Searched refs:objectToRestore (Results 1 – 1 of 1) sorted by relevance
484 GLuint objectToRestore = in refreshSeparateDepthStencilAttachmentState() local500 objectToRestore); in refreshSeparateDepthStencilAttachmentState()507 objectToRestore, 0); in refreshSeparateDepthStencilAttachmentState()