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1 /*
2  * Copyright 2022 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 #ifndef GraphiteDawnWindowContext_DEFINED
8 #define GraphiteDawnWindowContext_DEFINED
9 
10 #include "tools/sk_app/WindowContext.h"
11 #include "webgpu/webgpu_cpp.h"
12 #include "dawn/native/DawnNative.h"
13 
14 namespace sk_app {
15 
16 class GraphiteDawnWindowContext : public WindowContext {
17 public:
18     GraphiteDawnWindowContext(const DisplayParams&, wgpu::TextureFormat swapChainFormat);
19     ~GraphiteDawnWindowContext() override;
20     sk_sp<SkSurface> getBackbufferSurface() override;
21     void swapBuffers() override;
isValid()22     bool isValid() override { return SkToBool(fDevice.Get()); }
23     void setDisplayParams(const DisplayParams& params) override;
24 
25 protected:
isGpuContext()26     bool isGpuContext() override { return true; }
27     void initializeContext(int width, int height);
28     wgpu::Device createDevice(wgpu::BackendType type);
29     wgpu::SwapChain createSwapChain();
30     void destroyContext();
31 
32     virtual bool onInitializeContext() = 0;
33     virtual void onDestroyContext() = 0;
34     virtual void onSwapBuffers() = 0;
getRTOrigin()35     virtual GrSurfaceOrigin getRTOrigin() const { return kTopLeft_GrSurfaceOrigin; }
36 
37     static constexpr wgpu::TextureUsage kTextureUsage = wgpu::TextureUsage::RenderAttachment;
38 
39     wgpu::TextureFormat                     fSwapChainFormat;
40     std::unique_ptr<dawn::native::Instance> fInstance;
41     wgpu::Device                            fDevice;
42     wgpu::Queue                             fQueue;
43     wgpu::Surface                           fSurface;
44     wgpu::SwapChain                         fSwapChain;
45 };
46 
47 }   // namespace sk_app
48 
49 #endif
50