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Searched refs:LoadBitmap (Results 1 – 2 of 2) sorted by relevance

/bootable/recovery/recovery_ui/
Dscreen_ui.cpp822 std::unique_ptr<GRSurface> ScreenRecoveryUI::LoadBitmap(const std::string& filename) { in LoadBitmap() function in ScreenRecoveryUI
934 error_icon_ = LoadBitmap("icon_error"); in Init()
936 progress_bar_empty_ = LoadBitmap("progress_empty"); in Init()
937 progress_bar_fill_ = LoadBitmap("progress_fill"); in Init()
938 stage_marker_empty_ = LoadBitmap("stage_empty"); in Init()
939 stage_marker_fill_ = LoadBitmap("stage_fill"); in Init()
946 fastbootd_logo_ = LoadBitmap("fastbootd"); in Init()
1000 intro_frames_.emplace_back(LoadBitmap(frame_name)); in LoadAnimation()
1006 loop_frames_.emplace_back(LoadBitmap(frame_name)); in LoadAnimation()
/bootable/recovery/recovery_ui/include/recovery_ui/
Dscreen_ui.h313 std::unique_ptr<GRSurface> LoadBitmap(const std::string& filename);