 129 TextureTarget destTargetPacked, 130 TextureID destIdPacked, 131 GLint destLevel, 132 GLint internalFormat, 133 GLenum destType, 134 GLboolean unpackFlipY, 135 GLboolean unpackPremultiplyAlpha, 136 GLboolean unpackUnmultiplyAlpha); 137 bool ValidateCopySubTexture3DANGLE(const Context *context, 138 angle::EntryPoint entryPoint, 139 TextureID sourceIdPacked, 140 GLint sourceLevel, 141 TextureTarget destTargetPacked, 142 TextureID destIdPacked, 143 GLint destLevel, 144 GLint xoffset, 145 GLint yoffset, 146 GLint zoffset, 147 GLint x, 148 GLint y, 149 GLint z, 150 GLint width, 151 GLint height, 152 GLint depth, 153 GLboolean unpackFlipY, 154 GLboolean unpackPremultiplyAlpha, 155 GLboolean unpackUnmultiplyAlpha); 156 157 // GL_ANGLE_depth_texture 158 159 // GL_ANGLE_framebuffer_blit 160 bool ValidateBlitFramebufferANGLE(const Context *context, 161 angle::EntryPoint entryPoint, 162 GLint srcX0, 163 GLint srcY0, 164 GLint srcX1, 165 GLint srcY1, 166 GLint dstX0, 167 GLint dstY0, 168 GLint dstX1, 169 GLint dstY1, 170 GLbitfield mask, 171 GLenum filter); 172 173 // GL_ANGLE_framebuffer_multisample 174 bool ValidateRenderbufferStorageMultisampleANGLE(const Context *context, 175 angle::EntryPoint entryPoint, 176 GLenum target, 177 GLsizei samples, 178 GLenum internalformat, 179 GLsizei width, 180 GLsizei height); 181 182 // GL_ANGLE_get_image 183 bool ValidateGetTexImageANGLE(const Context *context, 184 angle::EntryPoint entryPoint, 185 TextureTarget targetPacked, 186 GLint level, 187 GLenum format, 188 GLenum type, 189 const void *pixels); 190 bool ValidateGetCompressedTexImageANGLE(const Context *context, 191 angle::EntryPoint entryPoint, 192 TextureTarget targetPacked, 193 GLint level, 194 const void *pixels); 195 bool ValidateGetRenderbufferImageANGLE(const Context *context, 196 angle::EntryPoint entryPoint, 197 GLenum target, 198 GLenum format, 199 GLenum type, 200 const void *pixels); 201 202 // GL_ANGLE_get_tex_level_parameter 203 bool ValidateGetTexLevelParameterivANGLE(const Context *context, 204 angle::EntryPoint entryPoint, 205 TextureTarget targetPacked, 206 GLint level, 207 GLenum pname, 208 const GLint *params); 209 bool ValidateGetTexLevelParameterfvANGLE(const Context *context, 210 angle::EntryPoint entryPoint, 211 TextureTarget targetPacked, 212 GLint level, 213 GLenum pname, 214 const GLfloat *params); 215 216 // GL_ANGLE_instanced_arrays 217 bool ValidateDrawArraysInstancedANGLE(const Context *context, 218 angle::EntryPoint entryPoint, 219 PrimitiveMode modePacked, 220 GLint first, 221 GLsizei count, 222 GLsizei primcount); 223 bool ValidateDrawElementsInstancedANGLE(const Context *context, 224 angle::EntryPoint entryPoint, 225 PrimitiveMode modePacked, 226 GLsizei count, 227 DrawElementsType typePacked, 228 const void *indices, 229 GLsizei primcount); 230 bool ValidateVertexAttribDivisorANGLE(const Context *context, 231 angle::EntryPoint entryPoint, 232 GLuint index, 233 GLuint divisor); 234 235 // GL_ANGLE_logic_op 236 bool ValidateLogicOpANGLE(const PrivateState &state, 237 ErrorSet *errors, 238 angle::EntryPoint entryPoint, 239 LogicalOperation opcodePacked); 240 241 // GL_ANGLE_memory_object_flags 242 bool ValidateTexStorageMemFlags2DANGLE(const Context *context, 243 angle::EntryPoint entryPoint, 244 TextureType targetPacked, 245 GLsizei levels, 246 GLenum internalFormat, 247 GLsizei width, 248 GLsizei height, 249 MemoryObjectID memoryPacked, 250 GLuint64 offset, 251 GLbitfield createFlags, 252 GLbitfield usageFlags, 253 const void *imageCreateInfoPNext); 254 bool ValidateTexStorageMemFlags2DMultisampleANGLE(const Context *context, 255 angle::EntryPoint entryPoint, 256 TextureType targetPacked, 257 GLsizei samples, 258 GLenum internalFormat, 259 GLsizei width, 260 GLsizei height, 261 GLboolean fixedSampleLocations, 262 MemoryObjectID memoryPacked, 263 GLuint64 offset, 264 GLbitfield createFlags, 265 GLbitfield usageFlags, 266 const void *imageCreateInfoPNext); 267 bool ValidateTexStorageMemFlags3DANGLE(const Context *context, 268 angle::EntryPoint entryPoint, 269 TextureType targetPacked, 270 GLsizei levels, 271 GLenum internalFormat, 272 GLsizei width, 273 GLsizei height, 274 GLsizei depth, 275 MemoryObjectID memoryPacked, 276 GLuint64 offset, 277 GLbitfield createFlags, 278 GLbitfield usageFlags, 279 const void *imageCreateInfoPNext); 280 bool ValidateTexStorageMemFlags3DMultisampleANGLE(const Context *context, 281 angle::EntryPoint entryPoint, 282 TextureType targetPacked, 283 GLsizei samples, 284 GLenum internalFormat, 285 GLsizei width, 286 GLsizei height, 287 GLsizei depth, 288 GLboolean fixedSampleLocations, 289 MemoryObjectID memoryPacked, 290 GLuint64 offset, 291 GLbitfield createFlags, 292 GLbitfield usageFlags, 293 const void *imageCreateInfoPNext); 294 295 // GL_ANGLE_memory_object_fuchsia 296 bool ValidateImportMemoryZirconHandleANGLE(const Context *context, 297 angle::EntryPoint entryPoint, 298 MemoryObjectID memoryPacked, 299 GLuint64 size, 300 HandleType handleTypePacked, 301 GLuint handle); 302 303 // GL_ANGLE_multi_draw 304 bool ValidateMultiDrawArraysANGLE(const Context *context, 305 angle::EntryPoint entryPoint, 306 PrimitiveMode modePacked, 307 const GLint *firsts, 308 const GLsizei *counts, 309 GLsizei drawcount); 310 bool ValidateMultiDrawArraysInstancedANGLE(const Context *context, 311 angle::EntryPoint entryPoint, 312 PrimitiveMode modePacked, 313 const GLint *firsts, 314 const GLsizei *counts, 315 const GLsizei *instanceCounts, 316 GLsizei drawcount); 317 bool ValidateMultiDrawElementsANGLE(const Context *context, 318 angle::EntryPoint entryPoint, 319 PrimitiveMode modePacked, 320 const GLsizei *counts, 321 DrawElementsType typePacked, 322 const void *const *indices, 323 GLsizei drawcount); 324 bool ValidateMultiDrawElementsInstancedANGLE(const Context *context, 325 angle::EntryPoint entryPoint, 326 PrimitiveMode modePacked, 327 const GLsizei *counts, 328 DrawElementsType typePacked, 329 const void *const *indices, 330 const GLsizei *instanceCounts, 331 GLsizei drawcount); 332 333 // GL_ANGLE_pack_reverse_row_order 334 335 // GL_ANGLE_polygon_mode 336 bool ValidatePolygonModeANGLE(const PrivateState &state, 337 ErrorSet *errors, 338 angle::EntryPoint entryPoint, 339 GLenum face, 340 PolygonMode modePacked); 341 342 // GL_ANGLE_program_binary 343 344 // GL_ANGLE_provoking_vertex 345 bool ValidateProvokingVertexANGLE(const PrivateState &state, 346 ErrorSet *errors, 347 angle::EntryPoint entryPoint, 348 ProvokingVertexConvention provokeModePacked); 349 350 // GL_ANGLE_renderability_validation 351 352 // GL_ANGLE_request_extension 353 bool ValidateRequestExtensionANGLE(const Context *context, 354 angle::EntryPoint entryPoint, 355 const GLchar *name); 356 bool ValidateDisableExtensionANGLE(const Context *context, 357 angle::EntryPoint entryPoint, 358 const GLchar *name); 359 360 // GL_ANGLE_robust_client_memory 361 bool ValidateGetBooleanvRobustANGLE(const Context *context, 362 angle::EntryPoint entryPoint, 363 GLenum pname, 364 GLsizei bufSize, 365 const GLsizei *length, 366 const GLboolean *params); 367 bool ValidateGetBufferParameterivRobustANGLE(const Context *context, 368 angle::EntryPoint entryPoint, 369 BufferBinding targetPacked, 370 GLenum pname, 371 GLsizei bufSize, 372 const GLsizei *length, 373 const GLint *params); 374 bool ValidateGetFloatvRobustANGLE(const Context *context, 375 angle::EntryPoint entryPoint, 376 GLenum pname, 377 GLsizei bufSize, 378 const GLsizei *length, 379 const GLfloat *params); 380 bool ValidateGetFramebufferAttachmentParameterivRobustANGLE(const Context *context, 381 angle::EntryPoint entryPoint, 382 GLenum target, 383 GLenum attachment, 384 GLenum pname, 385 GLsizei bufSize, 386 const GLsizei *length, 387 const GLint *params); 388 bool ValidateGetIntegervRobustANGLE(const Context *context, 389 angle::EntryPoint entryPoint, 390 GLenum pname, 391 GLsizei bufSize, 392 const GLsizei *length, 393 const GLint *data); 394 bool ValidateGetProgramivRobustANGLE(const Context *context, 395 angle::EntryPoint entryPoint, 396 ShaderProgramID programPacked, 397 GLenum pname, 398 GLsizei bufSize, 399 const GLsizei *length, 400 const GLint *params); 401 bool ValidateGetRenderbufferParameterivRobustANGLE(const Context *context, 402 angle::EntryPoint entryPoint, 403 GLenum target, 404 GLenum pname, 405 GLsizei bufSize, 406 const GLsizei *length, 407 const GLint *params); 408 bool ValidateGetShaderivRobustANGLE(const Context *context, 409 angle::EntryPoint entryPoint, 410 ShaderProgramID shaderPacked, 411 GLenum pname, 412 GLsizei bufSize, 413 const GLsizei *length, 414 const GLint *params); 415 bool ValidateGetTexParameterfvRobustANGLE(const Context *context, 416 angle::EntryPoint entryPoint, 417 TextureType targetPacked, 418 GLenum pname, 419 GLsizei bufSize, 420 const GLsizei *length, 421 const GLfloat *params); 422 bool ValidateGetTexParameterivRobustANGLE(const Context *context, 423 angle::EntryPoint entryPoint, 424 TextureType targetPacked, 425 GLenum pname, 426 GLsizei bufSize, 427 const GLsizei *length, 428 const GLint *params); 429 bool ValidateGetUniformfvRobustANGLE(const Context *context, 430 angle::EntryPoint entryPoint, 431 ShaderProgramID programPacked, 432 UniformLocation locationPacked, 433 GLsizei bufSize, 434 const GLsizei *length, 435 const GLfloat *params); 436 bool ValidateGetUniformivRobustANGLE(const Context *context, 437 angle::EntryPoint entryPoint, 438 ShaderProgramID programPacked, 439 UniformLocation locationPacked, 440 GLsizei bufSize, 441 const GLsizei *length, 442 const GLint *params); 443 bool ValidateGetVertexAttribfvRobustANGLE(const Context *context, 444 angle::EntryPoint entryPoint, 445 GLuint index, 446 GLenum pname, 447 GLsizei bufSize, 448 const GLsizei *length, 449 const GLfloat *params); 450 bool ValidateGetVertexAttribivRobustANGLE(const Context *context, 451 angle::EntryPoint entryPoint, 452 GLuint index, 453 GLenum pname, 454 GLsizei bufSize, 455 const GLsizei *length, 456 const GLint *params); 457 bool ValidateGetVertexAttribPointervRobustANGLE(const Context *context, 458 angle::EntryPoint entryPoint, 459 GLuint index, 460 GLenum pname, 461 GLsizei bufSize, 462 const GLsizei *length, 463 void *const *pointer); 464 bool ValidateReadPixelsRobustANGLE(const