Searched refs:rcFlushWindowColorBufferAsyncWithFrameNumber (Results 1 – 11 of 11) sorted by relevance
| /device/generic/goldfish-opengl/system/renderControl_enc/ |
| D | renderControl_ftable.h | 66 …rcFlushWindowColorBufferAsyncWithFrameNumber", (void*)rcFlushWindowColorBufferAsyncWithFrameNumber…
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| D | renderControl_entry.cpp | 63 void rcFlushWindowColorBufferAsyncWithFrameNumber(uint32_t windowSurface, uint32_t frameNumber); 416 void rcFlushWindowColorBufferAsyncWithFrameNumber(uint32_t windowSurface, uint32_t frameNumber) in rcFlushWindowColorBufferAsyncWithFrameNumber() function 419 ctx->rcFlushWindowColorBufferAsyncWithFrameNumber(ctx, windowSurface, frameNumber); in rcFlushWindowColorBufferAsyncWithFrameNumber()
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| D | renderControl_client_context.h | 68 …shWindowColorBufferAsyncWithFrameNumber_client_proc_t rcFlushWindowColorBufferAsyncWithFrameNumber; member
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| D | renderControl_client_context.cpp | 68 …rcFlushWindowColorBufferAsyncWithFrameNumber = (rcFlushWindowColorBufferAsyncWithFrameNumber_clien… in initDispatchByName()
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| D | renderControl_enc.cpp | 2879 …this->rcFlushWindowColorBufferAsyncWithFrameNumber = &rcFlushWindowColorBufferAsyncWithFrameNumber… in renderControl_encoder_context_t()
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| /device/generic/vulkan-cereal/stream-servers/renderControl_dec/ |
| D | renderControl_server_context.h | 68 …shWindowColorBufferAsyncWithFrameNumber_server_proc_t rcFlushWindowColorBufferAsyncWithFrameNumber; member
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| D | renderControl_server_context.cpp | 68 …rcFlushWindowColorBufferAsyncWithFrameNumber = (rcFlushWindowColorBufferAsyncWithFrameNumber_serve… in initDispatchByName()
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| D | renderControl_dec.cpp | 1189 this->rcFlushWindowColorBufferAsyncWithFrameNumber(var_windowSurface, var_frameNumber); in decode()
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| /device/generic/vulkan-cereal/stream-servers/ |
| D | RenderControl.cpp | 1449 static void rcFlushWindowColorBufferAsyncWithFrameNumber(uint32_t windowSurface, uint32_t frameNumb… in rcFlushWindowColorBufferAsyncWithFrameNumber() function 1607 … dec->rcFlushWindowColorBufferAsyncWithFrameNumber = rcFlushWindowColorBufferAsyncWithFrameNumber; in initRenderControlContext()
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| /device/generic/vulkan-cereal/protocols/renderControl/ |
| D | renderControl.in | 56 GL_ENTRY(void, rcFlushWindowColorBufferAsyncWithFrameNumber, uint32_t windowSurface, uint32_t frame…
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| /device/generic/goldfish-opengl/system/egl/ |
| D | egl.cpp | 754 rcEnc->rcFlushWindowColorBufferAsyncWithFrameNumber(rcEnc, rcSurface, frameNumber); in sFlushBufferAndCreateFence()
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