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Searched refs:prefersLocalInvocationVertexOutput (Results 1 – 8 of 8) sorted by relevance

/device/generic/vulkan-cereal/stream-servers/vulkan/cereal/common/
Dgoldfish_vk_testing.cpp21844 if (!((a->prefersLocalInvocationVertexOutput) == (b->prefersLocalInvocationVertexOutput))) { in checkEqual_VkPhysicalDeviceMeshShaderPropertiesEXT()
Dgoldfish_vk_marshaling.cpp40867 vkStream->write((VkBool32*)&forMarshaling->prefersLocalInvocationVertexOutput, in marshal_VkPhysicalDeviceMeshShaderPropertiesEXT()
40926 vkStream->read((VkBool32*)&forUnmarshaling->prefersLocalInvocationVertexOutput, in unmarshal_VkPhysicalDeviceMeshShaderPropertiesEXT()
Dgoldfish_vk_reserved_marshaling.cpp32038 memcpy((VkBool32*)&forUnmarshaling->prefersLocalInvocationVertexOutput, *ptr, sizeof(VkBool32)); in reservedunmarshal_VkPhysicalDeviceMeshShaderPropertiesEXT()
/device/google/cuttlefish/host/libs/graphics_detector/include/vulkan/
Dvulkan_core.h16867 VkBool32 prefersLocalInvocationVertexOutput; member
Dvulkan_structs.hpp60006 …GroupInvocations( maxPreferredMeshWorkGroupInvocations_ ), prefersLocalInvocationVertexOutput( pre…
60044 …orkGroupInvocations, maxPreferredMeshWorkGroupInvocations, prefersLocalInvocationVertexOutput, pre… in reflect()
60083 && ( prefersLocalInvocationVertexOutput == rhs.prefersLocalInvocationVertexOutput ) in operator ==()
60123 VULKAN_HPP_NAMESPACE::Bool32 prefersLocalInvocationVertexOutput = {}; member
Dvulkan_hash.hpp7960 …HPP_HASH_COMBINE( seed, physicalDeviceMeshShaderPropertiesEXT.prefersLocalInvocationVertexOutput ); in operator ()()
/device/generic/goldfish-opengl/system/vulkan_enc/
Dgoldfish_vk_marshaling_guest.cpp31736 vkStream->write((VkBool32*)&forMarshaling->prefersLocalInvocationVertexOutput, in marshal_VkPhysicalDeviceMeshShaderPropertiesEXT()
31783 vkStream->read((VkBool32*)&forUnmarshaling->prefersLocalInvocationVertexOutput, in unmarshal_VkPhysicalDeviceMeshShaderPropertiesEXT()
Dgoldfish_vk_reserved_marshaling_guest.cpp21194 memcpy(*ptr, (VkBool32*)&forMarshaling->prefersLocalInvocationVertexOutput, sizeof(VkBool32)); in reservedmarshal_VkPhysicalDeviceMeshShaderPropertiesEXT()