Context *context, 465 angle::EntryPoint entryPoint, 466 GLint x, 467 GLint y, 468 GLsizei width, 469 GLsizei height, 470 GLenum format, 471 GLenum type, 472 GLsizei bufSize, 473 const GLsizei *length, 474 const GLsizei *columns, 475 const GLsizei *rows, 476 const void *pixels); 477 bool ValidateTexImage2DRobustANGLE(const Context *context, 478 angle::EntryPoint entryPoint, 479 TextureTarget targetPacked, 480 GLint level, 481 GLint internalformat, 482 GLsizei width, 483 GLsizei height, 484 GLint border, 485 GLenum format, 486 GLenum type, 487 GLsizei bufSize, 488 const void *pixels); 489 bool ValidateTexParameterfvRobustANGLE(const Context *context, 490 angle::EntryPoint entryPoint, 491 TextureType targetPacked, 492 GLenum pname, 493 GLsizei bufSize, 494 const GLfloat *params); 495 bool ValidateTexParameterivRobustANGLE(const Context *context, 496 angle::EntryPoint entryPoint, 497 TextureType targetPacked, 498 GLenum pname, 499 GLsizei bufSize, 500 const GLint *params); 501 bool ValidateTexSubImage2DRobustANGLE(const Context *context, 502 angle::EntryPoint entryPoint, 503 TextureTarget targetPacked, 504 GLint level, 505 GLint xoffset, 506 GLint yoffset, 507 GLsizei width, 508 GLsizei height, 509 GLenum format, 510 GLenum type, 511 GLsizei bufSize, 512 const void *pixels); 513 bool ValidateTexImage3DRobustANGLE(const Context *context, 514 angle::EntryPoint entryPoint, 515 TextureTarget targetPacked, 516 GLint level, 517 GLint internalformat, 518 GLsizei width, 519 GLsizei height, 520 GLsizei depth, 521 GLint border, 522 GLenum format, 523 GLenum type, 524 GLsizei bufSize, 525 const void *pixels); 526 bool ValidateTexSubImage3DRobustANGLE(const Context *context, 527 angle::EntryPoint entryPoint, 528 TextureTarget targetPacked, 529 GLint level, 530 GLint xoffset, 531 GLint yoffset, 532 GLint zoffset, 533 GLsizei width, 534 GLsizei height, 535 GLsizei depth, 536 GLenum format, 537 GLenum type, 538 GLsizei bufSize, 539 const void *pixels); 540 bool ValidateCompressedTexImage2DRobustANGLE(const Context *context, 541 angle::EntryPoint entryPoint, 542 TextureTarget targetPacked, 543 GLint level, 544 GLenum internalformat, 545 GLsizei width, 546 GLsizei height, 547 GLint border, 548 GLsizei imageSize, 549 GLsizei dataSize, 550 const void *data); 551 bool ValidateCompressedTexSubImage2DRobustANGLE(const Context *context, 552 angle::EntryPoint entryPoint, 553 TextureTarget targetPacked, 554 GLint level, 555 GLsizei xoffset, 556 GLsizei yoffset, 557 GLsizei width, 558 GLsizei height, 559 GLenum format, 560 GLsizei imageSize, 561 GLsizei dataSize, 562 const void *data); 563 bool ValidateCompressedTexImage3DRobustANGLE(const Context *context, 564 angle::EntryPoint entryPoint, 565 TextureTarget targetPacked, 566 GLint level, 567 GLenum internalformat, 568 GLsizei width, 569 GLsizei height, 570 GLsizei depth, 571 GLint border, 572 GLsizei imageSize, 573 GLsizei dataSize, 574 const void *data); 575 bool ValidateCompressedTexSubImage3DRobustANGLE(const Context *context, 576 angle::EntryPoint entryPoint, 577 TextureTarget targetPacked, 578 GLint level, 579 GLint xoffset, 580 GLint yoffset, 581 GLint zoffset, 582 GLsizei width, 583 GLsizei height, 584 GLsizei depth, 585 GLenum format, 586 GLsizei imageSize, 587 GLsizei dataSize, 588 const void *data); 589 bool ValidateGetQueryivRobustANGLE(const Context *context, 590 angle::EntryPoint entryPoint, 591 QueryType targetPacked, 592 GLenum pname, 593 GLsizei bufSize, 594 const GLsizei *length, 595 const GLint *params); 596 bool ValidateGetQueryObjectuivRobustANGLE(const Context *context, 597 angle::EntryPoint entryPoint, 598 QueryID idPacked, 599 GLenum pname, 600 GLsizei bufSize, 601 const GLsizei *length, 602 const GLuint *params); 603 bool ValidateGetBufferPointervRobustANGLE(const Context *context, 604 angle::EntryPoint entryPoint, 605 BufferBinding targetPacked, 606 GLenum pname, 607 GLsizei bufSize, 608 const GLsizei *length, 609 void *const *params); 610 bool ValidateGetIntegeri_vRobustANGLE(const Context *context, 611 angle::EntryPoint entryPoint, 612 GLenum target, 613 GLuint index, 614 GLsizei bufSize, 615 const GLsizei *length, 616 const GLint *data); 617 bool ValidateGetInternalformativRobustANGLE(const Context *context, 618 angle::EntryPoint entryPoint, 619 GLenum target, 620 GLenum internalformat, 621 GLenum pname, 622 GLsizei bufSize, 623 const GLsizei *length, 624 const GLint *params); 625 bool ValidateGetVertexAttribIivRobustANGLE(const Context *context, 626 angle::EntryPoint entryPoint, 627 GLuint index, 628 GLenum pname, 629 GLsizei bufSize, 630 const GLsizei *length, 631 const GLint *params); 632 bool ValidateGetVertexAttribIuivRobustANGLE(const Context *context, 633 angle::EntryPoint entryPoint, 634 GLuint index, 635 GLenum pname, 636 GLsizei bufSize, 637 const GLsizei *length, 638 const GLuint *params); 639 bool ValidateGetUniformuivRobustANGLE(const Context *context, 640 angle::EntryPoint entryPoint, 641 ShaderProgramID programPacked, 642 UniformLocation locationPacked, 643 GLsizei bufSize, 644 const GLsizei *length, 645 const GLuint *params); 646 bool ValidateGetActiveUniformBlockivRobustANGLE(const Context *context, 647 angle::EntryPoint entryPoint, 648 ShaderProgramID programPacked, 649 UniformBlockIndex uniformBlockIndexPacked, 650 GLenum pname, 651 GLsizei bufSize, 652 const GLsizei *length, 653 const GLint *params); 654 bool ValidateGetInteger64vRobustANGLE(const Context *context, 655 angle::EntryPoint entryPoint, 656 GLenum pname, 657 GLsizei bufSize, 658 const GLsizei *length, 659 const GLint64 *data); 660 bool ValidateGetInteger64i_vRobustANGLE(const Context *context, 661 angle::EntryPoint entryPoint, 662 GLenum target, 663 GLuint index, 664 GLsizei bufSize, 665 const GLsizei *length, 666 const GLint64 *data); 667 bool ValidateGetBufferParameteri64vRobustANGLE(const Context *context, 668 angle::EntryPoint entryPoint, 669 BufferBinding targetPacked, 670 GLenum pname, 671 GLsizei bufSize, 672 const GLsizei *length, 673 const GLint64 *params); 674 bool ValidateSamplerParameterivRobustANGLE(const Context *context, 675 angle::EntryPoint entryPoint, 676 SamplerID samplerPacked, 677 GLuint pname, 678 GLsizei bufSize, 679 const GLint *param); 680 bool ValidateSamplerParameterfvRobustANGLE(const Context *context, 681 angle::EntryPoint entryPoint, 682 SamplerID samplerPacked, 683 GLenum pname, 684 GLsizei bufSize, 685 const GLfloat *param); 686 bool ValidateGetSamplerParameterivRobustANGLE(const Context *context, 687 angle::EntryPoint entryPoint, 688 SamplerID samplerPacked, 689 GLenum pname, 690 GLsizei bufSize, 691 const GLsizei *length, 692 const GLint *params); 693 bool ValidateGetSamplerParameterfvRobustANGLE(const Context *context, 694 angle::EntryPoint entryPoint, 695 SamplerID samplerPacked, 696 GLenum pname, 697 GLsizei bufSize, 698 const GLsizei *length, 699 const GLfloat *params); 700 bool ValidateGetFramebufferParameterivRobustANGLE(const Context *context, 701 angle::EntryPoint entryPoint, 702 GLenum target, 703 GLenum pname, 704 GLsizei bufSize, 705 const GLsizei *length, 706 const GLint *params); 707 bool ValidateGetProgramInterfaceivRobustANGLE(const Context *context, 708 angle::EntryPoint entryPoint, 709 ShaderProgramID programPacked, 710 GLenum programInterface, 711 GLenum pname, 712 GLsizei bufSize, 713 const GLsizei *length, 714 const GLint *params); 715 bool ValidateGetBooleani_vRobustANGLE(const Context *context, 716 angle::EntryPoint entryPoint, 717 GLenum target, 718 GLuint index, 719 GLsizei bufSize, 720 const GLsizei *length, 721 const GLboolean *data); 722 bool ValidateGetMultisamplefvRobustANGLE(const Context *context, 723 angle::EntryPoint entryPoint, 724 GLenum pname, 725 GLuint index, 726 GLsizei bufSize, 727 const GLsizei *length, 728 const GLfloat *val); 729 bool ValidateGetTexLevelParameterivRobustANGLE(const Context *context, 730 angle::EntryPoint entryPoint, 731 TextureTarget targetPacked, 732 GLint level, 733 GLenum pname, 734 GLsizei bufSize, 735 const GLsizei *length, 736 const GLint *params); 737 bool ValidateGetTexLevelParameterfvRobustANGLE(const Context *context, 738 angle::EntryPoint entryPoint, 739 TextureTarget targetPacked, 740 GLint level, 741 GLenum pname, 742 GLsizei bufSize, 743 const GLsizei *length, 744 const GLfloat *params); 745 bool ValidateGetPointervRobustANGLERobustANGLE(const Context *context, 746 angle::EntryPoint entryPoint, 747 GLenum pname, 748 GLsizei bufSize, 749 const GLsizei *length, 750 void *const *params); 751 bool ValidateReadnPixelsRobustANGLE(const Context *context, 752 angle::EntryPoint entryPoint, 753 GLint x, 754 GLint y, 755 GLsizei width, 756 GLsizei height, 757 GLenum format, 758 GLenum type, 759 GLsizei bufSize, 760 const GLsizei *length, 761 const GLsizei *columns, 762 const GLsizei *rows, 763 const void *data); 764 bool ValidateGetnUniformfvRobustANGLE(const Context *context, 765 angle::EntryPoint entryPoint, 766 ShaderProgramID programPacked, 767 UniformLocation locationPacked, 768 GLsizei bufSize, 769 const GLsizei *length, 770 const GLfloat *params); 771 bool ValidateGetnUniformivRobustANGLE(const Context *context, 772 angle::EntryPoint entryPoint, 773 ShaderProgramID programPacked, 774 UniformLocation locationPacked, 775 GLsizei bufSize, 776 const GLsizei *length, 777 const GLint *params); 778 bool ValidateGetnUniformuivRobustANGLE(const Context *context, 779 angle::EntryPoint entryPoint, 780 ShaderProgramID programPacked, 781 UniformLocation locationPacked, 782 GLsizei bufSize, 783 const GLsizei *length, 784 const GLuint *params); 785 bool ValidateTexParameterIivRobustANGLE(const Context *context, 786 angle::EntryPoint entryPoint, 787 TextureType targetPacked, 788 GLenum pname, 789 GLsizei bufSize, 790 const GLint *params); 791 bool ValidateTexParameterIuivRobustANGLE(const Context *context, 792 angle::EntryPoint entryPoint, 793 TextureType targetPacked, 794 GLenum pname, 795 GLsizei bufSize, 796 const GLuint *params); 797 bool ValidateGetTexParameterIivRobustANGLE(const Context *context, 798 angle::EntryPoint entryPoint, 799 TextureType targetPacked, 800 GLenum pname, 801 GLsizei bufSize, 802 const GLsizei *length, 803 const GLint *params); 804 bool ValidateGetTexParameterIuivRobustANGLE(const Context *context, 805 angle::EntryPoint