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Searched refs:hasAsyncFrameCommands (Results 1 – 5 of 5) sorted by relevance

/device/generic/goldfish-opengl/system/OpenglSystemCommon/
DEmulatorFeatureInfo.h170 hasAsyncFrameCommands(false), in EmulatorFeatureInfo()
199 bool hasAsyncFrameCommands; member
DHostConnection.h78 bool hasAsyncFrameCommands() const { in hasAsyncFrameCommands() function
79 return m_featureInfo.hasAsyncFrameCommands; in hasAsyncFrameCommands()
DHostConnection.cpp974 rcEnc->featureInfo()->hasAsyncFrameCommands = true; in queryAndSetAsyncFrameCommands()
/device/generic/goldfish-opengl/system/hwc3/
DHostFrameComposer.cpp669 if (rcEnc->hasAsyncFrameCommands()) { in presentDisplay()
721 if (rcEnc->hasAsyncFrameCommands()) { in presentDisplay()
/device/generic/goldfish-opengl/system/egl/
Degl.cpp1961 if (rcEnc->hasAsyncFrameCommands()) { in eglMakeCurrent()
2479 if (rcEnc->hasAsyncFrameCommands()) { in eglDestroySyncKHR()