Searched refs:CHOOSE_CONFIG_DLOG (Results 1 – 4 of 4) sorted by relevance
/device/generic/vulkan-cereal/stream-servers/gl/glestranslator/EGL/ |
D | EglConfig.cpp | 508 CHOOSE_CONFIG_DLOG(#prop_name " does not match: %d vs %d", dummy.prop_name, prop_name); \ 511 CHOOSE_CONFIG_DLOG(#prop_name " compatible."); \ 516 CHOOSE_CONFIG_DLOG(#prop_name " does not match."); \ 519 CHOOSE_CONFIG_DLOG(#prop_name " compatible."); \ 524 CHOOSE_CONFIG_DLOG("checking config id 0x%x for compatibility\n", m_config_id); in chosen() 525 CHOOSE_CONFIG_DLOG("config info for 0x%x: " in chosen() 616 CHOOSE_CONFIG_DLOG("m_conformant does not match."); in chosen() 623 CHOOSE_CONFIG_DLOG("m_renderable_type does not match."); in chosen() 630 CHOOSE_CONFIG_DLOG("m_framebuffer_target_android does not match."); in chosen() 634 CHOOSE_CONFIG_DLOG("config id 0x%x passes.", m_config_id); in chosen()
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D | EglConfig.h | 32 #define CHOOSE_CONFIG_DLOG(fmt,...) do { \ macro 37 #define CHOOSE_CONFIG_DLOG(fmt,...) macro
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D | EglDisplay.cpp | 481 CHOOSE_CONFIG_DLOG("returning configs. ids: {"); in doChooseConfigs() 487 CHOOSE_CONFIG_DLOG("valid config: id=0x%x", it->get()->id()); in doChooseConfigs() 494 CHOOSE_CONFIG_DLOG("sorting valid configs..."); in doChooseConfigs() 504 CHOOSE_CONFIG_DLOG("returning configs. ids end }"); in doChooseConfigs()
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D | EglImp.cpp | 444 CHOOSE_CONFIG_DLOG("eglChooseConfig: begin. validating arguments..."); in eglChooseConfig() 448 CHOOSE_CONFIG_DLOG("num_config is NULL. issue EGL_BAD_PARAMETER"); in eglChooseConfig() 495 CHOOSE_CONFIG_DLOG("EGL_BAD_ATTRIBUTE: " #attrname "defined as 0x%x", attrib_list[i+1]); in eglChooseConfig() 725 CHOOSE_CONFIG_DLOG("EGL_BAD_ATTRIBUTE: Unknown attribute key 0x%x", attrib_list[i]); in eglChooseConfig() 737 CHOOSE_CONFIG_DLOG("Using config id 0x%x. Return EGL_TRUE", config_id); in eglChooseConfig() 740 CHOOSE_CONFIG_DLOG("EGL_BAD_ATTRIBUTE: Using missing config id 0x%x", config_id); in eglChooseConfig() 754 CHOOSE_CONFIG_DLOG("eglChooseConfig: Success(EGL_TRUE). Num configs returned:%d", *num_config); in eglChooseConfig()
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