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1 /*
2  * Copyright 2015 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #ifndef SkBlitMask_opts_DEFINED
9 #define SkBlitMask_opts_DEFINED
10 
11 #include "include/private/base/SkFeatures.h"
12 #include "src/core/Sk4px.h"
13 
14 #if defined(SK_ARM_HAS_NEON)
15     #include <arm_neon.h>
16 #endif
17 
18 namespace SK_OPTS_NS {
19 
20 #if defined(SK_ARM_HAS_NEON)
21     // The Sk4px versions below will work fine with NEON, but we have had many indications
22     // that it doesn't perform as well as this NEON-specific code.  TODO(mtklein): why?
23 
24     #define NEON_A (SK_A32_SHIFT / 8)
25     #define NEON_R (SK_R32_SHIFT / 8)
26     #define NEON_G (SK_G32_SHIFT / 8)
27     #define NEON_B (SK_B32_SHIFT / 8)
28 
SkAlpha255To256_neon8(uint8x8_t alpha)29     static inline uint16x8_t SkAlpha255To256_neon8(uint8x8_t alpha) {
30         return vaddw_u8(vdupq_n_u16(1), alpha);
31     }
32 
SkAlphaMul_neon8(uint8x8_t color,uint16x8_t scale)33     static inline uint8x8_t SkAlphaMul_neon8(uint8x8_t color, uint16x8_t scale) {
34         return vshrn_n_u16(vmovl_u8(color) * scale, 8);
35     }
36 
SkAlphaMulQ_neon8(uint8x8x4_t color,uint16x8_t scale)37     static inline uint8x8x4_t SkAlphaMulQ_neon8(uint8x8x4_t color, uint16x8_t scale) {
38         uint8x8x4_t ret;
39 
40         ret.val[0] = SkAlphaMul_neon8(color.val[0], scale);
41         ret.val[1] = SkAlphaMul_neon8(color.val[1], scale);
42         ret.val[2] = SkAlphaMul_neon8(color.val[2], scale);
43         ret.val[3] = SkAlphaMul_neon8(color.val[3], scale);
44 
45         return ret;
46     }
47 
48 
49     template <bool isColor>
D32_A8_Opaque_Color_neon(void * SK_RESTRICT dst,size_t dstRB,const void * SK_RESTRICT maskPtr,size_t maskRB,SkColor color,int width,int height)50     static void D32_A8_Opaque_Color_neon(void* SK_RESTRICT dst, size_t dstRB,
51                                          const void* SK_RESTRICT maskPtr, size_t maskRB,
52                                          SkColor color, int width, int height) {
53         SkPMColor pmc = SkPreMultiplyColor(color);
54         SkPMColor* SK_RESTRICT device = (SkPMColor*)dst;
55         const uint8_t* SK_RESTRICT mask = (const uint8_t*)maskPtr;
56         uint8x8x4_t vpmc;
57 
58         // Nine patch may set maskRB to 0 to blit the same row repeatedly.
