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Searched refs:tex (Results 1 – 19 of 19) sorted by relevance

/device/generic/vulkan-cereal/stream-servers/gl/glestranslator/GLcommon/
DObjectNameSpace.cpp357 tex) { in onSave() argument
358 stream->putBe32(tex.first); in onSave()
360 if (tex.second.get() && tex.second->isDirty()) { in onSave()
367 tex.first, in onSave()
368 [saver, &tex](android::base::Stream* stream, in onSave()
370 if (!tex.second.get()) return; in onSave()
371 saver(tex.second.get(), stream, buffer); in onSave()
DFramebufferData.cpp572 unsigned int tex = 0; in validate() local
573 ctx->dispatcher().glGenTextures(1, &tex); in validate()
576 ctx->dispatcher().glBindTexture(GL_TEXTURE_2D, tex); in validate()
584 …spatcher().glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0_OES, GL_TEXTURE_2D, tex, 0); in validate()
585 setAttachment(ctx, GL_COLOR_ATTACHMENT0_OES, GL_TEXTURE_2D, tex, ObjectDataPtr(), true); in validate()
DGLEScontext.cpp452 void GLEScontext::setActiveTexture(GLenum tex) { in setActiveTexture() argument
453 m_activeTexture = tex - GL_TEXTURE0; in setActiveTexture()
583 gl.glDeleteTextures(1, &m_blitState.tex); in ~GLEScontext()
2189 void GLEScontext::setBindedTexture(GLenum target, unsigned int tex) { in setBindedTexture() argument
2191 m_texState[m_activeTexture][pos].texture = tex; in setBindedTexture()
2230 unsigned int tex) { in getTextureLocalName() argument
2231 return (tex!=0? tex : getDefaultTextureName(target)); in getTextureLocalName()
2812 gl.glGenTextures(1, &m_blitState.tex); in setupImageBlitState()
2893 GL_TEXTURE_2D, m_blitState.tex, 0); in setupImageBlitForTexture()
2911 gl.glBindTexture(GL_TEXTURE_2D, m_blitState.tex); in setupImageBlitForTexture()
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/device/generic/vulkan-cereal/stream-servers/gl/
DColorBufferGl.cpp49 bool bindFbo(GLuint* fbo, GLuint tex, bool ensureTextureAttached) { in bindFbo() argument
55 GL_TEXTURE_2D, tex, 0); in bindFbo()
63 GL_TEXTURE_2D, tex, 0); in bindFbo()
358 GLuint tex[2] = {m_tex, m_blitTex}; in ~ColorBufferGl() local
359 s_gles2.glDeleteTextures(2, tex); in ~ColorBufferGl()
412 GLuint tex = m_resizer->update(m_tex, width, height, rotation); in readPixelsScaled() local
413 if (bindFbo(&m_scaleRotationFbo, tex, m_needFboReattach)) { in readPixelsScaled()
859 bool ColorBufferGl::post(GLuint tex, float rotation, float dx, float dy) { in post() argument
862 return m_textureDraw->draw(tex, rotation, dx, dy); in post()
DYUVConverter.cpp466 static void readYUVTex(GLuint tex, FrameworkFormat format, YUVPlane plane, void* pixels, in readYUVTex() argument
472 s_gles2.glBindTexture(GL_TEXTURE_2D, tex); in readYUVTex()
498 GLuint tex, in subUpdateYUVGLTex() argument
512 s_gles2.glBindTexture(GL_TEXTURE_2D, tex); in subUpdateYUVGLTex()
DTextureResize.cpp285 GLuint tex[2] = {mFBWidth.texture, mFBHeight.texture}; in ~TextureResize() local
286 s_gles2.glDeleteTextures(2, tex); in ~TextureResize()
DColorBufferGl.h165 bool post(GLuint tex, float rotation, float dx, float dy);
/device/generic/goldfish-opengl/shared/OpenglCodecCommon/
