Searched refs:elapsed (Results 1 – 2 of 2) sorted by relevance
695 double elapsed = (now - mLastTime) / 1000.0; in updatePhysics() local699 mHeading += mRotating * (PHYS_SLEW_SEC * elapsed); in updatePhysics()709 double ddy = -PHYS_DOWN_ACCEL_SEC * elapsed; in updatePhysics()714 double elapsedFiring = elapsed; in updatePhysics()720 elapsedFiring = mFuel / fuelUsed * elapsed; in updatePhysics()745 mX += elapsed * (mDX + dxOld) / 2; in updatePhysics()746 mY += elapsed * (mDY + dyOld) / 2; in updatePhysics()
29 const elapsed = new ElapsedTimestamp(10n); constant32 TimeUtils.compareFn(real, elapsed);