Searched refs:setActiveUniformBlockCountForProgram (Results 1 – 3 of 3) sorted by relevance
253 void setActiveUniformBlockCountForProgram(GLuint program, GLint numBlocks);
881 void GLSharedGroup::setActiveUniformBlockCountForProgram(GLuint program, GLint count) { in setActiveUniformBlockCountForProgram() function in GLSharedGroup
1988 ctx->m_shared->setActiveUniformBlockCountForProgram(program, numBlocks); in s_glLinkProgram()5630 ctx->m_shared->setActiveUniformBlockCountForProgram(res, numBlocks); in s_glCreateShaderProgramv()