DGLClientState.cpp1525 TextureRec* tex = new TextureRec; in addTextureRec() local
1526 tex->id = id; in addTextureRec()
1527 tex->target = target; in addTextureRec()
1528 tex->format = -1; in addTextureRec()
1529 tex->multisamples = 0; in addTextureRec()
1530 tex->immutable = false; in addTextureRec()
1531 tex->boundEGLImage = false; in addTextureRec()
1532 tex->hasStorage = false; in addTextureRec()
1533 tex->dims = new TextureDims[6]; in addTextureRec()
1534 tex->hasCubeNegX = false; in addTextureRec()
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DGLClientState.h814 GLint tex = getActiveTexture() + GL_TEXTURE0; in getClientStateParameter() local
815 *out = tex; in getClientStateParameter()
/device/generic/goldfish/camera/
DFakeRotatingCamera.cpp112 abc3d::AutoTexture tex(GL_TEXTURE_2D, GL_RGB, 8, 8, in loadTestPatternTextureA() local
117 return tex; in loadTestPatternTextureA()
148 abc3d::AutoTexture tex(GL_TEXTURE_2D, GL_RGBA, 8, 8, in loadTestPatternTextureColors() local
153 return tex; in loadTestPatternTextureColors()
191 abc3d::AutoTexture tex(GL_TEXTURE_2D, GL_RGB, in loadTestPatternTextureAcircles() local
197 return tex; in loadTestPatternTextureAcircles()
/device/generic/vulkan-cereal/stream-servers/vulkan/
DCompositorVk.cpp46 alignas(8) glm::vec2 tex; member
68 .offset = offsetof(struct Vertex, tex), in getAttributeDescription()
76 { .pos = {-1.0f, -1.0f}, .tex = {0.0f, 0.0f}},
77 { .pos = { 1.0f, -1.0f}, .tex = {1.0f, 0.0f}},
78 { .pos = { 1.0f, 1.0f}, .tex = {1.0f, 1.0f}},
79 { .pos = {-1.0f, 1.0f}, .tex = {0.0f, 1.0f}},
/device/generic/goldfish-opengl/system/GLESv2_enc/
DGL2Encoder.cpp2894 GLuint tex = state->getBoundTexture(target); in s_glTexSubImage2D() local
2899 if (tex && !state->queryTexEGLImageBacked(tex)) { in s_glTexSubImage2D()
2901 (neededWidth > state->queryTexWidth(level, tex) || in s_glTexSubImage2D()
2902 neededHeight > state->queryTexHeight(level, tex) || in s_glTexSubImage2D()
2903 neededDepth > state->queryTexDepth(level, tex)), in s_glTexSubImage2D()
3632 GLuint tex = ctx->m_state->getBoundTexture(stateTarget); in s_glCompressedTexSubImage2D() local
3634 GLint internalFormat = ctx->m_state->queryTexInternalFormat(tex); in s_glCompressedTexSubImage2D()
3652 GLint totalWidth = ctx->m_state->queryTexWidth(level, tex); in s_glCompressedTexSubImage2D()
3653 GLint totalHeight = ctx->m_state->queryTexHeight(level, tex); in s_glCompressedTexSubImage2D()
4514 GLuint tex = state->getBoundTexture(target); in s_glTexSubImage3D() local
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/device/generic/vulkan-cereal/stream-servers/gl/glestranslator/GLES_CM/
DGLEScmContext.cpp194 void GLEScmContext::setActiveTexture(GLenum tex) { in setActiveTexture() argument
195 m_activeTexture = tex - GL_TEXTURE0; in setActiveTexture()
198 void GLEScmContext::setClientActiveTexture(GLenum tex) { in setClientActiveTexture() argument
199 m_clientActiveTexture = tex - GL_TEXTURE0; in setClientActiveTexture()
477 unsigned int tex = GL_TEXTURE0+i; in setupArraysPointers() local
478 setClientActiveTexture(tex); in setupArraysPointers()
479 s_glDispatch.glClientActiveTexture(tex); in setupArraysPointers()
