Searched refs:Transform (Results 1 – 4 of 4) sorted by relevance
/development/tools/winscope/src/trace/flickerlib/layers/ |
D | Transform.ts | 17 import {Matrix33, Transform} from '../common'; 19 Transform.fromProto = (transformProto: any, positionProto: any): Transform => { 20 const entry = new Transform(transformProto?.type ?? 0, getMatrix(transformProto, positionProto)); 88 export {Transform};
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D | Layer.ts | 30 import {Transform} from './Transform'; 39 const transform = Transform.fromProto(proto.transform, proto.position); 40 const bufferTransform = Transform.fromProto(proto.bufferTransform, /* position */ null); 44 const requestedTransform = Transform.fromProto(proto.requestedTransform, proto.requestedPosition); 46 const inputTransform = Transform.fromProto(
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/development/tools/winscope/src/viewers/components/ |
D | transform_matrix_component.ts | 17 import {Transform} from 'trace/flickerlib/common'; 60 @Input() transform!: Transform;
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/development/tools/winscope/src/trace/flickerlib/ |
D | common.js | 55 const Transform = require('flicker').android.tools.common.traces.surfaceflinger.Transform; constant 103 const EMPTY_TRANSFORM = new Transform(0, EMPTY_MATRIX33); 259 return new Transform(proto.type ?? 0, matrix); 263 return new Transform(proto.type ?? 0, EMPTY_MATRIX33); 295 Transform,
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