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1 /*
2  * Copyright 2020 Google LLC
3  * SPDX-License-Identifier: MIT
4  */
5 
6 #ifndef VKR_PIPELINE_H
7 #define VKR_PIPELINE_H
8 
9 #include "vkr_common.h"
10 
11 struct vkr_shader_module {
12    struct vkr_object base;
13 };
14 VKR_DEFINE_OBJECT_CAST(shader_module, VK_OBJECT_TYPE_SHADER_MODULE, VkShaderModule)
15 
16 struct vkr_pipeline_layout {
17    struct vkr_object base;
18 };
19 VKR_DEFINE_OBJECT_CAST(pipeline_layout, VK_OBJECT_TYPE_PIPELINE_LAYOUT, VkPipelineLayout)
20 
21 struct vkr_pipeline_cache {
22    struct vkr_object base;
23 };
24 VKR_DEFINE_OBJECT_CAST(pipeline_cache, VK_OBJECT_TYPE_PIPELINE_CACHE, VkPipelineCache)
25 
26 struct vkr_pipeline {
27    struct vkr_object base;
28 };
29 VKR_DEFINE_OBJECT_CAST(pipeline, VK_OBJECT_TYPE_PIPELINE, VkPipeline)
30 
31 void
32 vkr_context_init_shader_module_dispatch(struct vkr_context *ctx);
33 
34 void
35 vkr_context_init_pipeline_layout_dispatch(struct vkr_context *ctx);
36 
37 void
38 vkr_context_init_pipeline_cache_dispatch(struct vkr_context *ctx);
39 
40 void
41 vkr_context_init_pipeline_dispatch(struct vkr_context *ctx);
42 
43 #endif /* VKR_PIPELINE_H */
44