Searched refs:current_path (Results 1 – 1 of 1) sorted by relevance
109 ScopedArenaVector<uint32_t> current_path(temporaries.Adapter(kArenaAllocLSA)); in Prune() local112 current_path.reserve(num_blocks); in Prune()118 DCHECK(std::find(current_path.cbegin(), current_path.cend(), cur_block->GetBlockId()) == in Prune()119 current_path.end()); in Prune()121 std::for_each(current_path.cbegin(), current_path.cend(), [&](auto id) { in Prune()126 current_path.push_back(cur_block->GetBlockId()); in Prune()134 if (UNLIKELY(current_path.empty())) { in Prune()140 const HBasicBlock* last = graph_->GetBlocks()[current_path.back()]; in Prune()141 visiting.ClearBit(current_path.back()); in Prune()142 current_path.pop_back(); in Prune()[all …]