1706 ObjectLocalName tex = getTextureLocalName(GL_TEXTURE_2D,texname); in drawTexOES() local
1709 NamedObjectType::TEXTURE, tex); in drawTexOES()
DGLEScmImp.cpp341 static TextureData* getTextureData(ObjectLocalName tex){ in getTextureData() argument
344 if (!ctx->shareGroup()->isObject(NamedObjectType::TEXTURE, tex)) { in getTextureData()
350 ctx->shareGroup()->getObjectData(NamedObjectType::TEXTURE, tex); in getTextureData()
353 ctx->shareGroup()->setObjectData(NamedObjectType::TEXTURE, tex, in getTextureData()
363 unsigned int tex = ctx->getBindedTexture(target); in getTextureTargetData() local
364 return getTextureData(ctx->getTextureLocalName(target,tex)); in getTextureTargetData()
405 TextureData* tex = getTextureData(texture); in glIsTexture() local
406 return tex ? tex->wasBound : GL_FALSE; in glIsTexture()
709 unsigned int tex = ctx->getBindedTexture(target); in s_glInitTexImage2D() local
710 ctx->shareGroup()->genName(NamedObjectType::TEXTURE, tex, in s_glInitTexImage2D()
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DGLEScmContext.h45 void setActiveTexture(GLenum tex) override;
46 void setClientActiveTexture(GLenum tex);
DCoreProfileEngine.cpp723 ObjectLocalName tex = mCtx->getTextureLocalName(GL_TEXTURE_2D, bindedTex); in drawTexOES() local
725 auto objData = mCtx->shareGroup()->getObjectData(NamedObjectType::TEXTURE, tex); in drawTexOES()
840 ObjectLocalName tex = mCtx->getTextureLocalName(GL_TEXTURE_2D, bindedTex); in preDrawTextureUnitEmulation() local
841 auto objData = mCtx->shareGroup()->getObjectData(NamedObjectType::TEXTURE, tex); in preDrawTextureUnitEmulation()
/device/generic/vulkan-cereal/stream-servers/gl/glestranslator/include/GLcommon/
DGLEScontext.h251 virtual void setActiveTexture(GLenum tex);
255 void setBindedTexture(GLenum target,unsigned int tex);
259 ObjectLocalName getTextureLocalName(GLenum target, unsigned int tex);
713 GLuint tex = 0; member
/device/generic/opengl-transport/host/libs/virglrenderer/libOpenglRender/
DYUVConverter.cpp186 GLuint tex, in subUpdateYUVGLTex() argument
190 s_gles2.glBindTexture(GL_TEXTURE_2D, tex); in subUpdateYUVGLTex()
/device/generic/vulkan-cereal/stream-servers/gl/glestranslator/GLES_V2/
DGLESv2Imp.cpp469 static TextureData* getTextureData(ObjectLocalName tex) { in getTextureData() argument
473 ctx->shareGroup()->getObjectData(NamedObjectType::TEXTURE, tex); in getTextureData()
476 ctx->shareGroup()->setObjectData(NamedObjectType::TEXTURE, tex, in getTextureData()
486 unsigned int tex = ctx->getBindedTexture(target); in getTextureTargetData() local
487 return getTextureData(ctx->getTextureLocalName(target,tex)); in getTextureTargetData()
603 if (TextureData* tex = getTextureData(name)) { in sHasAttachmentWithFormat() local
604 GLenum tex_internalformat = tex->internalFormat; in sHasAttachmentWithFormat()
1040 unsigned int tex = ctx->getBindedTexture(target); in s_glInitTexImage2D() local
1041 ctx->shareGroup()->genName(NamedObjectType::TEXTURE, tex, in s_glInitTexImage2D()
1045 NamedObjectType::TEXTURE, tex); in s_glInitTexImage2D()
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