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Searched refs:loadBuffer (Results 1 – 13 of 13) sorted by relevance

/device/generic/goldfish-opengl/android-emu/aemu/base/files/
DStreamSerializing.h45 bool loadBuffer(Stream* stream, std::vector<T>* buffer) { in loadBuffer() function
59 bool loadBuffer(Stream* stream, SmallVector<T>* buffer) { in loadBuffer() function
88 void loadBuffer(Stream* stream, std::vector<T>* buffer, LoadFunc&& loader) { in loadBuffer() function
DMemStream.cpp61 loadBuffer(stream, &mData); in load()
/device/generic/vulkan-cereal/stream-servers/
DChannelStream.cpp124 android::base::loadBuffer(stream, &mReadBuffer); in onLoad()
126 android::base::loadBuffer(stream, &mWriteBuffer); in onLoad()
DRingStream.cpp361 android::base::loadBuffer(stream, &mReadBuffer); in onLoad()
363 android::base::loadBuffer(stream, &mWriteBuffer); in onLoad()
DBuffer.cpp72 buffer->mBufferGl = emulationGl->loadBuffer(stream); in onLoad()
/device/generic/vulkan-cereal/stream-servers/vulkan/
DVkReconstruction.cpp231 android::base::loadBuffer(stream, &createdHandleBuffer); in load()
232 android::base::loadBuffer(stream, &apiTraceBuffer); in load()
/device/generic/vulkan-cereal/stream-servers/gl/glestranslator/GLES_CM/
DGLEScmContext.cpp105 android::base::loadBuffer(stream, &mProjMatrices); in GLEScmContext()
106 android::base::loadBuffer(stream, &mModelviewMatrices); in GLEScmContext()
107 android::base::loadBuffer(stream, &mTextureMatrices, in GLEScmContext()
110 android::base::loadBuffer(stream, &matrices); in GLEScmContext()
113 android::base::loadBuffer(stream, &mTexUnitEnvs, in GLEScmContext()
125 android::base::loadBuffer(stream, &mTexGens, in GLEScmContext()
/device/generic/vulkan-cereal/stream-servers/gl/
DEmulationGl.h106 std::unique_ptr<BufferGl> loadBuffer(android::base::Stream* stream);
DEmulationGl.cpp640 std::unique_ptr<BufferGl> EmulationGl::loadBuffer(android::base::Stream* stream) { in loadBuffer() function in gfxstream::gl::EmulationGl
/device/generic/vulkan-cereal/gl-host-common/opengl/
DOpenglEsPipe.cpp253 android::base::loadBuffer(loadStream, &mDataForReading); in EmuglPipe()
/device/generic/vulkan-cereal/stream-servers/gl/glestranslator/GLcommon/
DFramebufferData.cpp95 android::base::loadBuffer(stream, &m_drawBuffers); in FramebufferData()
DSaveableTexture.cpp549 loadBuffer(stream, &levelData[level].m_data); in loadFromStream()
/device/generic/vulkan-cereal/stream-servers/gl/glestranslator/GLES_V2/
DProgramData.cpp40 loadBuffer(stream, &mVal); in GLUniformDesc()