entryPoint, 806 TextureType targetPacked, 807 GLenum pname, 808 GLsizei bufSize, 809 const GLsizei *length, 810 const GLuint *params); 811 bool ValidateSamplerParameterIivRobustANGLE(const Context *context, 812 angle::EntryPoint entryPoint, 813 SamplerID samplerPacked, 814 GLenum pname, 815 GLsizei bufSize, 816 const GLint *param); 817 bool ValidateSamplerParameterIuivRobustANGLE(const Context *context, 818 angle::EntryPoint entryPoint, 819 SamplerID samplerPacked, 820 GLenum pname, 821 GLsizei bufSize, 822 const GLuint *param); 823 bool ValidateGetSamplerParameterIivRobustANGLE(const Context *context, 824 angle::EntryPoint entryPoint, 825 SamplerID samplerPacked, 826 GLenum pname, 827 GLsizei bufSize, 828 const GLsizei *length, 829 const GLint *params); 830 bool ValidateGetSamplerParameterIuivRobustANGLE(const Context *context, 831 angle::EntryPoint entryPoint, 832 SamplerID samplerPacked, 833 GLenum pname, 834 GLsizei bufSize, 835 const GLsizei *length, 836 const GLuint *params); 837 bool ValidateGetQueryObjectivRobustANGLE(const Context *context, 838 angle::EntryPoint entryPoint, 839 QueryID idPacked, 840 GLenum pname, 841 GLsizei bufSize, 842 const GLsizei *length, 843 const GLint *params); 844 bool ValidateGetQueryObjecti64vRobustANGLE(const Context *context, 845 angle::EntryPoint entryPoint, 846 QueryID idPacked, 847 GLenum pname, 848 GLsizei bufSize, 849 const GLsizei *length, 850 const GLint64 *params); 851 bool ValidateGetQueryObjectui64vRobustANGLE(const Context *context, 852 angle::EntryPoint entryPoint, 853 QueryID idPacked, 854 GLenum pname, 855 GLsizei bufSize, 856 const GLsizei *length, 857 const GLuint64 *params); 858 859 // GL_ANGLE_robust_resource_initialization 860 861 // GL_ANGLE_semaphore_fuchsia 862 bool ValidateImportSemaphoreZirconHandleANGLE(const Context *context, 863 angle::EntryPoint entryPoint, 864 SemaphoreID semaphorePacked, 865 HandleType handleTypePacked, 866 GLuint handle); 867 868 // GL_ANGLE_shader_pixel_local_storage 869 bool ValidateFramebufferMemorylessPixelLocalStorageANGLE(const Context *context, 870 angle::EntryPoint entryPoint, 871 GLint plane, 872 GLenum internalformat); 873 bool ValidateFramebufferTexturePixelLocalStorageANGLE(const Context *context, 874 angle::EntryPoint entryPoint, 875 GLint plane, 876 TextureID backingtexturePacked, 877 GLint level, 878 GLint layer); 879 bool ValidateFramebufferPixelLocalClearValuefvANGLE(const Context *context, 880 angle::EntryPoint entryPoint, 881 GLint plane, 882 const GLfloat *value); 883 bool ValidateFramebufferPixelLocalClearValueivANGLE(const Context *context, 884 angle::EntryPoint entryPoint, 885 GLint plane, 886 const GLint *value); 887 bool ValidateFramebufferPixelLocalClearValueuivANGLE(const Context *context, 888 angle::EntryPoint entryPoint, 889 GLint plane, 890 const GLuint *value); 891 bool ValidateBeginPixelLocalStorageANGLE(const Context *context, 892 angle::EntryPoint entryPoint, 893 GLsizei n, 894 const GLenum *loadops); 895 bool ValidateEndPixelLocalStorageANGLE(const Context *context, 896 angle::EntryPoint entryPoint, 897 GLsizei n, 898 const GLenum *storeops); 899 bool ValidatePixelLocalStorageBarrierANGLE(const Context *context, angle::EntryPoint entryPoint); 900 bool ValidateFramebufferPixelLocalStorageInterruptANGLE(const Context *context, 901 angle::EntryPoint entryPoint); 902 bool ValidateFramebufferPixelLocalStorageRestoreANGLE(const Context *context, 903 angle::EntryPoint entryPoint); 904 bool ValidateGetFramebufferPixelLocalStorageParameterfvANGLE(const Context *context, 905 angle::EntryPoint entryPoint, 906 GLint plane, 907 GLenum pname, 908 const GLfloat *params); 909 bool ValidateGetFramebufferPixelLocalStorageParameterivANGLE(const Context *context, 910 angle::EntryPoint entryPoint, 911 GLint plane, 912 GLenum pname, 913 const GLint *params); 914 bool ValidateGetFramebufferPixelLocalStorageParameterfvRobustANGLE(const Context *context, 915 angle::EntryPoint entryPoint, 916 GLint plane, 917 GLenum pname, 918 GLsizei bufSize, 919 const GLsizei *length, 920 const GLfloat *params); 921 bool ValidateGetFramebufferPixelLocalStorageParameterivRobustANGLE(const Context *context, 922 angle::EntryPoint entryPoint, 923 GLint plane, 924 GLenum pname, 925 GLsizei bufSize, 926 const GLsizei *length, 927 const GLint *params); 928 929 // GL_ANGLE_stencil_texturing 930 931 // GL_ANGLE_texture_compression_dxt3 932 933 // GL_ANGLE_texture_compression_dxt5 934 935 // GL_ANGLE_texture_external_update 936 bool ValidateTexImage2DExternalANGLE(const Context *context, 937 angle::EntryPoint entryPoint, 938 TextureTarget targetPacked, 939 GLint level, 940 GLint internalformat, 941 GLsizei width, 942 GLsizei height, 943 GLint border, 944 GLenum format, 945 GLenum type); 946 bool ValidateInvalidateTextureANGLE(const Context *context, 947 angle::EntryPoint entryPoint, 948 TextureType targetPacked); 949 950 // GL_ANGLE_texture_multisample 951 bool ValidateTexStorage2DMultisampleANGLE(const Context *context, 952 angle::EntryPoint entryPoint, 953 TextureType targetPacked, 954 GLsizei samples, 955 GLenum internalformat, 956 GLsizei width, 957 GLsizei height, 958 GLboolean fixedsamplelocations); 959 bool ValidateGetMultisamplefvANGLE(const Context *context, 960 angle::EntryPoint entryPoint, 961 GLenum pname, 962 GLuint index, 963 const GLfloat *val); 964 bool ValidateSampleMaskiANGLE(const PrivateState &state, 965 ErrorSet *errors, 966 angle::EntryPoint entryPoint, 967 GLuint maskNumber, 968 GLbitfield mask); 969 970 // GL_ANGLE_texture_usage 971 972 // GL_ANGLE_translated_shader_source 973 bool ValidateGetTranslatedShaderSourceANGLE(const Context *context, 974 angle::EntryPoint entryPoint, 975 ShaderProgramID shaderPacked, 976 GLsizei bufSize, 977 const GLsizei *length, 978 const GLchar *source); 979 980 // GL_ANGLE_vulkan_image 981 bool ValidateAcquireTexturesANGLE(const Context *context, 982 angle::EntryPoint entryPoint, 983 GLuint numTextures, 984 const TextureID *texturesPacked, 985 const GLenum *layouts); 986 bool ValidateReleaseTexturesANGLE(const Context *context, 987 angle::EntryPoint entryPoint, 988 GLuint numTextures, 989 const TextureID *texturesPacked, 990 const GLenum *layouts); 991 992 // GL_APPLE_clip_distance 993 994 // GL_ARB_sync 995 996 // GL_ARM_shader_framebuffer_fetch 997 998 // GL_CHROMIUM_bind_uniform_location 999 bool ValidateBindUniformLocationCHROMIUM(const Context *context, 1000 angle::EntryPoint entryPoint, 1001 ShaderProgramID programPacked, 1002 UniformLocation locationPacked, 1003 const GLchar *name); 1004 1005 // GL_CHROMIUM_copy_compressed_texture 1006 bool ValidateCompressedCopyTextureCHROMIUM(const Context *context, 1007 angle::EntryPoint entryPoint, 1008 TextureID sourceIdPacked, 1009 TextureID destIdPacked); 1010 1011 // GL_CHROMIUM_copy_texture 1012 bool ValidateCopyTextureCHROMIUM(const Context *context, 1013 angle::EntryPoint entryPoint, 1014 TextureID sourceIdPacked, 1015 GLint sourceLevel, 1016 TextureTarget destTargetPacked, 1017 TextureID destIdPacked, 1018 GLint destLevel, 1019 GLint internalFormat, 1020 GLenum destType, 1021 GLboolean unpackFlipY, 1022 GLboolean unpackPremultiplyAlpha, 1023 GLboolean unpackUnmultiplyAlpha); 1024 bool ValidateCopySubTextureCHROMIUM(const Context *context, 1025 angle::EntryPoint entryPoint, 1026 TextureID sourceIdPacked, 1027 GLint sourceLevel, 1028 TextureTarget destTargetPacked, 1029 TextureID destIdPacked, 1030 GLint destLevel, 1031 GLint xoffset, 1032 GLint yoffset, 1033 GLint x, 1034 GLint y, 1035 GLint width, 1036 GLint height, 1037 GLboolean unpackFlipY, 1038 GLboolean unpackPremultiplyAlpha, 1039 GLboolean unpackUnmultiplyAlpha); 1040 1041 // GL_CHROMIUM_framebuffer_mixed_samples 1042 bool ValidateCoverageModulationCHROMIUM(const PrivateState &state, 1043 ErrorSet *errors, 1044 angle::EntryPoint entryPoint, 1045 GLenum components); 1046 1047 // GL_CHROMIUM_lose_context 1048 bool ValidateLoseContextCHROMIUM(const Context *context, 1049 angle::EntryPoint entryPoint, 1050 GraphicsResetStatus currentPacked, 1051 GraphicsResetStatus otherPacked); 1052 1053 // GL_EXT_EGL_image_array 1054 1055 // GL_EXT_EGL_image_storage 1056 bool ValidateEGLImageTargetTexStorageEXT(const Context *context, 1057 angle::EntryPoint entryPoint, 1058 GLenum target, 1059 egl::ImageID imagePacked, 1060 const GLint *attrib_list); 1061 bool ValidateEGLImageTargetTextureStorageEXT(const Context *context, 1062 angle::EntryPoint entryPoint, 1063 GLuint texture, 1064 egl::ImageID imagePacked, 1065 const GLint *attrib_list); 1066 1067 // GL_EXT_YUV_target 1068 1069 // GL_EXT_base_instance 1070 bool ValidateDrawArraysInstancedBaseInstanceEXT(const Context *context, 1071 angle::EntryPoint entryPoint, 1072 PrimitiveMode modePacked, 1073 GLint first, 1074 GLsizei count, 1075 GLsizei instancecount, 1076 GLuint baseinstance); 1077 bool ValidateDrawElementsInstancedBaseInstanceEXT(const Context *context, 1078 angle::EntryPoint entryPoint, 1079 PrimitiveMode modePacked, 1080 GLsizei count, 1081 DrawElementsType typePacked, 1082 const void *indices, 1083 GLsizei instancecount, 1084 GLuint baseinstance); 1085 bool ValidateDrawElementsInstancedBaseVertexBaseInstanceEXT(const Context *context, 1086 angle::EntryPoint entryPoint, 1087 PrimitiveMode modePacked, 1088 GLsizei count, 1089 DrawElementsType typePacked, 1090 const void *indices, 1091 GLsizei instancecount, 1092 GLint basevertex, 1093 GLuint baseinstance); 1094 1095 // GL_EXT_blend_func_extended 1096 bool ValidateBindFragDataLocationEXT(const Context *context, 1097 angle::EntryPoint entryPoint, 1098 ShaderProgramID programPacked, 1099 GLuint color, 1100 const GLchar *name); 1101 bool ValidateBindFragDataLocationIndexedEXT(const Context *context, 1102 angle::EntryPoint entryPoint, 1103 ShaderProgramID programPacked, 1104 GLuint colorNumber, 1105 GLuint index, 1106 const GLchar *name); 1107 bool ValidateGetFragDataIndexEXT(const Context *context, 1108 angle::EntryPoint entryPoint, 1109 ShaderProgramID programPacked, 1110 const GLchar *name); 1111 bool ValidateGetProgramResourceLocationIndexEXT(const Context *context, 1112 angle::EntryPoint entryPoint, 1113 ShaderProgramID programPacked, 1114 GLenum programInterface, 1115 const GLchar *name); 1116 1117 // GL_EXT_blend_minmax 1118 1119 // GL_EXT_buffer_storage 1120 bool ValidateBufferStorageEXT(const Context *context, 1121 angle::EntryPoint entryPoint, 1122 BufferBinding targetPacked, 1123 GLsizeiptr size, 1124 const void *data, 1125 GLbitfield flags); 1126 1127 // GL_EXT_clip_control 1128 bool ValidateClipControlEXT(const PrivateState &state, 1129 ErrorSet *errors, 1130 angle::EntryPoint entryPoint, 1131 ClipOrigin originPacked, 1132 ClipDepthMode depthPacked); 1133 1134 // GL_EXT_clip_cull_distance 1135 1136 // GL_EXT_color_buffer_float 1137 1138 // GL_EXT_color_buffer_half_float 1139 1140 // GL_EXT_conservative_depth 1141 1142 // GL_EXT_copy_image 1143 bool ValidateCopyImageSubDataEXT(const Context *context, 1144 angle::EntryPoint entryPoint, 1145 GLuint srcName, 1146 GLenum srcTarget, 1147 GLint srcLevel, 1148 GLint srcX, 1149 GLint srcY, 1150 GLint srcZ, 1151 GLuint dstName, 1152 GLenum dstTarget, 1153 GLint dstLevel, 1154 GLint dstX, 1155 GLint dstY, 1156 GLint dstZ, 1157 GLsizei srcWidth, 1158 GLsizei srcHeight, 1159 GLsizei srcDepth); 1160 1161 // GL_EXT_debug_label 1162 bool ValidateGetObjectLabelEXT(const Context *context, 1163 angle::EntryPoint entryPoint, 1164 GLenum type, 1165 GLuint object, 1166 GLsizei bufSize, 1167 const GLsizei *length, 1168 const GLchar *label); 1169 bool ValidateLabelObjectEXT(const Context *context, 1170 angle::EntryPoint entryPoint, 1171 GLenum type, 1172 GLuint object, 1173 GLsizei length, 1174 const GLchar *label); 1175 1176 // GL_EXT_debug_marker 1177 bool ValidateInsertEventMarkerEXT(const Context *context, 1178 angle::EntryPoint entryPoint, 1179 GLsizei length, 1180 const GLchar *marker); 1181 bool ValidatePopGroupMarkerEXT(const Context *context, angle::EntryPoint entryPoint); 1182 bool ValidatePushGroupMarkerEXT(const Context *context, 1183 angle::EntryPoint entryPoint, 1184 GLsizei length, 1185 const GLchar *marker); 1186 1187 // GL_EXT_depth_clamp 1188 1189 // GL_EXT_discard_framebuffer 1190 bool ValidateDiscardFramebufferEXT(const Context *context, 1191 angle::EntryPoint entryPoint, 1192 GLenum target, 1193 GLsizei numAttachments, 1194 const GLenum *attachments); 1195 1196 // GL_EXT_disjoint_timer_query 1197 bool ValidateBeginQueryEXT(const Context *context, 1198 angle::EntryPoint entryPoint, 1199 QueryType targetPacked, 1200 QueryID idPacked); 1201 bool ValidateDeleteQueriesEXT(const Context *context, 1202 angle::EntryPoint entryPoint, 1203 GLsizei n, 1204 const QueryID *idsPacked); 1205 bool ValidateEndQueryEXT(const Context *context, 1206 angle::EntryPoint entryPoint, 1207 QueryType targetPacked); 1208 bool ValidateGenQueriesEXT(const Context *context, 1209 angle::EntryPoint entryPoint, 1210 GLsizei n, 1211 const QueryID *idsPacked); 1212 bool ValidateGetInteger64vEXT(const Context *context, 1213 angle::EntryPoint entryPoint, 1214 GLenum pname, 1215 const GLint64 *data); 1216 bool ValidateGetQueryObjecti64vEXT(const Context *context, 1217 angle::EntryPoint entryPoint, 1218 QueryID idPacked, 1219 GLenum pname, 1220 const GLint64 *params); 1221 bool ValidateGetQueryObjectivEXT(const Context *context, 1222 angle::EntryPoint entryPoint, 1223 QueryID idPacked, 1224 GLenum pname, 1225 const GLint *params); 1226 bool ValidateGetQueryObjectui64vEXT(const Context *context, 1227 angle::EntryPoint entryPoint, 1228 QueryID idPacked, 1229 GLenum pname, 1230 const GLuint64 *params); 1231 bool ValidateGetQueryObjectuivEXT(const Context *context, 1232 angle::EntryPoint entryPoint, 1233 QueryID idPacked, 1234 GLenum pname, 1235 const GLuint *params); 1236 bool ValidateGetQueryivEXT(const Context *context, 1237 angle::EntryPoint entryPoint, 1238 QueryType targetPacked, 1239 GLenum pname, 1240 const GLint *params); 1241 bool ValidateIsQueryEXT(const Context *context, angle::EntryPoint entryPoint, QueryID idPacked); 1242 bool ValidateQueryCounterEXT(const Context *context, 1243 angle::EntryPoint entryPoint, 1244 QueryID idPacked, 1245 QueryType targetPacked); 1246 1247 // GL_EXT_draw_buffers 1248 bool ValidateDrawBuffersEXT(const Context *context, 1249 angle::EntryPoint entryPoint, 1250 GLsizei n, 1251 const GLenum *bufs); 1252 1253 // GL_EXT_draw_buffers_indexed 1254 bool ValidateBlendEquationSeparateiEXT(const PrivateState &state, 1255 ErrorSet *errors, 1256 angle::EntryPoint entryPoint, 1257 GLuint buf, 1258 GLenum modeRGB, 1259 GLenum modeAlpha); 1260 bool ValidateBlendEquationiEXT(const PrivateState &state, 1261 ErrorSet *errors, 1262 angle::EntryPoint entryPoint, 1263 GLuint buf, 1264 GLenum mode); 1265 bool ValidateBlendFuncSeparateiEXT(const PrivateState &state, 1266 ErrorSet *errors, 1267 angle::EntryPoint entryPoint, 1268 GLuint buf, 1269 GLenum srcRGB, 1270 GLenum dstRGB, 1271 GLenum srcAlpha, 1272 GLenum dstAlpha); 1273 bool ValidateBlendFunciEXT(const PrivateState &state, 1274 ErrorSet *errors, 1275 angle::EntryPoint entryPoint, 1276 GLuint buf, 1277 GLenum src, 1278 GLenum dst); 1279 bool ValidateColorMaskiEXT(const PrivateState &state, 1280 ErrorSet *errors, 1281 angle::EntryPoint entryPoint, 1282 GLuint index, 1283 GLboolean r, 1284 GLboolean g, 1285 GLboolean b, 1286 GLboolean a); 1287 bool ValidateDisableiEXT(const PrivateState &state, 1288 ErrorSet *errors, 1289 angle::EntryPoint entryPoint, 1290 GLenum target, 1291 GLuint index); 1292 bool ValidateEnableiEXT(const PrivateState &state, 1293 ErrorSet *errors, 1294 angle::EntryPoint entryPoint, 1295 GLenum target, 1296 GLuint index); 1297 bool ValidateIsEnablediEXT(const PrivateState &state, 1298 ErrorSet *errors, 1299 angle::EntryPoint entryPoint, 1300 GLenum target, 1301 GLuint index); 1302 1303 // GL_EXT_draw_elements_base_vertex 1304 bool ValidateDrawElementsBaseVertexEXT(const Context *context, 1305 angle::EntryPoint entryPoint, 1306 PrimitiveMode modePacked, 1307 GLsizei count, 1308 DrawElementsType typePacked, 1309 const void *indices, 1310 GLint basevertex); 1311 bool ValidateDrawElementsInstancedBaseVertexEXT(const Context *context, 1312 angle::EntryPoint entryPoint, 1313 PrimitiveMode modePacked, 1314 GLsizei count, 1315 DrawElementsType typePacked, 1316 const void *indices, 1317 GLsizei instancecount, 1318 GLint basevertex); 1319 bool ValidateDrawRangeElementsBaseVertexEXT(const Context *context, 1320 angle::EntryPoint entryPoint, 1321 PrimitiveMode modePacked, 1322 GLuint start, 1323 GLuint end, 1324 GLsizei count, 1325 DrawElementsType typePacked, 1326 const void *indices, 1327 GLint basevertex); 1328 bool ValidateMultiDrawElementsBaseVertexEXT(const Context *context, 1329 angle::EntryPoint entryPoint, 1330 PrimitiveMode modePacked, 1331 const GLsizei *count, 1332 DrawElementsType typePacked, 1333 const void *const *indices, 1334 GLsizei drawcount, 1335 const GLint *basevertex); 1336 1337 // GL_EXT_external_buffer 1338 bool ValidateBufferStorageExternalEXT(const Context *context, 1339 angle::EntryPoint entryPoint, 1340 BufferBinding targetPacked, 1341 GLintptr offset, 1342 GLsizeiptr size, 1343 GLeglClientBufferEXT clientBuffer, 1344 GLbitfield flags); 1345 bool ValidateNamedBufferStorageExternalEXT(const Context *context, 1346 angle::EntryPoint entryPoint, 1347 GLuint buffer, 1348 GLintptr offset, 1349 GLsizeiptr size, 1350 GLeglClientBufferEXT clientBuffer, 1351 GLbitfield flags); 1352 1353 // GL_EXT_float_blend 1354 1355 // GL_EXT_geometry_shader 1356 bool ValidateFramebufferTextureEXT(const Context *context, 1357 angle::EntryPoint entryPoint, 1358 GLenum target, 1359 GLenum attachment, 1360 TextureID texturePacked, 1361 GLint level); 1362 1363 // GL_EXT_gpu_shader5 1364 1365 // GL_EXT_instanced_arrays 1366 bool ValidateDrawArraysInstancedEXT(const Context *context, 1367 angle::EntryPoint entryPoint, 1368 PrimitiveMode modePacked, 1369 GLint start, 1370 GLsizei count, 1371 GLsizei primcount); 1372 bool ValidateDrawElementsInstancedEXT(const Context *context, 1373 angle::EntryPoint entryPoint, 1374 PrimitiveMode modePacked, 1375 GLsizei count, 1376 DrawElementsType typePacked, 1377 const void *indices, 1378 GLsizei primcount); 1379 bool ValidateVertexAttribDivisorEXT(const Context *context, 1380 angle::EntryPoint entryPoint, 1381 GLuint index, 1382 GLuint divisor); 1383 1384 // GL_EXT_map_buffer_range 1385 bool ValidateFlushMappedBufferRangeEXT(const Context *context, 1386 angle::EntryPoint entryPoint, 1387 BufferBinding targetPacked, 1388 GLintptr offset, 1389 GLsizeiptr length); 1390 bool ValidateMapBufferRangeEXT(const Context *context, 1391 angle::EntryPoint entryPoint, 1392 BufferBinding targetPacked, 1393 GLintptr offset, 1394 GLsizeiptr length, 1395 GLbitfield access); 1396 1397 // GL_EXT_memory_object 1398 bool ValidateBufferStorageMemEXT(const Context *context, 1399 angle::EntryPoint entryPoint, 1400 TextureType targetPacked, 1401 GLsizeiptr size, 1402 MemoryObjectID memoryPacked, 1403 GLuint64 offset); 1404 bool ValidateCreateMemoryObjectsEXT(const Context *context, 1405 angle::EntryPoint entryPoint, 1406 GLsizei n, 1407 const MemoryObjectID *memoryObjectsPacked); 1408 bool ValidateDeleteMemoryObjectsEXT(const Context *context, 1409 angle::EntryPoint entryPoint, 1410 GLsizei n, 1411 const MemoryObjectID *memoryObjectsPacked); 1412 bool ValidateGetMemoryObjectParameterivEXT(const Context *context, 1413 angle::EntryPoint entryPoint, 1414 MemoryObjectID memoryObjectPacked, 1415 GLenum pname, 1416 const GLint *params); 1417 bool ValidateGetUnsignedBytevEXT(const Context *context, 1418 angle::EntryPoint entryPoint, 1419 GLenum pname, 1420 const GLubyte *data); 1421 bool ValidateGetUnsignedBytei_vEXT(const Context *context, 1422 angle::EntryPoint entryPoint, 1423 GLenum target, 1424 GLuint index, 1425 const GLubyte *data); 1426 bool ValidateIsMemoryObjectEXT(const Context *context, 1427 angle::EntryPoint entryPoint, 1428 MemoryObjectID memoryObjectPacked); 1429 bool ValidateMemoryObjectParameterivEXT(const Context *context, 1430 angle::EntryPoint entryPoint, 1431 MemoryObjectID memoryObjectPacked, 1432 GLenum pname, 1433 const GLint *params); 1434 bool ValidateTexStorageMem2DEXT(const Context *context, 1435 angle::EntryPoint entryPoint, 1436 TextureType targetPacked, 1437 GLsizei levels, 1438 GLenum internalFormat, 1439 GLsizei width, 1440 GLsizei height, 1441 MemoryObjectID memoryPacked, 1442 GLuint64 offset); 1443 bool ValidateTexStorageMem2DMultisampleEXT(const Context *context, 1444 angle::EntryPoint entryPoint, 1445 TextureType targetPacked, 1446 GLsizei samples, 1447 GLenum internalFormat, 1448 GLsizei width, 1449 GLsizei height, 1450 GLboolean fixedSampleLocations, 1451 MemoryObjectID memoryPacked, 1452 GLuint64 offset); 1453 bool ValidateTexStorageMem3DEXT(const Context *context, 1454 angle::EntryPoint entryPoint, 1455 TextureType targetPacked, 1456 GLsizei levels, 1457 GLenum internalFormat, 1458 GLsizei width, 1459 GLsizei height, 1460 GLsizei depth, 1461 MemoryObjectID memoryPacked, 1462 GLuint64 offset); 1463 bool ValidateTexStorageMem3DMultisampleEXT(const Context *context, 1464 angle::EntryPoint entryPoint, 1465 TextureType targetPacked, 1466 GLsizei samples, 1467 GLenum internalFormat, 1468 GLsizei width, 1469 GLsizei height, 1470 GLsizei depth, 1471 GLboolean fixedSampleLocations, 1472 MemoryObjectID memoryPacked, 1473 GLuint64 offset); 1474 1475 // GL_EXT_memory_object_fd 1476 bool ValidateImportMemoryFdEXT(const Context *context, 1477 angle::EntryPoint entryPoint, 1478 MemoryObjectID memoryPacked, 1479 GLuint64 size, 1480 HandleType handleTypePacked, 1481 GLint fd); 1482 1483 // GL_EXT_multi_draw_indirect 1484 bool ValidateMultiDrawArraysIndirectEXT(const Context *context, 1485 angle::EntryPoint entryPoint, 1486 PrimitiveMode modePacked, 1487 const void *indirect, 1488 GLsizei drawcount, 1489 GLsizei stride); 1490 bool ValidateMultiDrawElementsIndirectEXT(const Context *context, 1491 angle::EntryPoint entryPoint, 1492 PrimitiveMode modePacked, 1493 DrawElementsType typePacked, 1494 const void *indirect, 1495 GLsizei drawcount, 1496 GLsizei stride); 1497 1498 // GL_EXT_multisampled_render_to_texture 1499 bool ValidateFramebufferTexture2DMultisampleEXT(const Context *context, 1500 angle::EntryPoint entryPoint, 1501 GLenum target, 1502 GLenum attachment, 1503 TextureTarget textargetPacked, 1504 TextureID texturePacked, 1505 GLint level, 1506 GLsizei samples); 1507 bool ValidateRenderbufferStorageMultisampleEXT(const Context *context, 1508 angle::EntryPoint entryPoint, 1509 GLenum target, 1510 GLsizei samples, 1511 GLenum internalformat, 1512 GLsizei width, 1513 GLsizei height); 1514 1515 // GL_EXT_multisampled_render_to_texture2 1516 1517 // GL_EXT_occlusion_query_boolean 1518 1519 // GL_EXT_polygon_offset_clamp 1520 bool ValidatePolygonOffsetClampEXT(const PrivateState &state, 1521 ErrorSet *errors, 1522 angle::EntryPoint entryPoint, 1523 GLfloat factor, 1524 GLfloat units, 1525 GLfloat clamp); 1526 1527 // GL_EXT_primitive_bounding_box 1528 bool ValidatePrimitiveBoundingBoxEXT(const PrivateState &state, 1529 ErrorSet *errors, 1530 angle::EntryPoint entryPoint, 1531 GLfloat minX, 1532 GLfloat minY, 1533 GLfloat minZ, 1534 GLfloat minW, 1535 GLfloat maxX, 1536 GLfloat maxY, 1537 GLfloat maxZ, 1538 GLfloat maxW); 1539 1540 // GL_EXT_protected_textures 1541 1542 // GL_EXT_pvrtc_sRGB 1543 1544 // GL_EXT_read_format_bgra 1545 1546 // GL_EXT_render_snorm 1547 1548 // GL_EXT_robustness 1549 bool ValidateGetGraphicsResetStatusEXT(const Context *context, angle::EntryPoint entryPoint); 1550 bool ValidateGetnUniformfvEXT(const Context *context, 1551 angle::EntryPoint entryPoint, 1552 ShaderProgramID programPacked, 1553 UniformLocation locationPacked, 1554 GLsizei bufSize, 1555 const GLfloat *params); 1556 bool ValidateGetnUniformivEXT(const Context *context, 1557 angle::EntryPoint entryPoint, 1558 ShaderProgramID programPacked, 1559 UniformLocation locationPacked, 1560 GLsizei bufSize, 1561 const GLint *params); 1562 bool ValidateReadnPixelsEXT(const Context *context, 1563 angle::EntryPoint entryPoint, 1564 GLint x, 1565 GLint y, 1566 GLsizei width, 1567 GLsizei height, 1568 GLenum format, 1569 GLenum type, 1570 GLsizei bufSize, 1571 const void *data); 1572 1573 // GL_EXT_sRGB 1574 1575 // GL_EXT_sRGB_write_control 1576 1577 // GL_EXT_semaphore 1578 bool ValidateDeleteSemaphoresEXT(const Context *context, 1579 angle::EntryPoint entryPoint, 1580 GLsizei n, 1581 const SemaphoreID *semaphoresPacked); 1582 bool ValidateGenSemaphoresEXT(const Context *context, 1583 angle::EntryPoint entryPoint, 1584 GLsizei n, 1585 const SemaphoreID *semaphoresPacked); 1586 bool ValidateGetSemaphoreParameterui64vEXT(const Context *context, 1587 angle::EntryPoint entryPoint, 1588 SemaphoreID semaphorePacked, 1589 GLenum pname, 1590 const GLuint64 *params); 1591 bool ValidateIsSemaphoreEXT(const Context *context, 1592 angle::EntryPoint entryPoint, 1593 SemaphoreID semaphorePacked); 1594 bool ValidateSemaphoreParameterui64vEXT(const Context *context, 1595 angle::EntryPoint entryPoint, 1596 SemaphoreID semaphorePacked, 1597 GLenum pname, 1598 const GLuint64 *params); 1599 bool ValidateSignalSemaphoreEXT(const Context *context, 1600 angle::EntryPoint entryPoint, 1601 SemaphoreID semaphorePacked, 1602 GLuint numBufferBarriers, 1603 const BufferID *buffersPacked, 1604 GLuint numTextureBarriers, 1605 const TextureID *texturesPacked, 1606 const GLenum *dstLayouts); 1607 bool ValidateWaitSemaphoreEXT(const Context *context, 1608 angle::EntryPoint entryPoint, 1609 SemaphoreID semaphorePacked, 1610 GLuint numBufferBarriers, 1611 const BufferID *buffersPacked, 1612 GLuint numTextureBarriers, 1613 const TextureID *texturesPacked, 1614 const GLenum *srcLayouts); 1615 1616 // GL_EXT_semaphore_fd 1617 bool ValidateImportSemaphoreFdEXT(const Context *context, 1618 angle::EntryPoint entryPoint, 1619 SemaphoreID semaphorePacked, 1620 HandleType handleTypePacked, 1621 GLint fd); 1622 1623 // GL_EXT_separate_shader_objects 1624 bool ValidateActiveShaderProgramEXT(const Context *context, 1625 angle::EntryPoint entryPoint, 1626 ProgramPipelineID pipelinePacked, 1627 ShaderProgramID programPacked); 1628 bool ValidateBindProgramPipelineEXT(const Context *context, 1629 angle::EntryPoint entryPoint, 1630 ProgramPipelineID pipelinePacked); 1631 bool ValidateCreateShaderProgramvEXT(const Context *context, 1632 angle::EntryPoint entryPoint, 1633 ShaderType typePacked, 1634 GLsizei count, 1635 const GLchar **strings); 1636 bool ValidateDeleteProgramPipelinesEXT(const Context *context, 1637 angle::EntryPoint entryPoint, 1638 GLsizei n, 1639 const ProgramPipelineID *pipelinesPacked); 1640 bool ValidateGenProgramPipelinesEXT(const Context *context, 1641 angle::EntryPoint entryPoint, 1642 GLsizei n, 1643 const ProgramPipelineID *pipelinesPacked); 1644 bool ValidateGetProgramPipelineInfoLogEXT(const Context *context, 1645 angle::EntryPoint entryPoint, 1646 ProgramPipelineID pipelinePacked, 1647 GLsizei bufSize, 1648 const GLsizei *length, 1649 const GLchar *infoLog); 1650 bool ValidateGetProgramPipelineivEXT(const Context *context, 1651 angle::EntryPoint entryPoint, 1652 ProgramPipelineID pipelinePacked, 1653 GLenum pname, 1654 const GLint *params); 1655 bool ValidateIsProgramPipelineEXT(const Context *context, 1656 angle::EntryPoint entryPoint, 1657 ProgramPipelineID pipelinePacked); 1658 bool ValidateProgramParameteriEXT(const Context *context, 1659 angle::EntryPoint entryPoint, 1660 ShaderProgramID programPacked, 1661 GLenum pname, 1662 GLint value); 1663 bool ValidateProgramUniform1fEXT(const Context *context, 1664 angle::EntryPoint entryPoint, 1665 ShaderProgramID programPacked, 1666 UniformLocation locationPacked, 1667 GLfloat v0); 1668 bool ValidateProgramUniform1fvEXT(const Context *context, 1669 angle::EntryPoint entryPoint, 1670 ShaderProgramID programPacked, 1671 UniformLocation locationPacked, 1672 GLsizei count, 1673 const GLfloat *value); 1674 bool ValidateProgramUniform1iEXT(const Context *context, 1675 angle::EntryPoint entryPoint, 1676 ShaderProgramID programPacked, 1677 UniformLocation locationPacked, 1678 GLint v0); 1679 bool ValidateProgramUniform1ivEXT(const Context *context, 1680 angle::EntryPoint entryPoint, 1681 ShaderProgramID programPacked, 1682 UniformLocation locationPacked, 1683 GLsizei count, 1684 const GLint *value); 1685 bool ValidateProgramUniform1uiEXT(const Context *context, 1686 angle::EntryPoint entryPoint, 1687 ShaderProgramID programPacked, 1688 UniformLocation locationPacked, 1689 GLuint v0); 1690 bool ValidateProgramUniform1uivEXT(const Context *context, 1691 angle::EntryPoint entryPoint, 1692 ShaderProgramID programPacked, 1693 UniformLocation locationPacked, 1694 GLsizei count, 1695 const GLuint *value); 1696 bool ValidateProgramUniform2fEXT(const Context *context, 1697 angle::EntryPoint entryPoint, 1698 ShaderProgramID programPacked, 1699 UniformLocation locationPacked, 1700 GLfloat v0, 1701 GLfloat v1); 1702 bool ValidateProgramUniform2fvEXT(const Context *context, 1703 angle::EntryPoint entryPoint, 1704 ShaderProgramID programPacked, 1705 UniformLocation locationPacked, 1706 GLsizei count, 1707 const GLfloat *value); 1708 bool ValidateProgramUniform2iEXT(const Context *context, 1709 angle::EntryPoint entryPoint, 1710 ShaderProgramID programPacked, 1711 UniformLocation locationPacked, 1712 GLint v0, 1713 GLint v1); 1714 bool ValidateProgramUniform2ivEXT(const Context *context, 1715 angle::EntryPoint entryPoint, 1716 ShaderProgramID programPacked, 1717 UniformLocation locationPacked, 1718 GLsizei count, 1719 const GLint *value); 1720 bool ValidateProgramUniform2uiEXT(const Context *context, 1721 angle::EntryPoint entryPoint, 1722 ShaderProgramID programPacked, 1723 UniformLocation locationPacked, 1724 GLuint v0, 1725 GLuint v1); 1726 bool ValidateProgramUniform2uivEXT(const Context *context, 1727 angle::EntryPoint entryPoint, 1728 ShaderProgramID programPacked, 1729 UniformLocation locationPacked, 1730 GLsizei count, 1731 const GLuint *value); 1732 bool ValidateProgramUniform3fEXT(const Context *context, 1733 angle::EntryPoint entryPoint, 1734 ShaderProgramID programPacked, 1735 UniformLocation locationPacked, 1736 GLfloat v0, 1737 GLfloat v1, 1738 GLfloat v2); 1739 bool ValidateProgramUniform3fvEXT(const Context *context, 1740 angle::EntryPoint entryPoint, 1741 ShaderProgramID programPacked, 1742 UniformLocation locationPacked, 1743 GLsizei count, 1744 const GLfloat *value); 1745 bool ValidateProgramUniform3iEXT(const Context *context, 1746 angle::EntryPoint entryPoint, 1747 ShaderProgramID programPacked, 1748 UniformLocation locationPacked, 1749 GLint v0, 1750 GLint v1, 1751 GLint v2); 1752 bool ValidateProgramUniform3ivEXT(const Context *context, 1753 angle::EntryPoint entryPoint, 1754 ShaderProgramID programPacked, 1755 UniformLocation locationPacked, 1756 GLsizei count, 1757 const GLint *value); 1758 bool ValidateProgramUniform3uiEXT(const Context *context, 1759 angle::EntryPoint entryPoint, 1760 ShaderProgramID programPacked, 1761 UniformLocation locationPacked, 1762 GLuint v0, 1763 GLuint v1, 1764 GLuint v2); 1765 bool ValidateProgramUniform3uivEXT(const Context *context, 1766 angle::EntryPoint entryPoint, 1767 ShaderProgramID programPacked, 1768 UniformLocation locationPacked, 1769 GLsizei count, 1770 const GLuint *value); 1771 bool ValidateProgramUniform4fEXT(const Context *context, 1772 angle::EntryPoint entryPoint, 1773 ShaderProgramID programPacked, 1774 UniformLocation locationPacked, 1775 GLfloat v0, 1776 GLfloat v1, 1777 GLfloat v2, 1778 GLfloat v3); 1779 bool ValidateProgramUniform4fvEXT(const Context *context, 1780 angle::EntryPoint entryPoint, 1781 ShaderProgramID programPacked, 1782 UniformLocation locationPacked, 1783 GLsizei count, 1784 const GLfloat *value); 1785 bool ValidateProgramUniform4iEXT(const Context *context, 1786 angle::EntryPoint entryPoint, 1787 ShaderProgramID programPacked, 1788 UniformLocation locationPacked, 1789 GLint v0, 1790 GLint v1, 1791 GLint v2, 1792 GLint v3); 1793 bool ValidateProgramUniform4ivEXT(const Context *context, 1794 angle::EntryPoint entryPoint, 1795 ShaderProgramID programPacked, 1796 UniformLocation locationPacked, 1797 GLsizei count, 1798 const GLint *value); 1799 bool ValidateProgramUniform4uiEXT(const Context *context, 1800 angle::EntryPoint entryPoint, 1801 ShaderProgramID programPacked, 1802 UniformLocation locationPacked, 1803 GLuint v0, 1804 GLuint v1, 1805 GLuint v2, 1806 GLuint v3); 1807 bool ValidateProgramUniform4uivEXT(const Context *context, 1808 angle::EntryPoint entryPoint, 1809 ShaderProgramID programPacked, 1810 UniformLocation locationPacked, 1811 GLsizei count, 1812 const GLuint *value); 1813 bool ValidateProgramUniformMatrix2fvEXT(const Context *context, 1814 angle::EntryPoint entryPoint, 1815 ShaderProgramID programPacked, 1816 UniformLocation locationPacked, 1817 GLsizei count, 1818 GLboolean transpose, 1819 const GLfloat *value); 1820 bool ValidateProgramUniformMatrix2x3fvEXT(const Context *context, 1821 angle::EntryPoint entryPoint, 1822 ShaderProgramID programPacked, 1823 UniformLocation locationPacked, 1824 GLsizei count, 1825 GLboolean transpose, 1826 const GLfloat *value); 1827 bool ValidateProgramUniformMatrix2x4fvEXT(const Context *context, 1828 angle::EntryPoint entryPoint, 1829 ShaderProgramID programPacked, 1830 UniformLocation locationPacked, 1831 GLsizei count, 1832 GLboolean transpose, 1833 const GLfloat *value); 1834 bool ValidateProgramUniformMatrix3fvEXT(const Context *context, 1835 angle::EntryPoint entryPoint, 1836 ShaderProgramID programPacked, 1837 UniformLocation locationPacked, 1838 GLsizei count, 1839 GLboolean transpose, 1840 const GLfloat *value); 1841 bool ValidateProgramUniformMatrix3x2fvEXT(const Context *context, 1842 angle::EntryPoint entryPoint, 1843 ShaderProgramID programPacked, 1844 UniformLocation locationPacked, 1845 GLsizei count, 1846 GLboolean transpose, 1847 const GLfloat *value); 1848 bool ValidateProgramUniformMatrix3x4fvEXT(const Context *context, 1849 angle::EntryPoint entryPoint, 1850 ShaderProgramID programPacked, 1851 UniformLocation locationPacked, 1852 GLsizei count, 1853 GLboolean transpose, 1854 const GLfloat *value); 1855 bool ValidateProgramUniformMatrix4fvEXT(const Context *context, 1856 angle::EntryPoint entryPoint, 1857 ShaderProgramID programPacked, 1858 UniformLocation locationPacked, 1859 GLsizei count, 1860 GLboolean transpose, 1861 const GLfloat *value); 1862 bool ValidateProgramUniformMatrix4x2fvEXT(const Context *context, 1863 angle::EntryPoint entryPoint, 1864 ShaderProgramID programPacked, 1865 UniformLocation locationPacked, 1866 GLsizei count, 1867 GLboolean transpose, 1868 const GLfloat *value); 1869 bool ValidateProgramUniformMatrix4x3fvEXT(const Context *context, 1870 angle::EntryPoint entryPoint, 1871 ShaderProgramID programPacked, 1872 UniformLocation locationPacked, 1873 GLsizei count, 1874 GLboolean transpose, 1875 const GLfloat *value); 1876 bool ValidateUseProgramStagesEXT(const Context *context, 1877 angle::EntryPoint entryPoint, 1878 ProgramPipelineID pipelinePacked, 1879 GLbitfield stages, 1880 ShaderProgramID programPacked); 1881 bool ValidateValidateProgramPipelineEXT(const Context *context, 1882 angle::EntryPoint entryPoint, 1883 ProgramPipelineID pipelinePacked); 1884 1885 // GL_EXT_shader_framebuffer_fetch 1886 1887 // GL_EXT_shader_framebuffer_fetch_non_coherent 1888 bool ValidateFramebufferFetchBarrierEXT(const Context *context, angle::EntryPoint entryPoint); 1889 1890 // GL_EXT_shader_io_blocks 1891 1892 // GL_EXT_shader_non_constant_global_initializers 1893 1894 // GL_EXT_shader_texture_lod 1895 1896 // GL_EXT_shadow_samplers 1897 1898 // GL_EXT_tessellation_shader 1899 bool ValidatePatchParameteriEXT(const PrivateState &state, 1900 ErrorSet *errors, 1901 angle::EntryPoint entryPoint, 1902 GLenum pname, 1903 GLint value); 1904 1905 // GL_EXT_texture_border_clamp 1906 bool ValidateGetSamplerParameterIivEXT(const Context *context, 1907 angle::EntryPoint entryPoint, 1908 SamplerID samplerPacked, 1909 GLenum pname, 1910 const GLint *params); 1911 bool ValidateGetSamplerParameterIuivEXT(const Context *context, 1912 angle::EntryPoint entryPoint, 1913 SamplerID samplerPacked, 1914 GLenum pname, 1915 const GLuint *params); 1916 bool ValidateGetTexParameterIivEXT(const Context *context, 1917 angle::EntryPoint entryPoint, 1918 TextureType targetPacked, 1919 GLenum pname, 1920 const GLint *params); 1921 bool ValidateGetTexParameterIuivEXT(const Context *context, 1922 angle::EntryPoint entryPoint, 1923 TextureType targetPacked, 1924 GLenum pname, 1925 const GLuint *params); 1926 bool ValidateSamplerParameterIivEXT(const Context *context, 1927 angle::EntryPoint entryPoint, 1928 SamplerID samplerPacked, 1929 GLenum pname, 1930 const GLint *param); 1931 bool ValidateSamplerParameterIuivEXT(const Context *context, 1932 angle::EntryPoint entryPoint, 1933 SamplerID samplerPacked, 1934 GLenum pname, 1935 const GLuint *param); 1936 bool ValidateTexParameterIivEXT(const Context *context, 1937 angle::EntryPoint entryPoint, 1938 TextureType targetPacked, 1939 GLenum pname, 1940 const GLint *params); 1941 bool ValidateTexParameterIuivEXT(const Context *context, 1942 angle::EntryPoint entryPoint, 1943 TextureType targetPacked, 1944 GLenum pname, 1945 const GLuint *params); 1946 1947 // GL_EXT_texture_buffer 1948 bool ValidateTexBufferEXT(const Context *context, 1949 angle::EntryPoint entryPoint, 1950 TextureType targetPacked, 1951 GLenum internalformat, 1952 BufferID bufferPacked); 1953 bool ValidateTexBufferRangeEXT(const Context *context, 1954 angle::EntryPoint entryPoint, 1955 TextureType targetPacked, 1956 GLenum internalformat, 1957 BufferID bufferPacked, 1958 GLintptr offset, 1959 GLsizeiptr size); 1960 1961 // GL_EXT_texture_compression_astc_decode_mode 1962 1963 // GL_EXT_texture_compression_bptc 1964 1965 // GL_EXT_texture_compression_dxt1 1966 1967 // GL_EXT_texture_compression_rgtc 1968 1969 // GL_EXT_texture_compression_s3tc 1970 1971 // GL_EXT_texture_compression_s3tc_srgb 1972 1973 // GL_EXT_texture_cube_map_array 1974 1975 // GL_EXT_texture_filter_anisotropic 1976 1977 // GL_EXT_texture_filter_minmax 1978 1979 // GL_EXT_texture_format_BGRA8888 1980 1981 // GL_EXT_texture_format_sRGB_override 1982 1983 // GL_EXT_texture_mirror_clamp_to_edge 1984 1985 // GL_EXT_texture_norm16 1986 1987 // GL_EXT_texture_rg 1988 1989 // GL_EXT_texture_sRGB_R8 1990 1991 // GL_EXT_texture_sRGB_RG8 1992 1993 // GL_EXT_texture_sRGB_decode 1994 1995 // GL_EXT_texture_storage 1996 bool ValidateTexStorage1DEXT(const Context *context, 1997 angle::EntryPoint entryPoint, 1998 GLenum target, 1999 GLsizei levels, 2000 GLenum internalformat, 2001 GLsizei width); 2002 bool ValidateTexStorage2DEXT(const Context *context, 2003 angle::EntryPoint entryPoint, 2004 TextureType targetPacked, 2005 GLsizei levels, 2006 GLenum internalformat, 2007 GLsizei width, 2008 GLsizei height); 2009 bool ValidateTexStorage3DEXT(const Context *context, 2010 angle::EntryPoint entryPoint, 2011 TextureType targetPacked, 2012 GLsizei levels, 2013 GLenum internalformat, 2014 GLsizei width, 2015 GLsizei height, 2016 GLsizei depth); 2017 2018 // GL_EXT_texture_type_2_10_10_10_REV 2019 2020 // GL_EXT_unpack_subimage 2021 2022 // GL_IMG_texture_compression_pvrtc 2023 2024 // GL_IMG_texture_compression_pvrtc2 2025 2026 // GL_KHR_blend_equation_advanced 2027 bool ValidateBlendBarrierKHR(const Context *context, angle::EntryPoint entryPoint); 2028 2029 // GL_KHR_debug 2030 bool ValidateDebugMessageCallbackKHR(const Context *context, 2031 angle::EntryPoint entryPoint, 2032 GLDEBUGPROCKHR callback, 2033 const void *userParam); 2034 bool ValidateDebugMessageControlKHR(const Context *context, 2035 angle::EntryPoint entryPoint, 2036 GLenum source, 2037 GLenum type, 2038 GLenum severity, 2039 GLsizei count, 2040 const GLuint *ids, 2041 GLboolean enabled); 2042 bool ValidateDebugMessageInsertKHR(const Context *context, 2043 angle::EntryPoint entryPoint, 2044 GLenum source, 2045 GLenum type, 2046 GLuint id, 2047 GLenum severity, 2048 GLsizei length, 2049 const GLchar *buf); 2050 bool ValidateGetDebugMessageLogKHR(const Context *context, 2051 angle::EntryPoint entryPoint, 2052 GLuint count, 2053 GLsizei bufSize, 2054 const GLenum *sources, 2055 const GLenum *types, 2056 const GLuint *ids, 2057 const GLenum *severities, 2058 const GLsizei *lengths, 2059 const GLchar *messageLog); 2060 bool ValidateGetObjectLabelKHR(const Context *context, 2061 angle::EntryPoint entryPoint, 2062 GLenum identifier, 2063 GLuint name, 2064 GLsizei bufSize, 2065 const GLsizei *length, 2066 const GLchar *label); 2067 bool ValidateGetObjectPtrLabelKHR(const Context *context, 2068 angle::EntryPoint entryPoint, 2069 const void *ptr, 2070 GLsizei bufSize, 2071 const GLsizei *length, 2072 const GLchar *label); 2073 bool ValidateGetPointervKHR(const Context *context, 2074 angle::EntryPoint entryPoint, 2075 GLenum pname, 2076 void *const *params); 