Searched refs:prefersLocalInvocationVertexOutput (Results 1 – 8 of 8) sorted by relevance
| /device/generic/vulkan-cereal/stream-servers/vulkan/cereal/common/ |
| D | goldfish_vk_testing.cpp | 21844 if (!((a->prefersLocalInvocationVertexOutput) == (b->prefersLocalInvocationVertexOutput))) { in checkEqual_VkPhysicalDeviceMeshShaderPropertiesEXT()
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| D | goldfish_vk_marshaling.cpp | 40867 vkStream->write((VkBool32*)&forMarshaling->prefersLocalInvocationVertexOutput, in marshal_VkPhysicalDeviceMeshShaderPropertiesEXT() 40926 vkStream->read((VkBool32*)&forUnmarshaling->prefersLocalInvocationVertexOutput, in unmarshal_VkPhysicalDeviceMeshShaderPropertiesEXT()
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| D | goldfish_vk_reserved_marshaling.cpp | 32038 memcpy((VkBool32*)&forUnmarshaling->prefersLocalInvocationVertexOutput, *ptr, sizeof(VkBool32)); in reservedunmarshal_VkPhysicalDeviceMeshShaderPropertiesEXT()
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| /device/google/cuttlefish/host/libs/graphics_detector/include/vulkan/ |
| D | vulkan_core.h | 16867 VkBool32 prefersLocalInvocationVertexOutput; member
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| D | vulkan_structs.hpp | 60006 …GroupInvocations( maxPreferredMeshWorkGroupInvocations_ ), prefersLocalInvocationVertexOutput( pre… 60044 …orkGroupInvocations, maxPreferredMeshWorkGroupInvocations, prefersLocalInvocationVertexOutput, pre… in reflect() 60083 && ( prefersLocalInvocationVertexOutput == rhs.prefersLocalInvocationVertexOutput ) in operator ==() 60123 VULKAN_HPP_NAMESPACE::Bool32 prefersLocalInvocationVertexOutput = {}; member
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| D | vulkan_hash.hpp | 7960 …HPP_HASH_COMBINE( seed, physicalDeviceMeshShaderPropertiesEXT.prefersLocalInvocationVertexOutput ); in operator ()()
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| /device/generic/goldfish-opengl/system/vulkan_enc/ |
| D | goldfish_vk_marshaling_guest.cpp | 31736 vkStream->write((VkBool32*)&forMarshaling->prefersLocalInvocationVertexOutput, in marshal_VkPhysicalDeviceMeshShaderPropertiesEXT() 31783 vkStream->read((VkBool32*)&forUnmarshaling->prefersLocalInvocationVertexOutput, in unmarshal_VkPhysicalDeviceMeshShaderPropertiesEXT()
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| D | goldfish_vk_reserved_marshaling_guest.cpp | 21194 memcpy(*ptr, (VkBool32*)&forMarshaling->prefersLocalInvocationVertexOutput, sizeof(VkBool32)); in reservedmarshal_VkPhysicalDeviceMeshShaderPropertiesEXT()
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