Searched refs:discard_blocks (Results 1 – 1 of 1) sorted by relevance
/art/compiler/optimizing/ |
D | code_sinking.cc | 152 const ArenaBitVector& discard_blocks, in AddInstruction() argument 156 if (!discard_blocks.IsBitSet(instruction->GetBlock()->GetBlockId()) && in AddInstruction() 165 const ArenaBitVector& discard_blocks, in AddInputs() argument 168 AddInstruction(input, processed_instructions, discard_blocks, worklist); in AddInputs() 174 const ArenaBitVector& discard_blocks, in AddInputs() argument 177 AddInputs(it.Current(), processed_instructions, discard_blocks, worklist); in AddInputs() 180 AddInputs(it.Current(), processed_instructions, discard_blocks, worklist); in AddInputs()
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