Searched refs:mDecompPipelineLayout (Results 1 – 2 of 2) sorted by relevance
| /device/generic/vulkan-cereal/stream-servers/vulkan/emulated_textures/ |
| D | CompressedImageInfo.cpp | 633 vk->vkDestroyPipelineLayout(mDevice, mDecompPipelineLayout, nullptr); in destroy() 767 vk->vkCreatePipelineLayout(device, &pipelineLayoutInfo, nullptr, &mDecompPipelineLayout)); in initializeDecompressionPipeline() 775 .layout = mDecompPipelineLayout, in initializeDecompressionPipeline() 838 vk->vkCmdPushConstants(commandBuffer, mDecompPipelineLayout, VK_SHADER_STAGE_COMPUTE_BIT, 0, in decompress() 860 vk->vkCmdPushConstants(commandBuffer, mDecompPipelineLayout, VK_SHADER_STAGE_COMPUTE_BIT, 0, in decompress() 865 mDecompPipelineLayout, 0, 1, mDecompDescriptorSets.data() + i, in decompress()
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| D | CompressedImageInfo.h | 170 VkPipelineLayout mDecompPipelineLayout = VK_NULL_HANDLE; variable
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