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Searched refs:ANGLE_base_vertex_base_instance_shader_builtin (Results 1 – 13 of 13) sorted by relevance

/external/angle/src/compiler/translator/
DInitialize.cpp144 if (resources.ANGLE_base_vertex_base_instance_shader_builtin) in InitExtensionBehavior()
146 extBehavior[TExtension::ANGLE_base_vertex_base_instance_shader_builtin] = EBhUndefined; in InitExtensionBehavior()
DExtensionBehavior.h23 ANGLE_base_vertex_base_instance_shader_builtin, enumerator
DExtensionBehavior.cpp22 OP(ANGLE_base_vertex_base_instance_shader_builtin, 300, 320) \
DCompiler.cpp459 mExtensionBehavior.find(TExtension::ANGLE_base_vertex_base_instance_shader_builtin); in compileTreeImpl()
980 TExtension::ANGLE_base_vertex_base_instance_shader_builtin)) in checkAndSimplifyAST()
1312 TExtension::ANGLE_base_vertex_base_instance_shader_builtin) && in compile()
1413 …_vertex_base_instance_shader_builtin:" << mResources.ANGLE_base_vertex_base_instance_shader_builtin in setResourceString()
DShaderLang.cpp212 resources->ANGLE_base_vertex_base_instance_shader_builtin = 0; in InitBuiltInResources()
DSymbolTable_ESSL_autogen.cpp398 std::array<TExtension, 1u>{{TExtension::ANGLE_base_vertex_base_instance_shader_builtin}},
404 std::array<TExtension, 1u>{{TExtension::ANGLE_base_vertex_base_instance_shader_builtin}},
410 std::array<TExtension, 1u>{{TExtension::ANGLE_base_vertex_base_instance_shader_builtin}},
416 std::array<TExtension, 1u>{{TExtension::ANGLE_base_vertex_base_instance_shader_builtin}},
25094 EXT_INDEX(ANGLE_base_vertex_base_instance_shader_builtin)>(
25099 EXT_INDEX(ANGLE_base_vertex_base_instance_shader_builtin)>(
25104 EXT_INDEX(ANGLE_base_vertex_base_instance_shader_builtin)>(
25109 EXT_INDEX(ANGLE_base_vertex_base_instance_shader_builtin)>(
DSymbolTable_autogen.cpp441 std::array<TExtension, 1u>{{TExtension::ANGLE_base_vertex_base_instance_shader_builtin}},
447 std::array<TExtension, 1u>{{TExtension::ANGLE_base_vertex_base_instance_shader_builtin}},
453 std::array<TExtension, 1u>{{TExtension::ANGLE_base_vertex_base_instance_shader_builtin}},
459 std::array<TExtension, 1u>{{TExtension::ANGLE_base_vertex_base_instance_shader_builtin}},
32424 EXT_INDEX(ANGLE_base_vertex_base_instance_shader_builtin)>(
32429 EXT_INDEX(ANGLE_base_vertex_base_instance_shader_builtin)>(
32434 EXT_INDEX(ANGLE_base_vertex_base_instance_shader_builtin)>(
32439 EXT_INDEX(ANGLE_base_vertex_base_instance_shader_builtin)>(
/external/angle/src/tests/compiler_tests/
DEmulateGLBaseVertexBaseInstance_test.cpp27 getResources()->ANGLE_base_vertex_base_instance_shader_builtin = 1; in EmulateGLBaseVertexBaseInstanceTest()
/external/angle/extensions/
DANGLE_base_vertex_base_instance_shader_builtin.txt3 ANGLE_base_vertex_base_instance_shader_builtin
/external/angle/src/compiler/translator/glsl/
DTranslatorESSL.cpp233 else if (iter->first == TExtension::ANGLE_base_vertex_base_instance_shader_builtin) in writeExtensionBehavior()
/external/angle/include/GLSLANG/
DShaderLang.h512 int ANGLE_base_vertex_base_instance_shader_builtin; member
/external/angle/src/libANGLE/
DCompiler.cpp77 mResources.ANGLE_base_vertex_base_instance_shader_builtin = in Compiler()
/external/angle/doc/
DExtensionSupport.md205 …esource.com/angle/angle/+/refs/heads/main/extensions/ANGLE_base_vertex_base_instance_shader_builti…