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Searched refs:isValidNativeWin (Results 1 – 6 of 6) sorted by relevance

/device/generic/vulkan-cereal/stream-servers/gl/glestranslator/EGL/
DEglOsApi_darwin.cpp222 virtual bool isValidNativeWin(EglOS::Surface* win) { in isValidNativeWin() function in __anonc68725700111::MacDisplay
229 return isValidNativeWin(MacSurface::from(win)->handle()); in isValidNativeWin()
233 virtual bool isValidNativeWin(EGLNativeWindowType win) { in isValidNativeWin() function in __anonc68725700111::MacDisplay
DEglOsApi.h174 virtual bool isValidNativeWin(Surface* win) = 0;
175 virtual bool isValidNativeWin(EGLNativeWindowType win) = 0;
DEglOsApi_egl.cpp303 bool isValidNativeWin(Surface* win);
304 bool isValidNativeWin(EGLNativeWindowType win);
756 bool EglOsEglDisplay::isValidNativeWin(Surface* win) { in isValidNativeWin() function in __anon6e909d630111::EglOsEglDisplay
762 isValidNativeWin(surface->getWin()); in isValidNativeWin()
765 bool EglOsEglDisplay::isValidNativeWin(EGLNativeWindowType win) { in isValidNativeWin() function in __anon6e909d630111::EglOsEglDisplay
DEglOsApi_glx.cpp365 virtual bool isValidNativeWin(EglOS::Surface* win) { in isValidNativeWin() function in __anon150808160111::GlxDisplay
369 return isValidNativeWin(GlxSurface::drawableFor(win)); in isValidNativeWin()
373 virtual bool isValidNativeWin(EGLNativeWindowType win) { in isValidNativeWin() function in __anon150808160111::GlxDisplay
DEglOsApi_wgl.cpp990 virtual bool isValidNativeWin(EglOS::Surface* win) { in isValidNativeWin() function in __anond828e2f50111::WglDisplay
994 return isValidNativeWin(WinSurface::from(win)->getHwnd()); in isValidNativeWin()
998 virtual bool isValidNativeWin(EGLNativeWindowType win) { in isValidNativeWin() function in __anond828e2f50111::WglDisplay
DEglImp.cpp778 if(!dpy->nativeType()->isValidNativeWin(win)) { in eglCreateWindowSurface()
1153 !nativeDisplay->isValidNativeWin(nativeRead)) { in eglMakeCurrent()
1157 !nativeDisplay->isValidNativeWin(nativeDraw)) { in eglMakeCurrent()
1256 !dpy->nativeType()->isValidNativeWin(Srfc.get()->native())) { in eglSwapBuffers()