59         ptrdiff_t mask_adjust = (ptrdiff_t)maskRB - width;
60         dstRB -= (width << 2);
61 
62         if (width >= 8) {
63             vpmc.val[NEON_A] = vdup_n_u8(SkGetPackedA32(pmc));
64             vpmc.val[NEON_R] = vdup_n_u8(SkGetPackedR32(pmc));
65             vpmc.val[NEON_G] = vdup_n_u8(SkGetPackedG32(pmc));
66             vpmc.val[NEON_B] = vdup_n_u8(SkGetPackedB32(pmc));
67         }
68         do {
69             int w = width;
70             while (w >= 8) {
71                 uint8x8_t vmask = vld1_u8(mask);
72                 uint16x8_t vscale, vmask256 = SkAlpha255To256_neon8(vmask);
73                 if (isColor) {
74                     vscale = vsubw_u8(vdupq_n_u16(256),
75                             SkAlphaMul_neon8(vpmc.val[NEON_A], vmask256));
76                 } else {
77                     vscale = vsubw_u8(vdupq_n_u16(256), vmask);
78                 }
79                 uint8x8x4_t vdev = vld4_u8((uint8_t*)device);
80 
81                 vdev.val[NEON_A] =   SkAlphaMul_neon8(vpmc.val[NEON_A], vmask256)
82                     + SkAlphaMul_neon8(vdev.val[NEON_A], vscale);
83                 vdev.val[NEON_R] =   SkAlphaMul_neon8(vpmc.val[NEON_R], vmask256)
84                     + SkAlphaMul_neon8(vdev.val[NEON_R], vscale);
85                 vdev.val[NEON_G] =   SkAlphaMul_neon8(vpmc.val[NEON_G], vmask256)
86                     + SkAlphaMul_neon8(vdev.val[NEON_G], vscale);
87                 vdev.val[NEON_B] =   SkAlphaMul_neon8(vpmc.val[NEON_B], vmask256)
88                     + SkAlphaMul_neon8(vdev.val[NEON_B], vscale);
89 
90                 vst4_u8((uint8_t*)device, vdev);
91 
92                 mask += 8;
93                 device += 8;
94                 w -= 8;
95             }
96 
97             while (w--) {
98                 unsigned aa = *mask++;
99                 if (isColor) {
100                     *device = SkBlendARGB32(pmc, *device, aa);
101                 } else {
102                     *device = SkAlphaMulQ(pmc, SkAlpha255To256(aa))
103                         + SkAlphaMulQ(*device, SkAlpha255To256(255 - aa));
104                 }
105                 device += 1;
106             }
107 
108             device = (uint32_t*)((char*)device + dstRB);
109             mask += mask_adjust;
110 
111         } while (--height != 0);
112     }
113 
blit_mask_d32_a8_general(SkPMColor * dst,size_t dstRB,const SkAlpha * mask,size_t maskRB,SkColor color,int w,int h)114     static void blit_mask_d32_a8_general(SkPMColor* dst, size_t dstRB,
115                                          const SkAlpha* mask, size_t maskRB,
116                                          SkColor color, int w, int h) {
117         D32_A8_Opaque_Color_neon<true>(dst, dstRB, mask, maskRB, color, w, h);
118     }
119 
120     // As above, but made slightly simpler by requiring that color is opaque.
blit_mask_d32_a8_opaque(SkPMColor * dst,size_t dstRB,const SkAlpha * mask,size_t maskRB,SkColor color,int w,int h)121     static void blit_mask_d32_a8_opaque(SkPMColor* dst, size_t dstRB,
122                                         const SkAlpha* mask, size_t maskRB,
123                                         SkColor color, int w, int h) {
124         D32_A8_Opaque_Color_neon<false>(dst, dstRB, mask, maskRB, color, w, h);
125     }
126 
127     // Same as _opaque, but assumes color == SK_ColorBLACK, a very common and even simpler case.
blit_mask_d32_a8_black(SkPMColor * dst,size_t dstRB,const SkAlpha * maskPtr,size_t maskRB,int width,int height)128     static void blit_mask_d32_a8_black(SkPMColor* dst, size_t dstRB,
129                                        const SkAlpha* maskPtr, size_t maskRB,
130                                        int width, int height) {
131         SkPMColor* SK_RESTRICT device = (SkPMColor*)dst;
132         const uint8_t* SK_RESTRICT mask = (const uint8_t*)maskPtr;
133 
134         // Nine patch may set maskRB to 0 to blit the same row repeatedly.
135         ptrdiff_t mask_adjust = (ptrdiff_t)maskRB - width;
136         dstRB -= (width << 2);
137         do {
138             int w = width;
139             while (w >= 8) {
140                 uint8x8_t vmask = vld1_u8(mask);
141                 uint16x8_t vscale = vsubw_u8(vdupq_n_u16(256), vmask);
142                 uint8x8x4_t vdevice = vld4_u8((uint8_t*)device);
143 
144                 vdevice = SkAlphaMulQ_neon8(vdevice, vscale);
145                 vdevice.val[NEON_A] += vmask;
146 
147                 vst4_u8((uint8_t*)device, vdevice);
148 
149                 mask += 8;
150                 device += 8;
151                 w -= 8;
152             }
153             while (w-- > 0) {
154                 unsigned aa = *mask++;
155                 *device = (aa << SK_A32_SHIFT)
156                             + SkAlphaMulQ(*device, SkAlpha255To256(255 - aa));
157                 device += 1;
158             }
159             device = (uint32_t*)((char*)device + dstRB);
160             mask += mask_adjust;
161         } while (--height != 0);
162     }
163 
164 #else
165     static void blit_mask_d32_a8_general(SkPMColor* dst, size_t dstRB,
166                                          const SkAlpha* mask, size_t maskRB,
167                                          SkColor color, int w, int h) {
168         auto s = Sk4px::DupPMColor(SkPreMultiplyColor(color));
169         auto fn = [&](const Sk4px& d, const Sk4px& aa) {
170             //  = (s + d(1-sa))aa + d(1-aa)
171             //  = s*aa + d(1-sa*aa)
172             auto left  = s.approxMulDiv255(aa),
173                  right = d.approxMulDiv255(left.alphas().inv());
174             return left + right;  // This does not overflow (exhaustively checked).
