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1 /**********************************************************
2  * Copyright 2008-2009 VMware, Inc.  All rights reserved.
3  *
4  * Permission is hereby granted, free of charge, to any person
5  * obtaining a copy of this software and associated documentation
6  * files (the "Software"), to deal in the Software without
7  * restriction, including without limitation the rights to use, copy,
8  * modify, merge, publish, distribute, sublicense, and/or sell copies
9  * of the Software, and to permit persons to whom the Software is
10  * furnished to do so, subject to the following conditions:
11  *
12  * The above copyright notice and this permission notice shall be
13  * included in all copies or substantial portions of the Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
16  * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
17  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
18  * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
19  * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
20  * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
21  * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
22  * SOFTWARE.
23  *
24  **********************************************************/
25 
26 #ifndef SVGA_TEXTURE_H
27 #define SVGA_TEXTURE_H
28 
29 
30 #include "pipe/p_compiler.h"
31 #include "pipe/p_state.h"
32 #include "util/u_inlines.h"
33 #include "util/u_memory.h"
34 #include "util/u_transfer.h"
35 #include "svga_screen_cache.h"
36 
37 struct pipe_context;
38 struct pipe_screen;
39 struct svga_context;
40 struct svga_winsys_surface;
41 enum SVGA3dSurfaceFormat;
42 
43 
44 #define SVGA_MAX_TEXTURE_LEVELS 16
45 
46 
47 extern struct u_resource_vtbl svga_texture_vtbl;
48 
49 
50 struct svga_texture
51 {
52    struct u_resource b;
53 
54    ushort *defined;
55 
56    struct svga_sampler_view *cached_view;
57 
58    unsigned view_age[SVGA_MAX_TEXTURE_LEVELS];
59    unsigned age;
60 
61    boolean views_modified;
62 
63    /**
64     * Creation key for the host surface handle.
65     *
66     * This structure describes all the host surface characteristics so that it
67     * can be looked up in cache, since creating a host surface is often a slow
68     * operation.
69     */
70    struct svga_host_surface_cache_key key;
71 
72    /**
73     * Handle for the host side surface.
74     *
75     * This handle is owned by this texture. Views should hold on to a reference
76     * to this texture and never destroy this handle directly.
77     */
78    struct svga_winsys_surface *handle;
79 
80    /**
81     * Whether the host side surface is validated, either through the
82     * InvalidateGBSurface command or after the surface is updated
83     * or rendered to.
84     */
85    boolean validated;
86 
87    /**
88     * Whether the host side surface is imported and not created by this
89     * driver.
90     */
91    boolean imported;
92 
93    /**
94     * Whether texture upload buffer can be used on this texture
95     */
96    boolean can_use_upload;
97 
98    unsigned size;  /**< Approximate size in bytes */
99 
100    /** array indexed by cube face or 3D/array slice, one bit per mipmap level */
101    ushort *rendered_to;
102 
103    /** array indexed by cube face or 3D/array slice, one bit per mipmap level.
104     *  Set if the level is marked as dirty.
105     */
106    ushort *dirty;
107 
108    /**
109     * A cached backing host side surface to be used if this texture is being
110     * used for rendering and sampling at the same time.
111     * Currently we only cache one handle. If needed, we can extend this to
112     * support multiple handles.
113     */
114    struct svga_host_surface_cache_key backed_key;
115    struct svga_winsys_surface *backed_handle;
116    unsigned backed_age;
117 };
118 
119 
120 
121 /* Note this is only used for texture (not buffer) transfers:
122  */
123 struct svga_transfer
124 {
125    struct pipe_transfer base;
126 
127    unsigned slice;  /**< array slice or cube face */
128    SVGA3dBox box;   /* The adjusted box with slice index removed from z */
129 
130    struct svga_winsys_buffer *hwbuf;
131 
132    /* Height of the hardware buffer in pixel blocks */
133    unsigned hw_nblocksy;
134 
135    /* Temporary malloc buffer when we can't allocate a hardware buffer
136     * big enough */
137    void *swbuf;
138 
139    /* True if guest backed surface is supported and we can directly map
140     * to the surface for this transfer.
141     */
142    boolean use_direct_map;
143 
144    struct {
145       struct pipe_resource *buf;  /* points to the upload buffer if this
146                                    * transfer is done via the upload buffer
147                                    * instead of directly mapping to the
148                                    * resource's surface.
149                                    */
150       void *map;
151       unsigned offset;
152       SVGA3dBox box;
153       unsigned nlayers;
154    } upload;
155 };
156 
157 
158 static inline struct svga_texture *
svga_texture(struct pipe_resource * resource)159 svga_texture(struct pipe_resource *resource)
160 {
161    struct svga_texture *tex = (struct svga_texture *)resource;
162    assert(tex == NULL || tex->b.vtbl == &svga_texture_vtbl);
163    return tex;
164 }
165 
166 
167 static inline struct svga_transfer *
svga_transfer(struct pipe_transfer * transfer)168 svga_transfer(struct pipe_transfer *transfer)
169 {
170    assert(transfer);
171    return (struct svga_transfer *)transfer;
172 }
173 
174 
175 /**
176  * Increment the age of a view into a texture
177  * This is used to track updates to textures when we draw into
178  * them via a surface.
