Searched refs:setVertexArrayObject (Results 1 – 8 of 8) sorted by relevance
73 setVertexArrayObject(0); in init()242 setVertexArrayObject(0); in removeVertexArrayObjects()295 void GLClientState::setVertexArrayObject(GLuint name) { in setVertexArrayObject() function in GLClientState
269 void setVertexArrayObject(GLuint vao);
72 setVertexArrayObject(0); in init()
4407 if (ctx->setVertexArrayObject(array)) { in glBindVertexArrayOES()
268 bool setVertexArrayObject(GLuint array);
334 setVertexArrayObject(0); in removeVertexArrayObject()348 bool GLEScontext::setVertexArrayObject(GLuint array) { in setVertexArrayObject() function in GLEScontext470 setVertexArrayObject(vaoId); in GLEScontext()
48 setVertexArrayObject(0); in init()
3330 state->setVertexArrayObject(array); in s_glBindVertexArray()