2077 bool ValidateObjectLabelKHR(const Context *context, 2078 angle::EntryPoint entryPoint, 2079 GLenum identifier, 2080 GLuint name, 2081 GLsizei length, 2082 const GLchar *label); 2083 bool ValidateObjectPtrLabelKHR(const Context *context, 2084 angle::EntryPoint entryPoint, 2085 const void *ptr, 2086 GLsizei length, 2087 const GLchar *label); 2088 bool ValidatePopDebugGroupKHR(const Context *context, angle::EntryPoint entryPoint); 2089 bool ValidatePushDebugGroupKHR(const Context *context, 2090 angle::EntryPoint entryPoint, 2091 GLenum source, 2092 GLuint id, 2093 GLsizei length, 2094 const GLchar *message); 2095 2096 // GL_KHR_no_error 2097 2098 // GL_KHR_parallel_shader_compile 2099 bool ValidateMaxShaderCompilerThreadsKHR(const Context *context, 2100 angle::EntryPoint entryPoint, 2101 GLuint count); 2102 2103 // GL_KHR_robust_buffer_access_behavior 2104 2105 // GL_KHR_texture_compression_astc_hdr 2106 2107 // GL_KHR_texture_compression_astc_ldr 2108 2109 // GL_KHR_texture_compression_astc_sliced_3d 2110 2111 // GL_MESA_framebuffer_flip_y 2112 bool ValidateFramebufferParameteriMESA(const Context *context, 2113 angle::EntryPoint entryPoint, 2114 GLenum target, 2115 GLenum pname, 2116 GLint param); 2117 bool ValidateGetFramebufferParameterivMESA(const Context *context, 2118 angle::EntryPoint entryPoint, 2119 GLenum target, 2120 GLenum pname, 2121 const GLint *params); 2122 2123 // GL_NV_fence 2124 bool ValidateDeleteFencesNV(const Context *context, 2125 angle::EntryPoint entryPoint, 2126 GLsizei n, 2127 const FenceNVID *fencesPacked); 2128 bool ValidateFinishFenceNV(const Context *context, 2129 angle::EntryPoint entryPoint, 2130 FenceNVID fencePacked); 2131 bool ValidateGenFencesNV(const Context *context, 2132 angle::EntryPoint entryPoint, 2133 GLsizei n, 2134 const FenceNVID *fencesPacked); 2135 bool ValidateGetFenceivNV(const Context *context, 2136 angle::EntryPoint entryPoint, 2137 FenceNVID fencePacked, 2138 GLenum pname, 2139 const GLint *params); 2140 bool ValidateIsFenceNV(const Context *context, angle::EntryPoint entryPoint, FenceNVID fencePacked); 2141 bool ValidateSetFenceNV(const Context *context, 2142 angle::EntryPoint entryPoint, 2143 FenceNVID fencePacked, 2144 GLenum condition); 2145 bool ValidateTestFenceNV(const Context *context, 2146 angle::EntryPoint entryPoint, 2147 FenceNVID fencePacked); 2148 2149 // GL_NV_framebuffer_blit 2150 bool ValidateBlitFramebufferNV(const Context *context, 2151 angle::EntryPoint entryPoint, 2152 GLint srcX0, 2153 GLint srcY0, 2154 GLint srcX1, 2155 GLint srcY1, 2156 GLint dstX0, 2157 GLint dstY0, 2158 GLint dstX1, 2159 GLint dstY1, 2160 GLbitfield mask, 2161 GLenum filter); 2162 2163 // GL_NV_pixel_buffer_object 2164 2165 // GL_NV_polygon_mode 2166 bool ValidatePolygonModeNV(const PrivateState &state, 2167 ErrorSet *errors, 2168 angle::EntryPoint entryPoint, 2169 GLenum face, 2170 PolygonMode modePacked); 2171 2172 // GL_NV_read_depth 2173 2174 // GL_NV_read_depth_stencil 2175 2176 // GL_NV_read_stencil 2177 2178 // GL_NV_robustness_video_memory_purge 2179 2180 // GL_NV_shader_noperspective_interpolation 2181 2182 // GL_OES_EGL_image 2183 bool ValidateEGLImageTargetRenderbufferStorageOES(const Context *context, 2184 angle::EntryPoint entryPoint, 2185 GLenum target, 2186 egl::ImageID imagePacked); 2187 bool ValidateEGLImageTargetTexture2DOES(const Context *context, 2188 angle::EntryPoint entryPoint, 2189 TextureType targetPacked, 2190 egl::ImageID imagePacked); 2191 2192 // GL_OES_EGL_image_external 2193 2194 // GL_OES_EGL_image_external_essl3 2195 2196 // GL_OES_compressed_ETC1_RGB8_texture 2197 2198 // GL_OES_compressed_paletted_texture 2199 2200 // GL_OES_copy_image 2201 bool ValidateCopyImageSubDataOES(const Context *context, 2202 angle::EntryPoint entryPoint, 2203 GLuint srcName, 2204 GLenum srcTarget, 2205 GLint srcLevel, 2206 GLint srcX, 2207 GLint srcY, 2208 GLint srcZ, 2209 GLuint dstName, 2210 GLenum dstTarget, 2211 GLint dstLevel, 2212 GLint dstX, 2213 GLint dstY, 2214 GLint dstZ, 2215 GLsizei srcWidth, 2216 GLsizei srcHeight, 2217 GLsizei srcDepth); 2218 2219 // GL_OES_depth24 2220 2221 // GL_OES_depth32 2222 2223 // GL_OES_depth_texture 2224 2225 // GL_OES_draw_buffers_indexed 2226 bool ValidateBlendEquationSeparateiOES(const PrivateState &state, 2227 ErrorSet *errors, 2228 angle::EntryPoint entryPoint, 2229 GLuint buf, 2230 GLenum modeRGB, 2231 GLenum modeAlpha); 2232 bool ValidateBlendEquationiOES(const PrivateState &state, 2233 ErrorSet *errors, 2234 angle::EntryPoint entryPoint, 2235 GLuint buf, 2236 GLenum mode); 2237 bool ValidateBlendFuncSeparateiOES(const PrivateState &state, 2238 ErrorSet *errors, 2239 angle::EntryPoint entryPoint, 2240 GLuint buf, 2241 GLenum srcRGB, 2242 GLenum dstRGB, 2243 GLenum srcAlpha, 2244 GLenum dstAlpha); 2245 bool ValidateBlendFunciOES(const PrivateState &state, 2246 ErrorSet *errors, 2247 angle::EntryPoint entryPoint, 2248 GLuint buf, 2249 GLenum src, 2250 GLenum dst); 2251 bool ValidateColorMaskiOES(const PrivateState &state, 2252 ErrorSet *errors, 2253 angle::EntryPoint entryPoint, 2254 GLuint index, 2255 GLboolean r, 2256 GLboolean g, 2257 GLboolean b, 2258 GLboolean a); 2259 bool ValidateDisableiOES(const PrivateState &state, 2260 ErrorSet *errors, 2261 angle::EntryPoint entryPoint, 2262 GLenum target, 2263 GLuint index); 2264 bool ValidateEnableiOES(const PrivateState &state, 2265 ErrorSet *errors, 2266 angle::EntryPoint entryPoint, 2267 GLenum target, 2268 GLuint index); 2269 bool ValidateIsEnablediOES(const PrivateState &state, 2270 ErrorSet *errors, 2271 angle::EntryPoint entryPoint, 2272 GLenum target, 2273 GLuint index); 2274 2275 // GL_OES_draw_elements_base_vertex 2276 bool ValidateDrawElementsBaseVertexOES(const Context *context, 2277 angle::EntryPoint entryPoint, 2278 PrimitiveMode modePacked, 2279 GLsizei count, 2280 DrawElementsType typePacked, 2281 const void *indices, 2282 GLint basevertex); 2283 bool ValidateDrawElementsInstancedBaseVertexOES(const Context *context, 2284 angle::EntryPoint entryPoint, 2285 PrimitiveMode modePacked, 2286 GLsizei count, 2287 DrawElementsType typePacked, 2288 const void *indices, 2289 GLsizei instancecount, 2290 GLint basevertex); 2291 bool ValidateDrawRangeElementsBaseVertexOES(const Context *context, 2292 angle::EntryPoint entryPoint, 2293 PrimitiveMode modePacked, 2294 GLuint start, 2295 GLuint end, 2296 GLsizei count, 2297 DrawElementsType typePacked, 2298 const void *indices, 2299 GLint basevertex); 2300 2301 // GL_OES_draw_texture 2302 bool ValidateDrawTexfOES(const Context *context, 2303 angle::EntryPoint entryPoint, 2304 GLfloat x, 2305 GLfloat y, 2306 GLfloat z, 2307 GLfloat width, 2308 GLfloat height); 2309 bool ValidateDrawTexfvOES(const Context *context, 2310 angle::EntryPoint entryPoint, 2311 const GLfloat *coords); 2312 bool ValidateDrawTexiOES(const Context *context, 2313 angle::EntryPoint entryPoint, 2314 GLint x, 2315 GLint y, 2316 GLint z, 2317 GLint width, 2318 GLint height); 2319 bool ValidateDrawTexivOES(const Context *context, 2320 angle::EntryPoint entryPoint, 2321 const GLint *coords); 2322 bool ValidateDrawTexsOES(const Context *context, 2323 angle::EntryPoint entryPoint, 2324 GLshort x, 2325 GLshort y, 2326 GLshort z, 2327 GLshort width, 2328 GLshort height); 2329 bool ValidateDrawTexsvOES(const Context *context, 2330 angle::EntryPoint entryPoint, 2331 const GLshort *coords); 2332 bool ValidateDrawTexxOES(const Context *context, 2333 angle::EntryPoint entryPoint, 2334 GLfixed x, 2335 GLfixed y, 2336 GLfixed z, 2337 GLfixed width, 2338 GLfixed height); 2339 bool ValidateDrawTexxvOES(const Context *context, 2340 angle::EntryPoint entryPoint, 2341 const GLfixed *coords); 2342 2343 // GL_OES_element_index_uint 2344 2345 // GL_OES_fbo_render_mipmap 2346 2347 // GL_OES_framebuffer_object 2348 bool ValidateBindFramebufferOES(const Context *context, 2349 angle::EntryPoint entryPoint, 2350 GLenum target, 2351 FramebufferID framebufferPacked); 2352 bool ValidateBindRenderbufferOES(const Context *context, 2353 angle::EntryPoint entryPoint, 2354 GLenum target, 2355 RenderbufferID renderbufferPacked); 2356 bool ValidateCheckFramebufferStatusOES(const Context *context, 2357 angle::EntryPoint entryPoint, 2358 GLenum target); 2359 bool ValidateDeleteFramebuffersOES(const Context *context, 2360 angle::EntryPoint entryPoint, 2361 GLsizei n, 2362 const FramebufferID *framebuffersPacked); 2363 bool ValidateDeleteRenderbuffersOES(const Context *context, 2364 angle::EntryPoint entryPoint, 2365 GLsizei n, 2366 const RenderbufferID *renderbuffersPacked); 2367 bool ValidateFramebufferRenderbufferOES(const Context *context, 2368 angle::EntryPoint entryPoint, 2369 GLenum target, 2370 GLenum attachment, 2371 GLenum renderbuffertarget, 2372 RenderbufferID renderbufferPacked); 2373 bool ValidateFramebufferTexture2DOES(const Context *context, 2374 angle::EntryPoint entryPoint, 2375 GLenum target, 2376 GLenum attachment, 2377 TextureTarget textargetPacked, 2378 TextureID texturePacked, 2379 GLint level); 2380 bool ValidateGenFramebuffersOES(const Context *context, 2381 angle::EntryPoint entryPoint, 2382 GLsizei n, 2383 const FramebufferID *framebuffersPacked); 2384 bool ValidateGenRenderbuffersOES(const Context *context, 2385 angle::EntryPoint entryPoint, 2386 GLsizei n, 2387 const RenderbufferID *renderbuffersPacked); 2388 bool ValidateGenerateMipmapOES(const Context *context, 2389 angle::EntryPoint entryPoint, 2390 TextureType targetPacked); 2391 bool ValidateGetFramebufferAttachmentParameterivOES(const Context *context, 2392 angle::EntryPoint entryPoint, 2393 GLenum target, 2394 GLenum attachment, 2395 GLenum pname, 2396 const GLint *params); 2397 bool ValidateGetRenderbufferParameterivOES(const Context *context, 2398 angle::EntryPoint entryPoint, 2399 GLenum target, 2400 GLenum pname, 2401 const GLint *params); 2402 bool ValidateIsFramebufferOES(const Context *context, 2403 angle::EntryPoint entryPoint, 2404 FramebufferID framebufferPacked); 2405 bool ValidateIsRenderbufferOES(const Context *context, 2406 angle::EntryPoint entryPoint, 2407 RenderbufferID renderbufferPacked); 2408 bool ValidateRenderbufferStorageOES(const Context *context, 2409 angle::EntryPoint entryPoint, 2410 GLenum target, 2411 GLenum internalformat, 