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Searched refs:current_path (Results 1 – 1 of 1) sorted by relevance

/art/compiler/optimizing/
Dexecution_subgraph.cc109 ScopedArenaVector<uint32_t> current_path(temporaries.Adapter(kArenaAllocLSA)); in Prune() local
112 current_path.reserve(num_blocks); in Prune()
118 DCHECK(std::find(current_path.cbegin(), current_path.cend(), cur_block->GetBlockId()) == in Prune()
119 current_path.end()); in Prune()
121 std::for_each(current_path.cbegin(), current_path.cend(), [&](auto id) { in Prune()
126 current_path.push_back(cur_block->GetBlockId()); in Prune()
134 if (UNLIKELY(current_path.empty())) { in Prune()
140 const HBasicBlock* last = graph_->GetBlocks()[current_path.back()]; in Prune()
141 visiting.ClearBit(current_path.back()); in Prune()
142 current_path.pop_back(); in Prune()
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