179  */
180 static inline void
svga_age_texture_view(struct svga_texture * tex,unsigned level)181 svga_age_texture_view(struct svga_texture *tex, unsigned level)
182 {
183    assert(level < ARRAY_SIZE(tex->view_age));
184    tex->view_age[level] = ++(tex->age);
185 }
186 
187 
188 /** For debugging, check that face and level are legal */
189 static inline void
check_face_level(const struct svga_texture * tex,unsigned face,unsigned level)190 check_face_level(const struct svga_texture *tex,
191                  unsigned face, unsigned level)
192 {
193    if (tex->b.b.target == PIPE_TEXTURE_CUBE) {
194       assert(face < 6);
195    }
196    else if (tex->b.b.target == PIPE_TEXTURE_3D) {
197       assert(face < tex->b.b.depth0);
198    }
199    else {
200       assert(face < tex->b.b.array_size);
201    }
202 
203    assert(level < 8 * sizeof(tex->rendered_to[0]));
204 }
205 
206 
207 /**
208  * Mark the given texture face/level as being defined.
209  */
210 static inline void
svga_define_texture_level(struct svga_texture * tex,unsigned face,unsigned level)211 svga_define_texture_level(struct svga_texture *tex,
212                           unsigned face,unsigned level)
213 {
214    check_face_level(tex, face, level);
215    tex->defined[face] |= 1 << level;
216    tex->validated = TRUE;
217 }
218 
219 
220 static inline bool
svga_is_texture_level_defined(const struct svga_texture * tex,unsigned face,unsigned level)221 svga_is_texture_level_defined(const struct svga_texture *tex,
222                               unsigned face, unsigned level)
223 {
224    check_face_level(tex, face, level);
225    return (tex->defined[face] & (1 << level)) != 0;
226 }
227 
228 
229 static inline void
svga_set_texture_rendered_to(struct svga_texture * tex,unsigned face,unsigned level)230 svga_set_texture_rendered_to(struct svga_texture *tex,
231                              unsigned face, unsigned level)
232 {
233    check_face_level(tex, face, level);
234    tex->rendered_to[face] |= 1 << level;
235    tex->validated = TRUE;
236 }
237 
238 
239 static inline void
svga_clear_texture_rendered_to(struct svga_texture * tex,unsigned face,unsigned level)240 svga_clear_texture_rendered_to(struct svga_texture *tex,
241                                unsigned face, unsigned level)
242 {
243    check_face_level(tex, face, level);
244    tex->rendered_to[face] &= ~(1 << level);
245 }
246 
247 
248 static inline boolean
svga_was_texture_rendered_to(const struct svga_texture * tex,unsigned face,unsigned level)249 svga_was_texture_rendered_to(const struct svga_texture *tex,
250                              unsigned face, unsigned level)
251 {
252    check_face_level(tex, face, level);
253    return !!(tex->rendered_to[face] & (1 << level));
254 }
255 
256 static inline void
svga_set_texture_dirty(struct svga_texture * tex,unsigned face,unsigned level)257 svga_set_texture_dirty(struct svga_texture *tex,
258                        unsigned face, unsigned level)
259 {
260    check_face_level(tex, face, level);
261    tex->dirty[face] |= 1 << level;
262 }
263 
264 static inline void
svga_clear_texture_dirty(struct svga_texture * tex)265 svga_clear_texture_dirty(struct svga_texture *tex)
266 {
267    unsigned i;
268    for (i = 0; i < tex->b.b.depth0 * tex->b.b.array_size; i++) {
269       tex->dirty[i] = 0;
270    }
271 }
272 
273 static inline boolean
svga_is_texture_dirty(const struct svga_texture * tex,unsigned face,unsigned level)274 svga_is_texture_dirty(const struct svga_texture *tex,
275                       unsigned face, unsigned level)
276 {
277    check_face_level(tex, face, level);
278    return !!(tex->dirty[face] & (1 << level));
279 }
280 
281 struct pipe_resource *
282 svga_texture_create(struct pipe_screen *screen,
283                     const struct pipe_resource *template);
284 
285 struct pipe_resource *
286 svga_texture_from_handle(struct pipe_screen * screen,
287                          const struct pipe_resource *template,
288                          struct winsys_handle *whandle);
289 
290 bool
291 svga_texture_generate_mipmap(struct pipe_context *pipe,
292                              struct pipe_resource *pt,
293                              enum pipe_format format,
294                              unsigned base_level,
295                              unsigned last_level,
296                              unsigned first_layer,
297                              unsigned last_layer);
298 
299 boolean
300 svga_texture_transfer_map_upload_create(struct svga_context *svga);
301 
302 void
303 svga_texture_transfer_map_upload_destroy(struct svga_context *svga);
304 
305 boolean
306 svga_texture_transfer_map_can_upload(const struct svga_screen *svgascreen,
307                                      const struct pipe_resource *pt);
308 
309 void *
310 svga_texture_transfer_map_upload(struct svga_context *svga,
311                                  struct svga_transfer *st);
312 
313 void
314 svga_texture_transfer_unmap_upload(struct svga_context *svga,
315                                    struct svga_transfer *st);
316 
317 boolean
318 svga_texture_device_format_has_alpha(struct pipe_resource *texture);
319 
320 #endif /* SVGA_TEXTURE_H */
321