Searched refs:rendererString (Results 1 – 3 of 3) sorted by relevance
47 const char* rendererString; member
221 rendererString(NULL), in EGLContext_t()291 delete [] rendererString; in ~EGLContext_t()1049 strPtr = &tInfo->currentContext->rendererString; in getGLString()
2027 …std::string& rendererString = isES11 ? s_glRendererGles1 : (isES31? s_glRendererGles31 : s_glRende… in buildStrings() local2039 rendererString.clear(); in buildStrings()2040 rendererString.reserve(baseRendererLen + RENDERER_LEN + 1); in buildStrings()2041 rendererString.append(RENDERER, RENDERER_LEN); in buildStrings()2042 rendererString.append(baseRenderer, baseRendererLen); in buildStrings()2043 rendererString.append(")", 1); in buildStrings()