Searched refs:following_data_size (Results 1 – 1 of 1) sorted by relevance
2607 size_t following_data_size = static_cast<size_t>(classes_size) * sizeof(uint16_t); in SkipClasses() local2608 if (following_data_size > buffer.GetAvailableBytes()) { in SkipClasses()2612 buffer.Advance(following_data_size); in SkipClasses()2679 uint32_t following_data_size = methods_data_size - sizeof(ProfileIndexType) - sizeof(uint32_t); in WriteMethods() local2680 buffer.WriteUintAndAdvance(following_data_size); in WriteMethods()2764 uint32_t following_data_size; in ReadMethods() local2765 if (!buffer.ReadUintAndAdvance(&following_data_size)) { in ReadMethods()2769 if (following_data_size > buffer.GetAvailableBytes()) { in ReadMethods()2773 uint32_t expected_available_bytes_at_end = buffer.GetAvailableBytes() - following_data_size; in ReadMethods()2790 if (sizeof(uint16_t) + saved_bitmap_byte_size > following_data_size) { in ReadMethods()[all …]