Searched refs:reachability_graph_ (Results 1 – 2 of 2) sorted by relevance
/art/compiler/optimizing/ |
D | nodes.cc | 307 return reachability_graph_.IsBitSet(source_idx, dest_idx); in PathBetween() 339 reachability_graph_(reachability_graph), in ReachabilityAnalysisHelper() 349 CHECK_GE(reachability_graph_->NumRows(), graph_->GetBlocks().size()); in ReachabilityAnalysisHelper() 350 CHECK_GE(reachability_graph_->NumColumns(), graph_->GetBlocks().size()); in ReachabilityAnalysisHelper() 380 reachability_graph_->SetBit(source, dest->GetBlockId()); in AddEdge() 387 reachability_graph_->UnionRows(update_block_idx, idx); in UnionBlock() 429 ArenaBitVectorArray* reachability_graph_; member in art::ReachabilityAnalysisHelper 447 DCHECK_EQ(reachability_graph_.GetRawData().NumSetBits(), 0u); in ComputeReachabilityInformation() 448 DCHECK(reachability_graph_.IsExpandable()); in ComputeReachabilityInformation() 457 reachability_graph_.Resize(blocks_.size(), blocks_.size(), /*clear=*/false); in ComputeReachabilityInformation() [all …]
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D | nodes.h | 396 reachability_graph_(allocator, 0, 0, true, kArenaAllocReachabilityGraph), in allocator_() 796 ArenaBitVectorArray reachability_graph_; variable
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