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Searched refs:should_continue (Results 1 – 3 of 3) sorted by relevance

/art/test/1934-jvmti-signal-thread/
Dsignal_threads.cc39 bool should_continue; member
64 mon->should_continue = false; in Java_art_Test1934_allocNativeMonitor()
92 while (!mon->should_continue) { in Java_art_Test1934_nativeWaitForOtherThread()
138 mon->should_continue = true; in Java_art_Test1934_nativeDoInterleaved()
/art/runtime/
Dstack.cc897 bool should_continue = VisitFrame(); in WalkStack() local
898 if (UNLIKELY(!should_continue)) { in WalkStack()
906 bool should_continue = VisitFrame(); in WalkStack() local
907 if (UNLIKELY(!should_continue)) { in WalkStack()
952 bool should_continue = VisitFrame(); in WalkStack() local
953 if (UNLIKELY(!should_continue)) { in WalkStack()
961 bool should_continue = VisitFrame(); in WalkStack() local
962 if (!should_continue) { in WalkStack()
/art/runtime/verifier/
Dmethod_verifier.cc3720 bool should_continue = true; in HandleMoveException() local
3724 should_continue = !PotentiallyMarkRuntimeThrow(); in HandleMoveException()
3726 return std::make_pair(should_continue, unresolved); in HandleMoveException()