175         };
176         while (h --> 0) {
177             Sk4px::MapDstAlpha(w, dst, mask, fn);
178             dst  +=  dstRB / sizeof(*dst);
179             mask += maskRB / sizeof(*mask);
180         }
181     }
182 
183     // As above, but made slightly simpler by requiring that color is opaque.
184     static void blit_mask_d32_a8_opaque(SkPMColor* dst, size_t dstRB,
185                                         const SkAlpha* mask, size_t maskRB,
186                                         SkColor color, int w, int h) {
187         SkASSERT(SkColorGetA(color) == 0xFF);
188         auto s = Sk4px::DupPMColor(SkPreMultiplyColor(color));
189         auto fn = [&](const Sk4px& d, const Sk4px& aa) {
190             //  = (s + d(1-sa))aa + d(1-aa)
191             //  = s*aa + d(1-sa*aa)
192             //   ~~~>
193             //  = s*aa + d(1-aa)
194             return s.approxMulDiv255(aa) + d.approxMulDiv255(aa.inv());
195         };
196         while (h --> 0) {
197             Sk4px::MapDstAlpha(w, dst, mask, fn);
198             dst  +=  dstRB / sizeof(*dst);
199             mask += maskRB / sizeof(*mask);
200         }
201     }
202 
203     // Same as _opaque, but assumes color == SK_ColorBLACK, a very common and even simpler case.
204     static void blit_mask_d32_a8_black(SkPMColor* dst, size_t dstRB,
205                                        const SkAlpha* mask, size_t maskRB,
206                                        int w, int h) {
207         auto fn = [](const Sk4px& d, const Sk4px& aa) {
208             //   = (s + d(1-sa))aa + d(1-aa)
209             //   = s*aa + d(1-sa*aa)
210             //   ~~~>
211             // a = 1*aa + d(1-1*aa) = aa + d(1-aa)
212             // c = 0*aa + d(1-1*aa) =      d(1-aa)
213             return (aa & Sk4px(skvx::byte16{0,0,0,255, 0,0,0,255, 0,0,0,255, 0,0,0,255}))
214                  + d.approxMulDiv255(aa.inv());
215         };
216         while (h --> 0) {
217             Sk4px::MapDstAlpha(w, dst, mask, fn);
218             dst  +=  dstRB / sizeof(*dst);
219             mask += maskRB / sizeof(*mask);
220         }
221     }
222 #endif
223 
blit_mask_d32_a8(SkPMColor * dst,size_t dstRB,const SkAlpha * mask,size_t maskRB,SkColor color,int w,int h)224 /*not static*/ inline void blit_mask_d32_a8(SkPMColor* dst, size_t dstRB,
225                                             const SkAlpha* mask, size_t maskRB,
226                                             SkColor color, int w, int h) {
227     if (color == SK_ColorBLACK) {
228         blit_mask_d32_a8_black(dst, dstRB, mask, maskRB, w, h);
229     } else if (SkColorGetA(color) == 0xFF) {
230         blit_mask_d32_a8_opaque(dst, dstRB, mask, maskRB, color, w, h);
231     } else {
232         blit_mask_d32_a8_general(dst, dstRB, mask, maskRB, color, w, h);
233     }
234 }
235 
236 }  // namespace SK_OPTS_NS
237 
238 #endif//SkBlitMask_opts_DEFINED
239