Searched refs:m_rendernodeFd (Results 1 – 3 of 3) sorted by relevance
52 m_rendernodeFd = drmOpenRender(kRendernodeMinor); in ColorBufferUtilsGlobalState()74 if (m_rendernodeFd < 0) { in getResInfo()86 int ret = drmPrimeFDToHandle(m_rendernodeFd, cros_handle->fds[0], &prime_handle); in getResInfo()96 ret = drmIoctl(m_rendernodeFd, DRM_IOCTL_VIRTGPU_RESOURCE_INFO, info); in getResInfo()100 drmIoctl(m_rendernodeFd, DRM_IOCTL_GEM_CLOSE, &gem_close); in getResInfo()104 drmIoctl(m_rendernodeFd, DRM_IOCTL_GEM_CLOSE, &gem_close); in getResInfo()109 int m_rendernodeFd = -1; // to be closed when this process dies member in ColorBufferUtilsGlobalState
195 int getRendernodeFd() { return m_rendernodeFd; } in getRendernodeFd()292 int m_rendernodeFd; variable
436 m_rendernodeFd(-1) { in HostConnection()541 con->m_rendernodeFd = rendernodeFd; in connect()570 con->m_rendernodeFd = deviceHandle; in connect()733 … auto fd = (m_connectionType == HOST_CONNECTION_VIRTIO_GPU_ADDRESS_SPACE) ? m_rendernodeFd : -1; in rcEncoder()