Searched refs:m_shaderModule (Results 1 – 2 of 2) sorted by relevance
6518 : m_shaderModule( shaderModule ) in ShaderModule()6524 m_shaderModule = shaderModule; in operator =()6531 m_shaderModule = {}; in operator =()6540 return m_shaderModule == rhs.m_shaderModule; in operator ==()6545 return m_shaderModule != rhs.m_shaderModule; in operator !=()6550 return m_shaderModule < rhs.m_shaderModule; in operator <()6556 return m_shaderModule; in operator VkShaderModule()6561 return m_shaderModule != VK_NULL_HANDLE; in operator bool()6566 return m_shaderModule == VK_NULL_HANDLE; in operator !()6570 VkShaderModule m_shaderModule = {}; member in VULKAN_HPP_NAMESPACE::ShaderModule
10484 …: m_device( *device ), m_shaderModule( shaderModule ), m_allocator( static_cast<const VULKAN_HPP_N… in ShaderModule()10498 …change( rhs.m_device, {} ) ), m_shaderModule( VULKAN_HPP_NAMESPACE::VULKAN_HPP_RAII_NAMESPACE::exc… in ShaderModule()10507 …m_shaderModule = VULKAN_HPP_NAMESPACE::VULKAN_HPP_RAII_NAMESPACE::exchange( rhs.m_shaderModule, {}… in operator =()10516 return m_shaderModule; in operator *()10521 if ( m_shaderModule ) in clear()10523 …ule( static_cast<VkDevice>( m_device ), static_cast<VkShaderModule>( m_shaderModule ), reinterpret… in clear()10526 m_shaderModule = nullptr; in clear()10537 return VULKAN_HPP_NAMESPACE::VULKAN_HPP_RAII_NAMESPACE::exchange( m_shaderModule, nullptr ); in release()10556 std::swap( m_shaderModule, rhs.m_shaderModule ); in swap()10572 VULKAN_HPP_NAMESPACE::ShaderModule m_shaderModule = {}; member in VULKAN_HPP_NAMESPACE::VULKAN_HPP_RAII_NAMESPACE::ShaderModule[all …]