2412 GLsizei width, 2413 GLsizei height); 2414 2415 // GL_OES_geometry_shader 2416 bool ValidateFramebufferTextureOES(const Context *context, 2417 angle::EntryPoint entryPoint, 2418 GLenum target, 2419 GLenum attachment, 2420 TextureID texturePacked, 2421 GLint level); 2422 2423 // GL_OES_get_program_binary 2424 bool ValidateGetProgramBinaryOES(const Context *context, 2425 angle::EntryPoint entryPoint, 2426 ShaderProgramID programPacked, 2427 GLsizei bufSize, 2428 const GLsizei *length, 2429 const GLenum *binaryFormat, 2430 const void *binary); 2431 bool ValidateProgramBinaryOES(const Context *context, 2432 angle::EntryPoint entryPoint, 2433 ShaderProgramID programPacked, 2434 GLenum binaryFormat, 2435 const void *binary, 2436 GLint length); 2437 2438 // GL_OES_mapbuffer 2439 bool ValidateGetBufferPointervOES(const Context *context, 2440 angle::EntryPoint entryPoint, 2441 BufferBinding targetPacked, 2442 GLenum pname, 2443 void *const *params); 2444 bool ValidateMapBufferOES(const Context *context, 2445 angle::EntryPoint entryPoint, 2446 BufferBinding targetPacked, 2447 GLenum access); 2448 bool ValidateUnmapBufferOES(const Context *context, 2449 angle::EntryPoint entryPoint, 2450 BufferBinding targetPacked); 2451 2452 // GL_OES_matrix_palette 2453 bool ValidateCurrentPaletteMatrixOES(const Context *context, 2454 angle::EntryPoint entryPoint, 2455 GLuint matrixpaletteindex); 2456 bool ValidateLoadPaletteFromModelViewMatrixOES(const Context *context, 2457 angle::EntryPoint entryPoint); 2458 bool ValidateMatrixIndexPointerOES(const Context *context, 2459 angle::EntryPoint entryPoint, 2460 GLint size, 2461 GLenum type, 2462 GLsizei stride, 2463 const void *pointer); 2464 bool ValidateWeightPointerOES(const Context *context, 2465 angle::EntryPoint entryPoint, 2466 GLint size, 2467 GLenum type, 2468 GLsizei stride, 2469 const void *pointer); 2470 2471 // GL_OES_packed_depth_stencil 2472 2473 // GL_OES_point_size_array 2474 bool ValidatePointSizePointerOES(const Context *context, 2475 angle::EntryPoint entryPoint, 2476 VertexAttribType typePacked, 2477 GLsizei stride, 2478 const void *pointer); 2479 2480 // GL_OES_point_sprite 2481 2482 // GL_OES_primitive_bounding_box 2483 bool ValidatePrimitiveBoundingBoxOES(const PrivateState &state, 2484 ErrorSet *errors, 2485 angle::EntryPoint entryPoint, 2486 GLfloat minX, 2487 GLfloat minY, 2488 GLfloat minZ, 2489 GLfloat minW, 2490 GLfloat maxX, 2491 GLfloat maxY, 2492 GLfloat maxZ, 2493 GLfloat maxW); 2494 2495 // GL_OES_query_matrix 2496 bool ValidateQueryMatrixxOES(const Context *context, 2497 angle::EntryPoint entryPoint, 2498 const GLfixed *mantissa, 2499 const GLint *exponent); 2500 2501 // GL_OES_rgb8_rgba8 2502 2503 // GL_OES_sample_shading 2504 bool ValidateMinSampleShadingOES(const PrivateState &state, 2505 ErrorSet *errors, 2506 angle::EntryPoint entryPoint, 2507 GLfloat value); 2508 2509 // GL_OES_sample_variables 2510 2511 // GL_OES_shader_image_atomic 2512 2513 // GL_OES_shader_io_blocks 2514 2515 // GL_OES_shader_multisample_interpolation 2516 2517 // GL_OES_standard_derivatives 2518 2519 // GL_OES_surfaceless_context 2520 2521 // GL_OES_texture_3D 2522 bool ValidateCompressedTexImage3DOES(const Context *context, 2523 angle::EntryPoint entryPoint, 2524 TextureTarget targetPacked, 2525 GLint level, 2526 GLenum internalformat, 2527 GLsizei width, 2528 GLsizei height, 2529 GLsizei depth, 2530 GLint border, 2531 GLsizei imageSize, 2532 const void *data); 2533 bool ValidateCompressedTexSubImage3DOES(const Context *context, 2534 angle::EntryPoint entryPoint, 2535 TextureTarget targetPacked, 2536 GLint level, 2537 GLint xoffset, 2538 GLint yoffset, 2539 GLint zoffset, 2540 GLsizei width, 2541 GLsizei height, 2542 GLsizei depth, 2543 GLenum format, 2544 GLsizei imageSize, 2545 const void *data); 2546 bool ValidateCopyTexSubImage3DOES(const Context *context, 2547 angle::EntryPoint entryPoint, 2548 TextureTarget targetPacked, 2549 GLint level, 2550 GLint xoffset, 2551 GLint yoffset, 2552 GLint zoffset, 2553 GLint x, 2554 GLint y, 2555 GLsizei width, 2556 GLsizei height); 2557 bool ValidateFramebufferTexture3DOES(const Context *context, 2558 angle::EntryPoint entryPoint, 2559 GLenum target, 2560 GLenum attachment, 2561 TextureTarget textargetPacked, 2562 TextureID texturePacked, 2563 GLint level, 2564 GLint zoffset); 2565 bool ValidateTexImage3DOES(const Context *context, 2566 angle::EntryPoint entryPoint, 2567 TextureTarget targetPacked, 2568 GLint level, 2569 GLenum internalformat, 2570 GLsizei width, 2571 GLsizei height, 2572 GLsizei depth, 2573 GLint border, 2574 GLenum format, 2575 GLenum type, 2576 const void *pixels); 2577 bool ValidateTexSubImage3DOES(const Context *context, 2578 angle::EntryPoint entryPoint, 2579 TextureTarget targetPacked, 2580 GLint level, 2581 GLint xoffset, 2582 GLint yoffset, 2583 GLint zoffset, 2584 GLsizei width, 2585 GLsizei height, 2586 GLsizei depth, 2587 GLenum format, 2588 GLenum type, 2589 const void *pixels); 2590 2591 // GL_OES_texture_border_clamp 2592 bool ValidateGetSamplerParameterIivOES(const Context *context, 2593 angle::EntryPoint entryPoint, 2594 SamplerID samplerPacked, 2595 GLenum pname, 2596 const GLint *params); 2597 bool ValidateGetSamplerParameterIuivOES(const Context *context, 2598 angle::EntryPoint entryPoint, 2599 SamplerID samplerPacked, 2600 GLenum pname, 2601 const GLuint *params); 2602 bool ValidateGetTexParameterIivOES(const Context *context, 2603 angle::EntryPoint entryPoint, 2604 TextureType targetPacked, 2605 GLenum pname, 2606 const GLint *params); 2607 bool ValidateGetTexParameterIuivOES(const Context *context, 2608 angle::EntryPoint entryPoint, 2609 TextureType targetPacked, 2610 GLenum pname, 2611 const GLuint *params); 2612 bool ValidateSamplerParameterIivOES(const Context *context, 2613 angle::EntryPoint entryPoint, 2614 SamplerID samplerPacked, 2615 GLenum pname, 2616 const GLint *param); 2617 bool ValidateSamplerParameterIuivOES(const Context *context, 2618 angle::EntryPoint entryPoint, 2619 SamplerID samplerPacked, 2620 GLenum pname, 2621 const GLuint *param); 2622 bool ValidateTexParameterIivOES(const Context *context, 2623 angle::EntryPoint entryPoint, 2624 TextureType targetPacked, 2625 GLenum pname, 2626 const GLint *params); 2627 bool ValidateTexParameterIuivOES(const Context *context, 2628 angle::EntryPoint entryPoint, 2629 TextureType targetPacked, 2630 GLenum pname, 2631 const GLuint *params); 2632 2633 // GL_OES_texture_buffer 2634 bool ValidateTexBufferOES(const Context *context, 2635 angle::EntryPoint entryPoint, 2636 TextureType targetPacked, 2637 GLenum internalformat, 2638 BufferID bufferPacked); 2639 bool ValidateTexBufferRangeOES(const Context *context, 2640 angle::EntryPoint entryPoint, 2641 TextureType targetPacked, 2642 GLenum internalformat, 2643 BufferID bufferPacked, 2644 GLintptr offset, 2645 GLsizeiptr size); 2646 2647 // GL_OES_texture_compression_astc 2648 2649 // GL_OES_texture_cube_map 2650 bool ValidateGetTexGenfvOES(const Context *context, 2651 angle::EntryPoint entryPoint, 2652 GLenum coord, 2653 GLenum pname, 2654 const GLfloat *params); 2655 bool ValidateGetTexGenivOES(const Context *context, 2656 angle::EntryPoint entryPoint, 2657 GLenum coord, 2658 GLenum pname, 2659 const GLint *params); 2660 bool ValidateGetTexGenxvOES(const Context *context, 2661 angle::EntryPoint entryPoint, 2662 GLenum coord, 2663 GLenum pname, 2664 const GLfixed *params); 2665 bool ValidateTexGenfOES(const Context *context, 2666 angle::EntryPoint entryPoint, 2667 GLenum coord, 2668 GLenum pname, 2669 GLfloat param); 2670 bool ValidateTexGenfvOES(const Context *context, 2671 angle::EntryPoint entryPoint, 2672 GLenum coord, 2673 GLenum pname, 2674 const GLfloat *params); 2675 bool ValidateTexGeniOES(const Context *context, 2676 angle::EntryPoint entryPoint, 2677 GLenum coord, 2678 GLenum pname, 2679 GLint param); 2680 bool ValidateTexGenivOES(const Context *context, 2681 angle::EntryPoint entryPoint, 2682 GLenum coord, 2683 GLenum pname, 2684 const GLint *params); 2685 bool ValidateTexGenxOES(const Context *context, 2686 angle::EntryPoint entryPoint, 2687 GLenum coord, 2688 GLenum pname, 2689 GLfixed param); 2690 bool ValidateTexGenxvOES(const Context *context, 2691 angle::EntryPoint entryPoint, 2692 GLenum coord, 2693 GLenum pname, 2694 const GLfixed *params); 2695 2696 // GL_OES_texture_cube_map_array 2697 2698 // GL_OES_texture_float 2699 2700 // GL_OES_texture_float_linear 2701 2702 // GL_OES_texture_half_float 2703 2704 // GL_OES_texture_half_float_linear 2705 2706 // GL_OES_texture_npot 2707 2708 // GL_OES_texture_stencil8 2709 2710 // GL_OES_texture_storage_multisample_2d_array 2711 bool ValidateTexStorage3DMultisampleOES(const Context *context, 2712 angle::EntryPoint entryPoint, 2713 TextureType targetPacked, 2714 GLsizei samples, 2715 GLenum internalformat, 2716 GLsizei width, 2717 GLsizei height, 2718 GLsizei depth, 2719 GLboolean fixedsamplelocations); 2720 2721 // GL_OES_vertex_array_object 2722 bool ValidateBindVertexArrayOES(const Context *context, 2723 angle::EntryPoint entryPoint, 2724 VertexArrayID arrayPacked); 2725 bool ValidateDeleteVertexArraysOES(const Context *context, 2726 angle::EntryPoint entryPoint, 2727 GLsizei n, 2728 const VertexArrayID *arraysPacked); 2729 bool ValidateGenVertexArraysOES(const Context *context, 2730 angle::EntryPoint entryPoint, 2731 GLsizei n, 2732 const VertexArrayID *arraysPacked); 2733 bool ValidateIsVertexArrayOES(const Context *context, 2734 angle::EntryPoint entryPoint, 2735 VertexArrayID arrayPacked); 2736 2737 // GL_OES_vertex_half_float 2738 2739 // GL_OES_vertex_type_10_10_10_2 2740 2741 // GL_OVR_multiview 2742 bool ValidateFramebufferTextureMultiviewOVR(const Context *context, 2743 angle::EntryPoint entryPoint, 2744 GLenum target, 2745 GLenum attachment, 2746 TextureID texturePacked, 2747 GLint level, 2748 GLint baseViewIndex, 2749 GLsizei numViews); 2750 2751 // GL_OVR_multiview2 2752 2753 // GL_QCOM_render_shared_exponent 2754 2755 // GL_QCOM_shading_rate 2756 bool ValidateShadingRateQCOM(const PrivateState &state, 2757 ErrorSet *errors, 2758 angle::EntryPoint entryPoint, 2759 GLenum rate); 2760 } // namespace gl 2761 2762 #endif // LIBANGLE_VALIDATION_ESEXT_AUTOGEN_H_ 2763